Jump to content

VELOCIPEDE

Recommended Posts

  • Replies 191
  • Created
  • Last Reply

Top Posters In This Topic

  • Cyber

    19

  • VELOCIPEDE

    17

  • MaoZeTung

    13

  • rdasisva

    8

Top Posters In This Topic

Posted Images

Da ARIS sul forum ufficiale http://www.assettocorsa.net/forum/index.php?threads/use-default-ppeffects-with-1-4.29246/

 

Hello everybody.

TLDR:
PLEASE SELECT ONE OF THE DEFAULT PPEFFECTS AND WEATHER AVAILABLE IN AC. 
DO NOT USE THIRD PARTY PPEFFECTS AND WEATHER WITH 1.4



With the imminent release of AC version 1.4 (and Dream Pack 3) we are introducing some great improvements in the reflections, FXAA antialias, exposure and general image quality.

Unfortunately though, this means we had to break compatibility with old ppEffects.ini files. This means if you have added third party ppEffects.ini's you will have exposure problems or other issues.

We know this might cause a bit of frustration but as you will find out by yourself, it is worth it, as it is a great improvement and will also enable modders to achieve even better photorealistic ppeffects in the near future.

Cheers.

Link to comment
Share on other sites

PLEASE SELECT ONE OF THE DEFAULT PPEFFECTS AND WEATHER AVAILABLE IN AC. 
DO NOT USE THIRD PARTY PPEFFECTS AND WEATHER WITH 1.4

With the imminent release of AC version 1.4 (and Dream Pack 3) we are introducing some great improvements in the reflections, FXAA antialias, exposure and general image quality.
Unfortunately though, this means we had to break compatibility with old ppEffects.ini files. This means if you have added third party ppEffects.ini's you will have exposure problems or other issues.
We know this might cause a bit of frustration but as you will find out by yourself, it is worth it, as it is a great improvement and will also enable modders to achieve even better photorealistic ppeffects in the near future.

Link to comment
Share on other sites

Ma in Italiano mai eh...

Aprirei una software house solo per scrivere tutti gli aggiornamenti in romanesco stretto... #kunosmainagioia

Ps: per i madrelingua #kunosneveranhappiness :D

Edited by KANEMALEDETTO
Link to comment
Share on other sites

Comunque dice in parole povere di non usare filtri diversi da quelli creati dalla Kunos in quanto con la v1.4 non saranno più compatibili e potrebbero dare problemi. Dice che hanno migliorato la grafica e che tutti questo è stato messo a disposizione dei modder che in futuro sperano possano migliorare ancora di più la qualità dei filtri.

Link to comment
Share on other sites

1.4

- New reflection rendering system

- HDR now matches real life photographic references

- Improved AI ability to stick to the intended racing line

- Improved AI braking code (able to understand and use locked inside tyre for FWD)

- Vastly improved multiplayer antilag/antiwarp system

- Fixed missing ksBrakeDisc script in all the remaining cars.

- Tweaked wet volume for reverb on high distance

- Tweaked dynamics for Audi R8 Plus interior sound

- New Bmw M3 e30 DTM and Group A exterior sounds

- Added option in drs.ini to ignore DRS zones (for road cars)

- New font rendering system for dashboards

- Fixed fadeout timing for gravel particles

- Improved digital instruments of all cars

- Fixed some bugged special events

- Tweaked most of the special events to be compatible with tyre model 5/6

- FXAA is now using Kunos' own shader

- Fixed blurred rim/tyres on car with animated suspensions on farther Lods

- ksEditor: added node grid

- Introduced [DRS_ZONES] IGNORE_ZONES in drs.ini to allow road cars to ignore DRS zones (ie. McLaren P1)

- Fixed exaggerate motion blur for some camera modes

- Added serial opponent selection on Options->General: if flagged then opponents skin is not randomly chosen, but alphabetically

- Fixed unrealistic qualify times when session is skipped

- Fixed LaFerrari rear wheels

- Fixed Huracan GT3 model to update it from the pre-season version

- GT3 and GT2 cars tyre heating improvements

- Ferrari 312T Tyre v6

- Audi R8 Plus front torque vectoring and central differential improvements.

- Headlights revised on all cars

- Added missing dashboard lighting to cars where present

- Fixed various LOD issues on a large number of cars

- Car shader overhaul

- Skins fixes and updates on various cars

- Added templates for DP3 cars and Audi R8 Plus

- Optimization across the entire car range (should help with large fields)

- Digital instrument updates

- Fixed collision boxes on various cars

 

as usual we fill this up during the last minutes so there could be something missing

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.