MaoZeTung Posted December 15, 2015 Share Posted December 15, 2015 Link to comment Share on other sites More sharing options...
robman85 Posted December 15, 2015 Share Posted December 15, 2015 Da ARIS sul forum ufficiale http://www.assettocorsa.net/forum/index.php?threads/use-default-ppeffects-with-1-4.29246/ Hello everybody.TLDR:PLEASE SELECT ONE OF THE DEFAULT PPEFFECTS AND WEATHER AVAILABLE IN AC. DO NOT USE THIRD PARTY PPEFFECTS AND WEATHER WITH 1.4With the imminent release of AC version 1.4 (and Dream Pack 3) we are introducing some great improvements in the reflections, FXAA antialias, exposure and general image quality.Unfortunately though, this means we had to break compatibility with old ppEffects.ini files. This means if you have added third party ppEffects.ini's you will have exposure problems or other issues.We know this might cause a bit of frustration but as you will find out by yourself, it is worth it, as it is a great improvement and will also enable modders to achieve even better photorealistic ppeffects in the near future.Cheers. Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 15, 2015 Author Share Posted December 15, 2015 PLEASE SELECT ONE OF THE DEFAULT PPEFFECTS AND WEATHER AVAILABLE IN AC. DO NOT USE THIRD PARTY PPEFFECTS AND WEATHER WITH 1.4With the imminent release of AC version 1.4 (and Dream Pack 3) we are introducing some great improvements in the reflections, FXAA antialias, exposure and general image quality.Unfortunately though, this means we had to break compatibility with old ppEffects.ini files. This means if you have added third party ppEffects.ini's you will have exposure problems or other issues.We know this might cause a bit of frustration but as you will find out by yourself, it is worth it, as it is a great improvement and will also enable modders to achieve even better photorealistic ppeffects in the near future. Link to comment Share on other sites More sharing options...
Alfo1977 Posted December 15, 2015 Share Posted December 15, 2015 Ma in Italiano mai eh... Link to comment Share on other sites More sharing options...
KANEMALEDETTO Posted December 15, 2015 Share Posted December 15, 2015 (edited) Ma in Italiano mai eh...Aprirei una software house solo per scrivere tutti gli aggiornamenti in romanesco stretto... #kunosmainagioiaPs: per i madrelingua #kunosneveranhappiness Edited December 15, 2015 by KANEMALEDETTO Link to comment Share on other sites More sharing options...
MaoZeTung Posted December 15, 2015 Share Posted December 15, 2015 Ahahahahahah Link to comment Share on other sites More sharing options...
MaoZeTung Posted December 15, 2015 Share Posted December 15, 2015 Comunque dice in parole povere di non usare filtri diversi da quelli creati dalla Kunos in quanto con la v1.4 non saranno più compatibili e potrebbero dare problemi. Dice che hanno migliorato la grafica e che tutti questo è stato messo a disposizione dei modder che in futuro sperano possano migliorare ancora di più la qualità dei filtri. Link to comment Share on other sites More sharing options...
PandaR1 Posted December 15, 2015 Share Posted December 15, 2015 1.4 - New reflection rendering system - HDR now matches real life photographic references - Improved AI ability to stick to the intended racing line - Improved AI braking code (able to understand and use locked inside tyre for FWD) - Vastly improved multiplayer antilag/antiwarp system - Fixed missing ksBrakeDisc script in all the remaining cars. - Tweaked wet volume for reverb on high distance - Tweaked dynamics for Audi R8 Plus interior sound - New Bmw M3 e30 DTM and Group A exterior sounds - Added option in drs.ini to ignore DRS zones (for road cars) - New font rendering system for dashboards - Fixed fadeout timing for gravel particles - Improved digital instruments of all cars - Fixed some bugged special events - Tweaked most of the special events to be compatible with tyre model 5/6 - FXAA is now using Kunos' own shader - Fixed blurred rim/tyres on car with animated suspensions on farther Lods - ksEditor: added node grid - Introduced [DRS_ZONES] IGNORE_ZONES in drs.ini to allow road cars to ignore DRS zones (ie. McLaren P1) - Fixed exaggerate motion blur for some camera modes - Added serial opponent selection on Options->General: if flagged then opponents skin is not randomly chosen, but alphabetically - Fixed unrealistic qualify times when session is skipped - Fixed LaFerrari rear wheels - Fixed Huracan GT3 model to update it from the pre-season version - GT3 and GT2 cars tyre heating improvements - Ferrari 312T Tyre v6 - Audi R8 Plus front torque vectoring and central differential improvements. - Headlights revised on all cars - Added missing dashboard lighting to cars where present - Fixed various LOD issues on a large number of cars - Car shader overhaul - Skins fixes and updates on various cars - Added templates for DP3 cars and Audi R8 Plus - Optimization across the entire car range (should help with large fields) - Digital instrument updates - Fixed collision boxes on various cars as usual we fill this up during the last minutes so there could be something missing Link to comment Share on other sites More sharing options...
ORPIERELLO Posted December 15, 2015 Share Posted December 15, 2015 Ciao Download partito Ciao Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 15, 2015 Author Share Posted December 15, 2015 Disponibili da oggi Assetto Corsa 1.4 e il nuovo Dream Pack 3! http://www.drivingitalia.net/forum/index.php?showtopic=72505#entry820072 Link to comment Share on other sites More sharing options...
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