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Wreckfest (Next Car Game) by Bugbear Entertainment


VELOCIPEDE

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Update #5 2014-07-03  

(tl;dr – Build updated! New car, new track, LAN support)

 

And here we go! The new and much-awaited build of Next Car Game is finally out there.

What does this mean in the end? Well, it all boils down to why it took so long between the updates in the first place: we upgraded the game’s engine. In its old iteration, we weren’t sure that the engine could handle all the features we want to include in the game, so, to play it safe, we took the long route and fixed the engine. In essence, we tore it apart. We cut off clumsy clusters of code, with each cut paving way for a more streamlined and more robust iteration of the engine.

It was a lot of work.

As it’s our own engine, we had a pretty good idea how long it would take, but in the end, the amount of effort it took was much more than even we ourselves had anticipated. But, it did pay off in the end. Now we can be certain that the engine can withstand all the nifty we have planned.

The bad news is that, despite the work we’ve already put in, the engine is still far from finished. It’s a rickety contraption that’s bound to buckle and crash and sway and stagger, so expect Next Car Game to give you a constant supply of trouble.

And now the good news.

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