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rFactor 2 - Racing into the future!


Alfred ita

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In barba ai vari "sono tutti DLC singoli, svegliaaaa" come preventivato Studio 397 ha rilasciato il pack stagionale con tutti e 4 gli oggetti. Ero convinto lo prezzassero 20€, invece 16,80

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58 minutes ago, Walker™ said:

In barba ai vari "sono tutti DLC singoli, svegliaaaa" come preventivato Studio 397 ha rilasciato il pack stagionale con tutti e 4 gli oggetti. Ero convinto lo prezzassero 20€, invece 16,80

Strano non lo avrei mai detto! 😁

Prezzo ottimo e avanti cosi!

 

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Il problema non è il prezzo del dlc, il problema è che questi non sanno programmare, in competition system ce lo stesso bug da anni, per fare il sign in della alpine ho dovuto riavviare 4 volte perche  dava un errore strano e mi consigliava di reinstallare, ovviamente conoscendo sto abominio della programmazione non l'ho fatto, al terzo riavvio magicamente è andato. Ovviamente rimangono i bug, selezionando una serie non puoi fare sign in sull altra se non uscendoe rientrando...Ormai non mi lamento più... rido

ps: per fare una stagione  con 5 piste che hai e una no, devi comprarlaobbligatoriamente atrimenti noonpuoi usare le altre 5, ottimo lavoro 😎

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Incompetenza al potere .Ma fossero solo questi i bug, modifichi le opzioni grafiche vero il basso per guadagnare qualche frames e non succede nulla ,fai praticamente gli stessi frames.

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Daytona International Raceway V1.15

  • Improved Oval AI pit entry, prevent from brushing wall at T2 & T4, fixed occasional braking over Start Finish line and reduced chance of passing on yellow line during turns.
  • Improved RC AI at T1 and Bus stop.
  • Fixed Floating Marshal Inside RC T1.
  • Fixed some minor verge issues.
  • Fixed some issues with safety vehicles.
  • Optimized track side RVs with reduced poly count.
  • Optimization of RaceSurfaces for possible performance gains.
  • Removed Full Course Yellow settings from GDB files.

Lime Rock Park V3.05

  • Improved AI behaviour on all layouts, including pit entry behaviour.
  • Added Anti Cut Curbs at first chicane.
  • Fixed distance marker texture brightness.
  • Fixed minor verge issue near paddock exit.
  • Fixed Flag being rendered without poles.
  • Minor foliage & terrain material tweaks.
  • Minor adjustment to sky lighting.
  • Packed RRSHD & CBASH for improved loading times.

Autodromo Nazionale di Monza V1.33

  • Improved AI Behaviour on all layouts.
  • Slight refinements to Foliage materials.
  • Updated Start Finish Tower Materials.
  • Packed RRSHD & CBASH for improved loading times.

Sebring International Raceway V1.33

  • Fixed pit entry markers not visible on low settings.
  • Slightly less strict track cut settings.
  • Fixed an issue with ambient lighting resulting in over-exposed clouds.
  • Packed RRSHD and CBASH for faster track loading.

Silverstone Grand Prix Circuit V2.15

  • Fixed Pit Out Lights on Old Pits layouts.
  • Fixed Historic Layout cameras, so they have cameras correct for the pit lane.
  • Adjusted Crowd billboarding settings.
  • Minor Terrain Material Adjustments.
  • Standardized Layout Names.
  • Fixed various minor collision inconsistencies between visual settings.
  • Packed RRSHD and CBASH for faster track loading.
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