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  1. alesanchez

    rFactor: F1 1992 2.0 nuova demo

    Gli appassionati piloti virtuali di rFactor possono finalmente gioire: il team F1-S-R ha infatti finalmente rilasciato il nuovo dimostrativo della versione 2.0 in sviluppo dell'atteso F1 1992 Mod! La demo contiene tre vetture, ovvero la Dallara, Jordan e Lotus in versione 107A e 102D, inoltre c'è anche la possibilità di testare l'RFPlugin (per avere il meteo con la pioggia!), scaricando le piste di Mid-Ohio e l'Old Ring in versione "Wet". Per ulteriori dettagli, link per il download, domande e commenti correte a questo topic del forum.
  2. Il team IPM ha appena mostrato questi due ottimi render della Ferrari F138 appartenente al loro mod FSONE 13. Tradizionalmente lavorano su rF per cui posto le immagini qui, ma ancora non ho la certezza che sia per questa piattaforma. Questo messaggio
  3. Guest

    Il team IPM presenta FSONE 13

    Il team IPM ha appena mostrato questi due ottimi render della Ferrari F138 appartenente al loro mod FSONE 13. Il team è diventato famoso per i suoi ottimi lavori sul primo rFactor, per cui è lecito attendersi che il mod verrà rilasciato sul suo successore. Non ci sono ancora certezze in merito, tuttavia. Questo lavoro va ad aggiungersi agli altri che hanno in cantiere, ottimi per riprodurre l'intero weekend di Formula 1: GP2 e GP3.
  4. Il team RSR sta lavorando anche su un'altra auto per Assetto Corsa, oltre alla Gallardo. Fulvio "Gek" Genova, sta modellando questa "nuova" auto dalla grande valore storico. Sapete riconoscere che di che auto si tratti? Maggiori informazioni sul nostro forum.
  5. Nuova conversione della BMW Sauber rilasciata da MAK-Corp e ISI per il primo rFactor. Il mod dovrebbe contenere anche la pista di Barcellona. Disinstallate la vecchia versione, nel caso l'abbiate ancora installata. DOWNLOAD
  6. poteva mancare il team ungherese RFT? Il team ungherese RFT ha finalmente rilasciato in via ufficiale per rFactor 2 il suo nuovo F1RFT 2013 Total: il progetto completo, da quasi 3GB di download, include tutti i piloti e teams della stagione 2013 di Formula 1, i 19 circuiti, grafica, menu e display in stile F1. Per il download correte in area files, mentre per commenti e discussioni fate riferimento a questo topic del forum.
  7. Guest

    F1L013 by F1Ligue

    Il mod completo può essere acquistato a questa pagina per 2€. Da questo link invece è possibile scaricare le skin delle monoposto reali. Il mod di default ha questi contenuti: Cockpit The legals skins Le altre skin: link1 e link2.
  8. Assetto Corsa, featuring Ferrari F1 Simulator @ Museo Ferrari - Sky Sport
  9. Formula One 1991-1994 MasterBlaster Modding is happy to announce that F1-S-R Team has granted permission for a conversion of this great mods to GTR2. Right now we are working on the 1985 F1 season which is nearly done, after that all hands will work on the 90's seasons. It will feature... - 1991 Historic Edition - 1992 LE V1.01 - 1993 LE V1.2 - 1994 LE V1.3 1991 MOD SUONI FIX SPECCHIETTI 1994 MOD SUONI Thanks to Acestumacher and the whole F1-S-R Team [fonte NoGrip]
  10. nuova versione 0.43 disponibile -> http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=4847 fonte ISI forum This post has been promoted to an article
  11. A seguito del rilascio della patch 1.02, chi utilizza un volante per giocare a F1 2012 su PS3 si potrebbe essere ritrovato spaesato. È infatti cambiata la gestione del volante e del force feedback, quindi occorrono certi accorgimenti per ottenere risultati ideali.
  12. Alessandro Pollini

    Formula 1 1978 by Dave Sabre & team v1.1

    Dave Sabre and team released the V1.1 of the Formula 1 1978 Mod for rFactor Dave Sabre, 3d Models, Textures, Physics, etc. Gabriel Morán (Mansell5), Skins, Textures, Testing. Luigi 70, 3d Brabham BT46B & ATS HS1& Arrows A1, Textures. Chris Delta, Testing. Wacha, Testing. John F, Testing. Norm Borczon Testing, etc. John F, Testing. Norm Borczon Testing, etc. Paul Nadeau sound update Instalation: 1. If you installed the 1978 F1 demo then remove the folders rFactor/gamedata/vehicles/F1-1978 - rFactor/gamedata/sounds/F1-1978 2. Unpack to your rFactor folder The links to the recommended tracks to run a 1978 season are shown below. The tracks come from other mods. Download and install the 1979 mod Download this version of Anderstorp Download this version of Paul Ricard 1975 Download this version of Jacarapaqua Download this version of Brands Hatch To get the best out of this mod you need to run the 1978 season. Example of how to have a 1978 season race at Zolder (Belguim) Select Zolder from the GP1979 tracks In the vehicle filters only select ROUND-06-BEL The opponents will be the entrants from the 1978 Belgium Grand Prix only. Select the correct number of ai drivers, ARG Argentina Set AI to 26 BRA Brazil set AI to 27 SAF South Africa set AI to 29 USAW USA West set AI to 28 MON Monaco set AI to 29 BEL Belgium set AI to 31 SPA Spain set AI to 28 SWE Sweden set AI to 26 FRA France set AI to 28 UK Great Britain set AI to 29 GER Germany set AI to 29 AUT Austria set AI to 30 HOL Holland set AI to 31 ITA Italy set AI to 30 USAE USA East set AI to 25 CAN Canada set AI to 27 IT78 International Trophy set AI to 17
  13. FORMULA ONE™ goes over the top with F1 RACE STARS™ Today we reveal F1 RACE STARS™, a new racing experience for fans of all ages which features FORMULA ONE cars, teams and circuits as you've never seen them before. Check out the video which reveals how the 2012 FIA FORMULA ONE WORLD CHAMPIONSHIP™ drivers Lewis Hamilton, Fernando Alonso and Sebastian Vettel have been transformed into personality-packed heroes and FORMULA ONE circuits are converted into over-the-top tracks built for super-charged speed. The F1 RACE STARS teaser premieres today at www.F1RaceStars.com. F1 RACE STARS delivers formula fun on every straight, hairpin, jump and loop-the-loop with super-fast racing and a range of power-ups for you to collect and deploy as you sprint for the chequered flag ahead of your rivals. You will be taken on a world tour of iconic FORMULA ONE locations, including Monaco, Silverstone and the new Circuit of Americas in Austin, Texas, recreated as fantastical racing circuits built for speed and wheel-to-wheel competition. Friends and family can share the fun with F1 RACE STARS four-player split-screen racing and twelve player competition online. Set to launch in this winter for the Xbox 360, PLAYSTATION®3 and PC. http://www.f1racestars.com/
  14. Alessandro Pollini

    [AC - APPS] F1 2014 Hud

    File Name: F1 2014 Hud File Submitter: Alessandro Pollini File Submitted: 01 May 2012 File Category: APPS Author : Ov1 This HUD was used since Great Britain GP to the end of the season Click here to download this file
  15. Con un interessante messaggio sul forum ufficiale, Tim Wheatley svela che gli ISI hanno acquisto altre licenze per monoposto storiche di Formula 1, esattamente degli anni 1984 e 1988 (quest'ultima prevede la possibilità di utilizzare più auto di quel marchio). Nessuna di quelle vetture farà parte di un carset completo, sono state scelte in quanto rappresentati dell'evoluzione tecnologica di quegli anni o perchè potrebbero far presa sui ricordi degli appassionati. La brutta notizia è che difficilmente le vedremo presto in rF2, dovendo il team prima finire tutta una serie di vetture recenti. This post has been promoted to an article
  16. Codemasters ha appena annunciato di aver rinnovato l'accordo per la realizzazione in esclusiva di titoli dedicati al Mondiale di Formula 1 sia per il 2012, che per altri anni. http://www.codemasters.com/uk/article/codemasters_wins_race_to_drive_new_formula_one_games/ This post has been promoted to an article
  17. Guest

    Ferrari F2012

    Ore 10:00, in una Maranello coperta dalla neve la scuderia Ferrari ha presentato ufficialmente la nuova monoposto di Formula 1, la F2012, che avrà il compito di riportare il Cavallino Rampante ai vertici del mondiale dopo diversi anni difficili. Ce lo aveva anticipato Domenicali e non possiamo che dargli ragione: la F2012 non è esattamente la F1 più bella che si sia mai vista. Tutte le speranze sono riposte in ciò che si nasconde sotto alla carrozzeria (il cui muso ricorda quello della Caterham, presentati alcuni giorni or sono), con scelte meno conservative rispetto al passato. Se questo sarà sufficiente a sfidare Red Bull e McLaren lo impareremo soltanto a Melbourne. Leggi tutti i dettagli su Stop&Go e commenta sul forum. http://www.ferrarif2.../index_web.html Scheda Tecnica Autotelaio In materiale composito a nido d'ape con fibra di carbonio Cambio: longitudinale Ferrari Differenziale: autobloccante Comando: semiautomatico sequenziale a controllo elettronico con cambiata veloce Numero di marce: 7 +Rm Freni: a disco autoventilanti in carbonio Brembo Sospensioni: indipendenti a tirante e molla di torsione anteriore/posteriore Peso con acqua, olio e pilota: 640 kg Ruote OZ (anteriori e posteriori): 13" Motore Tipo: 056 Numero cilindri: 8 Blocco cilindri in alluminio; fusione in sabbia: V 90° Numero di Valvole: 32 Distribuzione pneumatica Cilindrata totale: 2398 cm3 Alesaggio e pistoni: 98 mm Peso: >95 kg Iniezione e accensione elettronica Benzina: Shell V-Power Lubrificante: Shell Helix Ultra
  18. MAK-Corp has announced today the rF2 version of the F1 2008 Mod. You can view the first renders of the 2008 Renault R28 for rF2 on our official website at www.mak-corp.net We'll be showing renders of the 2008 Ferrari and ingame shots soon. We'll be sure to keep you updated here too. Stay tuned!
  19. Alessandro Pollini

    Formula 1 1994 Track Pack by F1-Sim-Racer

    Formula 1 1994 Track Pack by F1-Sim-Racer View File Author : F1SR Team F1SR 1994 Track Pack completo v1.2 Submitter Alessandro Pollini Submitted 12/27/2011 Category F1 1994 Mod
  20. Nome file: Formula 1 1955 by Team Players Autore del file: Alessandro Pollini File inserito: 21 Jul 2011 Categoria del file: Open Wheel MODs FORUM Team Players would like to announce that we are releasing our 55F1 mod for your enjoyment. Some of you may have noticed that we have been very quiet about this mod over the last couple of months, the reason is that we have given AutoSimSport Magazine the "scoop" on announcing the 55 mod in this months issue. We are very excited about receiving the exposure and would like to thank all the guys over there for giving the mod a feature story. So if you do not know where to download your copy you can get it here: (they will also be hosting the mod as well) http://autosimsport.net/ Thanks guys we really appreciate it. Since so many of you have been waiting patiently for the release of this mod we decided to do something a bit different. We will be releasing each car as an add-on to the mod as we complete them. Since we have worked for over 2 years on the Mercedes W196 we thought it would be nice to let you enjoy what we have done so far. We will continue working on the other cars and when they are complete we will make the updates so you can build the mod as we progress with each car. The Mercedes Benz W196 was a very successful German car created in 1954 and run in that year and in 1955. The MB W196 won the World Title in 54 and 55 but after the fatal crash at Le Mans that killed driver Pierre Levegh and 80 spectators Mercedes withdrew from auto racing for the next 30 years. We have tried to re-create the Mercedes to the best of our abilities by using as much real data as possible. Mark has done a spectacular job of creating the physics with the help from a lot of different people. The one place we did compromise on was the tire physics, we have included tires that we believe have a bit more grip than the real tires in 1955. The increase in grip is small (<10%) but was included to the car more enjoyable to drive initially. Grip levels will be made more realistic in an update to W196 as other cars are released. There are two tire options, when you first load the Mercedes up you will get the Continental 55 tires, but you can select the Continental_B tires which will be a little more forgiving. We have included a lot of accurate features to the Mercedes like the actual drivers faces, accurate paint jobs depicting specific paint jobs from different tracks and correct car numbers. Driver and car info as well as accurate tire graphics. We have also created some new features in rFactor, we have created a new leaning driver and a actual moving shifter to show you what gear you are in. If you can refrain from using the hud display, virtual mirrors or outside views your driving experience will be as close to what you would get in 1955. Suggested settings in rFactor to get the best experience of what we have created are: -All driving helpers turned off. -All Display setting on full except shadow blur (framerate killer) -Cockpit view -Controller Rates: Head Movement = 0 (or very low) Look Ahead = 50% Exaggerate Yaw = 15% We have optimized the model and lod's to get the best framerates possible and have made the car look the same in all DX mods. We have done this so you can keep the detail level on Full to get the best resolution you can with this mod. If you find your framerates are lower than you expect, try dropping down to the next DX level rather than turning details down. I found about a 100% increase in FPS in DX7 than DX9 without changing any detail settings so the mod looked exactly the same (of course some tracks will vary by changing DX modes). Mark has created a very detailed document on how he created the physics which we have included in the mod's zip file so please don't forget to check it out, it will show you just how much time and detail went into the physics for this mod. You will also find a new showroom that we have made just for the 55 mod as well as new sounds for the mod that take the place of the normal "music" so please turn on your sounds so you can enjoy the ambiance we have created to take you back to 1955. The showroom can easily be installed by downloading our utility rF Ignition so you can link this showroom to just the 55 mod rather than swapping it out manually by having to move files around. You will notice if you select another mod without exiting rFactor you will sill get our "music" if that bothers you , you can easily remove the comment in the 55F1.rfm pointing to the music by just putting a // in front of that line. I have also put the music in the 55F1 folder so it doesn't add anything to your rFactor folders. The work on the Mercedes has been an accumulation of over 2 years work. The physics have been created using as much real data as we could gather. The 3d models and graphics represent many hours of gathering thousands of photos and videos and is the best representation of the 1955 season that we could create. We would like to thank a number of people that have contributed to this mod in technical data photographs and suggestions. Arturo Pereira Swen Beuchert David Wright Paul Thurston Richard Cooke Pete Close -n- Gene Fryman TechAde Bristow Special thanks to the beta testers that helped and gave us feedback over the last 2 years. Marko Rasanen's David Wright Paul Thurston Bernd Nowak Michel Vigneres Max_Angelo Bob Simmerman Alex Martini Aero Mechanical TUNDRA_schumacher Bristow Team Players Virtual Garage is: Bob (Punko353) Russell Mark Stone Ricardo Nunnini Alison Hine Keeper Big Ben We hope you enjoy this mod and like the idea of building the complete mod as we progress. If you have any questions or comments feel free to stop by our forum. Thank you for your support, from all of us at Team Players. Clicca qui per scaricare il file
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