DiRT Rally appare su Steam! - Page 26 - Rally - DrivingItalia.NET simulatori di guida Jump to content

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Codemasters continua il lavoro di upgrade per il suo Dirt Rally, nuovo capitolo del racing game a tema rally recentemente lanciato in Accesso Anticipato su Steam. Come spiegatoci nell'annuncio ufficiale della FIA qui sotto, con trailer annesso, la nuova aggiunta porta le vetture del FIA World Rallycross Championship, nuovi tracciati su cui gareggiare e tre modalità di corsa diverse. Le nuove piste sono Holjes in Svezia e Lydden Hill nel Regno Unito, con il circuito Norway Hell che verrà aggiunto in seguito. The FIA World Rallycross Championship presented by Monster Energy has signed a new partnership with successful video game developer Codemasters in order for World RX to be featured in DiRT Rally. The game is now available on Steam Early Access. The first stage of this partnership will see the RX Supercars, tracks and racing modes implemented into DiRT Rally as part of Codemasters’ commitment to deliver regular content updates during the game’s Early Access phase on Steam.Owners of the game will soon be able to drive a choice selection of these cars for themselves across three different game modes and experience the sheer speed, action, dynamism and performance that makes World RX one of the fastest growing motorsports in the world. As with previous updates, this new content will be available free of charge to existing owners. The tracks that have currently been built and included in the game are Holjes (Sweden) and Lydden Hill (Great Britain). The Hell circuit in Norway will be added in the near future.DiRT Rally’s Lead Designer, Paul Coleman, explained: “From the outset we wanted DiRT Rally to be the ultimate off-road racer and to fulfil that vision we knew we had to include World RX. Since the launch in Early Access back in April we have continued to add new, diverse content to the game and World RX will add another dimension that will challenge even the most experienced players.”At the World RX round in Sweden over the weekend, the Championship’s top drivers were able to test-drive virtual versions of the 600bhp RX Supercars that compete in the World Championship.“Codemasters have done a brilliant job – the detail is very realistic and not far from real life,” explained Team Volkswagen Sweden’s Johan Kristoffersson, who is currently second in the overall World RX drivers’ standings.  “As drivers, we always want to change the smallest things on our cars, but this version is very good. There are just a couple of tweaks that need to be made and then I think it will be just like driving the real thing. It’s by far the best rallycross game I have played.”Martin Anayi, World RX Managing Director for IMG, concluded: “It was great to have the Codemasters team with us in Holjes over the weekend, which allowed us to showcase our new joint game venture to over 40,000 fans. Codemasters has worked exceptionally hard to get this project off the ground and it’s been encouraging to hear such positive feedback from our drivers after they had test-driven the game. We are very excited about our new collaboration with Codemasters and look forward to working with the team more closely to help develop the game further.” 

https://www.youtube.com/watch?v=DtOeFfS7gag&feature=youtu.be

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Forse la FIA farebbe meglio a concedere pure la licenza WRC ai Codemaster dopo aver visto l'anteprima di WRC5

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Intervista al chief games designer Paul Coleman

-> http://www.redbull.com/en/games/stories/1331736195317/dirt-rally-interview-making-the-best-rally-sim

 

“We're reacting to the feedback we're getting from the fans, the things people are asking for, so we had a list of things of that we hadn't got into the game by the end of April, that we wanted to put in as designers and developers, that has now been completely superseded by a list of things that our community have asked us for.” Fundamental aspects of the game have been tweaked too. After input from fans, Codemasters has completely rewritten the force feedback code for steering wheels – and the result is a more poised, connected feel.

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Il community manager di Codemasters, Lee Williams, ha cercato di chiarire la questione degli strumenti per le mod in DiRT Rally. "La verità è che inserirli nel modo in cui gli utenti ce lo chiedono risulta difficile, se non del tutto impossibile", ha scritto. "Non possiamo permettere ai giocatori di modificare le nuove auto per via delle licenze, persino le livree non possono essere toccate. (...) Sarebbe possibile fare qualcosa dal punto di vista pratico, ma poi ci si scontra sempre con questioni legali." Quanto alla possibilità di inserire un editor per i tracciati, Williams ha detto: "Un editor non è del tutto escluso, ma non posso promettere nulla."

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Ho provato Dirt Rally ... lo trovo quasi fantastico per grafica e tecnica realizzativa, dai bei tempi di RBR non si vedeva di meglio, mi piacerebbe aumentare la partecipazione del pubblico al passaggio della macchina con + flash (in notturna), incitamenti del pubblico e sentire più forte il fischio degli addetti al controllo che avvertono dell'arrivo della macchina in corsa. E' possibile modificare questi parametri dentro la cartella "crowd" del gioco ? 

Complimenti a tutti per come riuscite a mantenere il sito

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abbiamo aggiornamenti di mod per quanto riguarda la fisica e il ffb??

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