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  1. A sorpresa, MAK-Corp annuncia il rilascio di questo nuovo mod. v0.9 *Ui/Menu pictures added. *Basic Suits and IFS3 series helmet added to drivers. *A final material run through revealed a couple of items missed, all material clashes are now removed at last. *Fixed flickering/blacked out Rainlight. *New Livery added - Phoenix Racing #09, bringing the mod to 20 vehicles. *All skins updated and final logos and decals added. *Re-balance of materials, toning them down as necessary and corrected over-shiny carbon. *Steering Wheel mesh and texture updated. *Body and Wing mesh density increased in some places to smooth out stepping. *various tweaks. We did want to do a new physics update but until the tyre tool is working properly for us, there is no point. We are looking to include that in our next update subject to the tyre tool behaving. DOWNLOAD Questo messaggio è stato promosso ad articolo
  2. VELOCIPEDE

    1991 Group C Open Beta by MAK-Corp

    Il team MAK-Corp ha rilasciato come promesso per rFactor2 la prima versione 0.2 open beta del suo attesissimo 1991 Group C, il mod che ci permette di testare da subito sul simulatore ISI la mitica e spettacolare Mazda 787B. Vi ricordiamo che i primi 500 download del mod riceveranno uno sconto del 25% per l'acquisto del nuovo display SRD-9C della Renovatio Development! Today we are proud to announce the release of the 1991 Group C Open Beta for rFactor 2! This Open Beta includes the iconic 1991 Mazda 787B that was piloted to the 1991 Le Mans victory. We are also happy to say that we have been able to acquire some new help that will allow us to update the physics of the Mazda 787B to a much better level faster than we expected. We will state more of this in the coming days as we prepare the first update to the mod. We hope you enjoy! 1991 Group C Open Beta v0.2 The 1991 Group C Open Beta provides early access to the 1991 Mazda 787B and is the first release of the 1991 Group C add on for the Classic Cars Mod. Featuring the Mazda 787B in five different liveries, the mod provides players with a first hand look of the vehicle in rF2. With the help of the community, this mod will be updated with various fixes and add ons as time progresses. Features: 1991 Mazda 787B Base Physics Base Sounds
  3. Il team MAK-Corp ha annunciato che a partire dal prossimo 30 Settembre sarà disponibile la prima ed attesissima versione Open Beta del suo 1991 Group C Mod per rFactor2. Questa prima release conterrà la mitica Mazda 787B che Johnny Herbert, Volker Weidler e Bertrand Gachot portarono alla vittoria a Le Mans. Questo lancio porta con sè anche una gustosissima novità: i primi 500 che scaricheranno il mod, riceveranno uno sconto del 25% sull'acquisto del nuovo display SRD-9C della Renovatio Development! MAK-Corp is proud to announce the 787B / SRD-9C promotion it is running for the release of the 1991 Group C Open Beta for rF2. Thanks to Renovatio Development, MAK-Corp is able to provide our supporters with a very special bonus for downloading our mod. The 1991 Group C Open Beta will be released on the 30th of September 2013. The first five-hundred users to download the mod through our forum will receive a special 25% off coupon to spend on the SRD-9C at the Renovatio Development web shop located at shop.renovatio-dev.com
  4. Il modding team MAK-Corp ha finalmente rilasciato anche per RACE 07 il suo Champ Car 05-08. Il progetto, convertito dalla versione originale creata dagli iDT per rFactor, ci permette di simulare anche con il titolo targato Simbin ben 4 stagioni dell'appassionante campionato Champ Car americano, dall'annata 2005 fino a quella di fantasia del 2008 (nella quale la Champ Car era già fusa nella Indycar). Buon divertimento quindi! link for download This post has been promoted to an article
  5. VELOCIPEDE

    Race 07: Champ Car 05-08 by MAK-Corp

    Il modding team MAK-Corp ha finalmente rilasciato anche per RACE 07 il suo Champ Car 05-08. Il progetto, convertito dalla versione originale creata dagli iDT per rFactor, ci permette di simulare anche con il titolo targato Simbin ben 4 stagioni dell'appassionante campionato Champ Car americano, dall'annata 2005 fino a quella di fantasia del 2008 (nella quale la Champ Car era già fusa nella Indycar). Buon divertimento quindi!
  6. Fonte. As a new way to keep our supporters up to date with what we're doing, here is our first team blog post on our new website. The team has been working hard on various projects to be completed over the coming weeks and months as we have a number of mods being made ready for release over this period. One of the most prominent works in progress is the Dallara F308 add on for rF1 and rF2. The F308 began as a client simulation project for various racing teams and drivers. Throughout the years it has become a widely used bespoke simulator by various teams and we are pleased to be able to share this project with the community. Derek Nye has been working on the skins for the open beta release. Some of which you can see below....
  7. VELOCIPEDE

    Race07: CART Mod v1.1

    Come promesso, il team MAK-Corp ha rilasciato la nuova patch v1.1 per aggiornare il suo CART 94-95 Mod dedicato a Race 07: l'upgrade, oltre a correggere vari bug, porta con sè tre nuove mescole per le gomme da asciutto e persino quelle da bagnato, con relativa fisica dei pneumatici! The website is now back online and we are pleased to release the CART 94-95 v1.1 mod. v1.1 fixes the issues found by the community in v1.0 and also adds three dry tire compounds and the wet tire compound with changing textures for dry and wet tires. New tire physics have been implemented thanks to the work done by Derek Nye and many other fixes thanks to Liquid4653. Fixed Steering Animation so hand movement suits the steering wheel better. Slight repositioning of steering wheels and driver hands positions on the steering wheels. Adjusted Force Feedback Aggressiveness. Added new tire compounds (Soft, Medium, Hard, Wets), with texture transition between dry and wets. Slight seating adjustments. Fixed vehicles that were running incorrect tires. Balanced wet data in dry compound tires. Wet tire textures added
  8. VELOCIPEDE

    Race 07: CART 1994-1995 Mod disponibile

    Puntualissimi come sempre, il team MAK-Corp ha rilasciato come preannunciato per Race 07 il nuovo CART 94-95 Mod, conversione autorizzata dell'omonimo progetto creato a suo tempo dal team iDT per rFactor. Il mod ci permette di rivivere in ogni dettaglio anche sul sim targato Simbin le stagioni 1994 e 1995 della serie CART americana. The CART 94-95 mod for RACE07 is a conversion project done from the original rFactor version of the mod developed by iDT Simulations. The RACE07 version features both 1994 and 1995 CART seasons with the vehicle models, drivers and liveries that took part in the two seasons of the CART Series. The conversion is done with permission from iDT Simulations and adds all the nice RACE07 extras like custom skinning, disc glow, fresnel shaders, and RACE07 Animations. Features: 2 Seasons of the CART Series, 1994 and 1995 respectively. 4 Vehicle models. 70 Drivers between two seasons. Public Edition with Online Capabilities. STEAM and Retail DVD compatible with all three titles/expansions
  9. Greetings fellow MAK-Corp followers. Today we have a special announcement for all you RACE07 fans. We are happy to announce on Monday the 17th of June (Australian EST Time GMT+10) we will be releasing the CART 1994-1995 Mod on RACE07. This mod is a conversion of the original rFactor mod done by iDT Simulations and is done with full permissions. The mod will include both 1994 and 1995 seasons as existed in the original rFactor mod and have been optimized with all of RACE07's features including animations! Be sure to stay tuned for the release, if you do not have RACE07 then you should get it on STEAM!
  10. VELOCIPEDE

    World Racing Simulation by MAK-Corp

    Il team MAK-Corp, già noto agli appassionati per ottimi lavori modding su vari titoli, ha annunciato lo sviluppo di un proprio simulatore, denominato World Racing Simulation. Il gioco sarà mostrato per la prima volta nel corso del prossimo PRI show a Orlando. The first public showing of the title in development by MAK-Corp can be seen at the PRI (Performance Racing Industry) Show in Orlando Florida on the 29th of November to 1st of December. MAK-Corp will be showing off the first view of the title in its prototype development form. All interested entities may contact MAK-Corp here for any further info or via our website at www.mak-corp.net This post has been promoted to an article
  11. DOWNLOAD The 1991 Group C mod includes the Mazda 787B, Porsche 962C and the Sauber C11 in the latest version of the mod for rFactor 2. Featuring unique realistic physics for each vehicle as well as different tire compounds, this is your chance to get behind the wheel of the three most iconic racing cars in the history of Group C racing. Features - 1991 Mazda 787B model by Ionut Nicolaescu, updated by Dmitriy Barishev. - 1991 Porsche 962C model by Dmitriy Barishev - 1991 Sauber C11 model by Dmitriy Barishev - Unique physics for each vehicle - Unique engine sounds for each vehicle Mod Resources Templates: Download Click HERE[www.mak-corp.com.au] MOD PDF MANUAL: Download Click HERE[www.mak-corp.com.au] STEAM Group Join the MAK-Corp Steam Group Here Visit our Website Here[www.mak-corp.com.au] MOD PDF MANUAL: Download Click HERE[www.mak-corp.com.au] Changelog MAK-Corp Group C Mod v1.0 ------------------------- - DX9 car now retired by new version. - All cars fully rebuilt, reworked and running to DX11 standard. - All physics brought up to current standard and optimisations as well, more detail below for the guys. - Motec display redone for the Mazda 787B to real car layout and new low fuel warning, thanks Damian. - Oil Temp added in to the secondary display area in the Porsche cockpit. - All materials have been fixed and adjusted and mesh quality increased in places to enhance the experience. - All little things like external cameras clipping for example, looked into and corrected. - We are optimised for night racing as well, but bear in mind that environment at night is not complete there yet . - Complete re-balance on all items visually. - A lot of real life balancing visually on all cars. - New corrected tyre sidewall for the Sauber, before was unbelievably, inverted. - Mazda now correctly has centre of origin for spinner and external cameras. - More Sauber Cars added to balance car skin ratios better, thanks Alavaro. - All custom skins improved for DX11 build - thanks to all the skin guys Damian, Daniel and Arturo. - Only functionality missing is fully working wiper functionality currently, but rain support is included already. Physics ------- Mazda 787B ---------- - Engines now have three mixture positions. - New Ultrachassis added with revised suspensions geometries/chassis flex. - New CPM tyres with the latest options. Compounds have different grip and warming levels to match the different tracks. - Reworked diffuser and relocated. - Revised AI to match real driver behaviour as much as possible (variable from track to track) and improved performance in wet. - Front and rear downforce from the bodywork revised. - Clutch torque revised for shifter and pad options. - Added engine power detail on garage. - Damage revised. Porsche 962 ----------- - WSC engine have a new turbo flow. - Rear Goodyear tyres now uses 18 inch rims instead 19 inches. - New Ultrachassis added with revised suspensions geometries/chassis flex. - New CPM tyres with the latest options. Compounds have different grip and warming levels to match the different tracks. - Reworked diffuser and relocated. - Revised AI to match real driver behaviour as much as possible (variable from track to track) and improved performance in wet. - Front and rear downforce from the bodywork revised. - Clutch torque revised for shifter and pad options. - Added engine power detail on garage. - Damage revised. Sauber C11 ---------- - Improved performance (less drag, more grip, etc). - Updated engine brake torque, throttle maps, mixtures and softened turbo pressure build up. - Reduced drag caused by rake. - Added undertray points and improved collision detection and aerodynamics while flipping in the air. - Updated tire construction materials and resolution (more flexible and detailed). - Improved all tires thermodynamics, wear and grip for wet weather. - Reduced rubbered path effect on tire grip. - Reduced grass, dirt, and other terrain types effects on tire temperature. ------ Sounds ------ - Mazda 787B: Improved low rpm power range and high rpm coast sample. - Porsche 962C: Added high rpm variants for exterior engine. - Sauber C11: Increased turbo intensity. - All cars updated to cockpit damping feature. Credits - Mod Production Manager: Petros Mak - Mazda 787B 3D Vehicle by: Ionut Nicolaescu - Mazda 787B 3D Vehicle Updates by: Dmitriy Barishev - Porsche 962C 3D Vehicle by: Dmitriy Barishev - UV Mapping Mazda 787B by: 1st set by: Bernd Boehm. Re-Mapped by: Lukasz Kacprzykowski - UV Mapping Porsche 962C by: Juandi Sanchez - 2D Textures by: Doug Parker, Nigel Phelan - New Skins from v0.95 by: Arturo Pereira, Damian Baldi, Daniel Gomez - In-Game Specialist: Liquid4653 - rFactor 2 Physics 787B, 962C by: Damian Baldi - rFactor 2 Physics C11 by: Alvaro Perez - Sounds by: Alvaro Perez
  12. MAK-Corp has announced today the rF2 version of the F1 2008 Mod. You can view the first renders of the 2008 Renault R28 for rF2 on our official website at www.mak-corp.net We'll be showing renders of the 2008 Ferrari and ingame shots soon. We'll be sure to keep you updated here too. Stay tuned!
  13. Alessandro Pollini

    [rFactor] - Formula 1 2007 by MAK-Corp

    File Name: Formula 1 2007 by MAK-Corp File Submitter: Alessandro Pollini File Submitted: 25 Jun 2011 File Category: Open Wheel MODs ITA: Mod completo + patch 3.02. Per il trackpack andate qui. ENG: Full mod + patch 3.02. To download its trackpack go here Description: The MAK-Corp F1 2007 Mod for rFactor brings you the full 2007 grid of the FIA Formula 1 World Championship to your living room. All teams and drivers are included in this mod to give you the most authentic experience of the 2007 season you can find. With realistic wheelbases, car sizes, engines, and separate physics for each team, can you master every car on the grid? Download this mod now and find out! F1 2007 Mod v3.0.2 Description: The MAK-Corp F1 2007 Mod v3.0.2 Patch for rFactor fixes a Cam issue with the Scuderia Toro Rosso in server edition. The patch also adds new Realistic TCAMs for all teams. v3.0.1 of the mod is required. Credit for the fix goes to newly appointed MAK-Corp CAMs Editor Oliver Kwoka and to Ashley Webster for the idea on the fix method. Features: All the Teams and Drivers of the 2007 Formula 1 World Championship Individual Car Physics for each Team Individual Car Engine Performances Offline Championship mode made possible with MAK-Corp Trackpack Both PE (Public Edition) and SE (Server Edition) available in one install Self Executable Installer making installation and uninstalling a breeze. Click here to download this file
  14. E' stato presentato da poco in maniera ufficiale il mod Formula 1 2008 da parte degli MMG. Se la qualità sarà la stessa della BMW 08, ci sarà da divertirsi! Well I thought it was high time we began a development thread here so you guys can see how things are going and also ask your questions. Here are some screenshots of the clay models of some of the cars we have already done. First up is the Toyota 2008 Car modeled from scratch as all MMG 2008 Cars are. Modeled by Koen, whom you all would already know from his days at RH and FSOne. Next two screenshots are the front and back views of the Honda 2008 Car modeled by MMG Modeling Director Raymond Schram And last screenshot is of the Scuderia Toro Rosso modeled again by MMG Modeling Director, Raymond Schram. Right now we have the BMW Sauber, Toyota, Honda, and STR done and our modelers are working on the Red Bull, Force India, Mclaren and Renault. http://www.drivingitalia.net/forum/index.php?app=downloads&showall=1
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