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  1. Fonte. F1 2006 converted some screen shots hear its a 2gb mod has tire damage anim driver and wets+inters only when it rains do you like it. I had to see what the last ever real F1 game that was made was like in rF2 and OMG I bet you want to drive it? but that will only happen if god allows it to happen.
  2. Guest

    Due preview dal Bahrain di McNolo

    Vi mostriamo oggi due nuove immagini dalla pista del Bahrain che McNolo sta convertendo per rFactor 2. Rilasciato in origine dai CTDP, questo modder si sta prendendo tutto il tempo necessario a rifinire il tracciato: i risultati si vedono e già da ora sembra un lavoro eccezionale, meritevole di essere scaricato da chiunque possieda il simulatore ISI. Di seguito gli screen pubblicati recentemente, che ci mostrano gli aspetti su cui McNolo si sta concentrando al momento: i dettagli dell'ambiente e le animazioni, tra cui quelle dei fotografi.
  3. Fonte. Hi guys, I'm very proud to bringing you a new conversion for RF2. I've been working on it for the last half year, learning things, so I hope you like it as much as I did during the conversion. The track was created by Image Space Incorporated for the rfactor Drift Revolution Install over 2007. All contents copyright are property of Image Space Incorporated. //-----------------------Euroring For RF2 Features: Realroad is implemented and working. Wet reflections. Profile HDR made by Tosch also a few tweaks on textures to adapt for HDR. Corner Workers are animated. Little track wip for Formula RC. Things to do: Nightlights. Changes on grass textures, thanks to Mario Morais for help me. And I want to say thank you to Tosch for making a brillant HDR profile and some tweaks on textures, also TJC, Kknorpp001,ceSniper,cranck (who made a video preview), juanchio, canastos, ragnator,for testing the track and give me feeling to do some things. To Image Space Incorporated for building this fantastic simulator. And of course to this brillant comunity in special this forums where I learn every single day, thank you very much. First release: 11/08/13 Tools used: 3DMAX 2010 32bits SP2 GmaterialTool by MarioMorais DOWNLOAD
  4. Nome file: Euro Ring by vicent-sollana Autore del file: Uff File inserito: 12 Aug 2013 Categoria del file: Tracks Forum. Hi guys, I'm very proud to bringing you a new conversion for RF2. I've been working on it for the last half year, learning things, so I hope you like it as much as I did during the conversion. The track was created by Image Space Incorporated for the rfactor Drift Revolution Install over 2007. All contents copyright are property of Image Space Incorporated. //-----------------------Euroring For RF2 Features: Realroad is implemented and working. Wet reflections. Profile HDR made by Tosch also a few tweaks on textures to adapt for HDR. Corner Workers are animated. Little track wip for Formula RC. Things to do: Nightlights. Changes on grass textures, thanks to Mario Morais for help me. And I want to say thank you to Tosch for making a brillant HDR profile and some tweaks on textures, also TJC, Kknorpp001,ceSniper,cranck (who made a video preview), juanchio, canastos, ragnator,for testing the track and give me feeling to do some things. To Image Space Incorporated for building this fantastic simulator. And of course to this brillant comunity in special this forums where I learn every single day, thank you very much. First release: 11/08/13 Tools used: 3DMAX 2010 32bits SP2 GmaterialTool by MarioMorais Clicca qui per scaricare il file
  5. Alessandro Pollini

    Oran Park by Nibiru v1.3

    *Uninstall previous v1.0 before installing this one v1.1 change log fixed AI in South and North (Max 10 cars in North) changed a few things in TDF replaced some textures while at it V1.1 DOWNLOAD
  6. Alessandro Pollini

    Lexus ISF 5.0 v8 by chappielike2009

    Lexus ISF 5.0 v8 with 8 speed gears conversion DOWNLOAD
  7. Cross Conversions - an open note to the sim racing community 30 luglio 2013 alle ore 15.58 As you may have read else where, we have requested certain mod teams to hold off and stop work on their projects. This is not something we decided in the spur of the moment, we have been doing this on occasion in the past. We do feel the need to do this more actively since it has become clear that condoning cross game/platform conversions with a CD-Check has proven to be easily circumvented and therefor rendered useless as a solution. Another concerning trend is that more and more often on popular forums it is acceptable to release these cross platform conversions without checks. And on the other hand forums that respect the written and unwritten rules are having a difficult time maintaining the peace. Everyday new people come into our corner of the gaming universe, where they can easily find sites with downloads (with or mostly without cd check) and start playing these "mods", having no idea where that content comes from, which in our opinion is bad path to walk on.......This does not only affect us, but every development studio in our sim-racing corner. Having discussed this with members of our dev team we decided to write an open "note" to the community and developers, explaining why we do what we do, in the hope we can get the ball rolling on running a clean community when it comes down to "illegal" mods. As always your thoughts and comments are welcome! Best regards, Jay Ekkel Licensing Manager - SimBin Studios An open note from SimBin to the sim-racing modding community: Hello Community members, At SimBin we are always very enthusiastic when we see new mods arrive for our games or for other games. In the last few months we have seen some very talented people picking up on new game arrivals like rF2 & AC and are starting to produce some stellar looking content for their mods. And as many of you, we all drive a wide range of (sim) racing games and we are always on the look out for that one mod or that one track update for a game. Modding is where quite a few of our developers have their roots and they still enjoy a side project every now and then! For us modding is improving existing content from an original game, or building something spectacular from the ground up. But more and more often we start to see a new way of "modding" Cross game/platform conversions Original content from SimBin games like GTR, GTR2 and the RACE series is finding its way to games like rFactor, rFactor2 and maybe in the future to games like pCars and Assetto Corsa. We have had a long period where we condoned these mods when a DVD check was used, so people could be authenticated to owning the content. Sadly enough this method has been proven very easy to circumvent. We therefore call out to you, the modding community to stop converting original game content from a SimBin game to any other platform. Or the other way around!! And let us all agree on a golden rule that original content from any game, stays within that game. If you feel like modding original content, keep it within the game it was build for or at minimum the same developer atmosphere. We would like to try and make a stop to these conversions as they do not belong in any other game than their own. We therefore ask you to look up at the many great talents in our community that create new cars and tracks from the ground up, these people put a great amount of time and effort into their work, that can only be praised. We believe that is where the skill is, that is where respect is earned. There are many talented people around that can create content for many years to come, and if you cant wait for that one bit of content you really want. Start your own project, its a great skill to have and who knows where it might bring you in the future! We hope that this call to stop these conversions is picked up by the community leaders and owners, league owners and other developers to run a tight ship in their neighbourhood. - No more cross game conversion, including conversion with a DVD check - Upgrading and modifying existing game files in the original game is allowed - Converting content from older SimBin games, to newer SimBin games is allowed and vice versa, but only with the DVD check. - Converting content from a SimBin game to any other game not produced by SimBin is not allowed - Converting content from any game any other competitive game should not be allowed - Creating new content from the ground up will be praised Lets maintain a clean community! Your thoughts and ideas are welcome in the comments! Best regards, The SimBin Dev Team This post has been promoted to an article
  8. VELOCIPEDE

    Cross Conversions: il parere dei SimBin

    Con il termine "cross conversions" si intendono le conversioni modding di vetture o piste da un titolo ad un altro: ad esempio un tracciato di GTR Evolution dei Simbin trasportato in rFactor2 degli ISI. Proprio la conversione del Nordschleife, iniziata dal German Modding Team, ha fatto alzare la voce alla software house svedese, che con questo lungo comunicato ha chiarito di considerare illegali anche le conversioni munite di DVD Check. We therefore ask you to look up at the many great talents in our community that create new cars and tracks from the ground up, these people put a great amount of time and effort into their work, that can only be praised. We believe that is where the skill is, that is where respect is earned. There are many talented people around that can create content for many years to come, and if you cant wait for that one bit of content you really want. Start your own project, its a great skill to have and who knows where it might bring you in the future! We hope that this call to stop these conversions is picked up by the community leaders and owners, league owners and other developers to run a tight ship in their neighbourhood. - No more cross game conversion, including conversion with a DVD check - Upgrading and modifying existing game files in the original game is allowed - Converting content from older SimBin games, to newer SimBin games is allowed and vice versa, but only with the DVD check. - Converting content from a SimBin game to any other game not produced by SimBin is not allowed - Converting content from any game any other competitive game should not be allowed - Creating new content from the ground up will be praised DrivingItalia ovviamente si adegua alla decisione dei Simbin, modificando il proprio regolamento sul modding ed impegnandoci a farla rispettare. Le prime reazioni dei modding team più famosi sono del resto favorevoli. Questo il parere di MAK Corp: This is a great open note to the sim-racing community Simbin released today. I think that this is a perfect example of how the modding world should be. All these people converting content from games to games should not be promoted or encouraged. If people want to learn modding, join a mod group, don't convert original game content from one to another, its not legal and its not right. Be sure to read this message from Simbin, we at MAK-Corp wholly support this and hope the community will too!
  9. DOWNLOAD by DrivingItalia * Symmons Plains 2013 * FOR PERMISSION TO CONVERT GO TO XFACTORRACING.COM MADE IN BOBS TRACK BUILDER AND 3DSIMED Second attempt at creating a track, so there will be flaws. Built from scratch in bobs track builder all bumps, cambers, elevations, corners, pitlane, Terrain
  10. Alessandro Pollini

    rFactor2: Super League Formula 2009

    Potete prelevare direttamente dalla nostra area files il nuovo Super League Formula 2009, mod convertito ottimamente per rFactor2 dalla versione originale creata dagli ISI su base rFactor. Il mod è compatibile con i circuiti di Monza 2011, Jerez e Malaysia.
  11. Alessandro Pollini

    Il nuovo circuito di Aintree per rFactor

    Dopo il rilascio della nuova build 218 per rFactor 2, jpalesi ha pubblicato il nuovo circuito di Aintree nelle versioni Gran Prix 1955, 1962, Club e Sprint , mentre a questo link potete prelevare la versione per rFactor.
  12. Alessandro Pollini

    Aintree by jpalesi v0.9

    Fonte. DOWNLOAD
  13. Fonte. Non si sa bene da dove arrivi. Nel caso qualcuno riconosca che è una conversione senza permessi o da altri titoli (ad esempio F1 di Codemasters) lo dica pure, così togliamo i link.
  14. Nuova conversione della BMW Sauber rilasciata da MAK-Corp e ISI per il primo rFactor. Il mod dovrebbe contenere anche la pista di Barcellona. Disinstallate la vecchia versione, nel caso l'abbiate ancora installata. DOWNLOAD
  15. Conversione della pista di Barcellona rilasciata dagli ISI per il primo rFactor. DOWNLOAD
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