F1 24 official patch - F1 22 - 23 - 24 - 25 by EA Sports - Codemasters - DrivingItalia.NET simulatori di guida Jump to content

Recommended Posts

Posted

Headlining with refinements to handling that will enhance the driving experience for all players, here are the changes coming with the first post-launch patch for F1®️ 24.

The v1.3 patch for F1 24 will roll-out on all platforms from Friday, June 7 at 10am UTC. Please ensure you are connected to online services in order to receive updates.

HANDLING ADVANCEMENTS

  • Following continued conversation with drivers of all levels, the team are pleased to share the following gameplay adjustments based on feedback received:
  • Fixed tyre model response to rapidly changing slip angle/ratio
  • Adjusted slip curves for post-peak falloff, load sensitivity, and camber effects to work with the slip response fix
  • Tyre thermal model adjustments for high-temperature behaviour
  • ABS, Traction Control, and gamepad controls tuned to suit the new tyre model
  • Improved power unit balance in 7th and 8th gear
  • Gear ratios matched to 2024 race data
  • Revised suspension kinematics to reflect 2024 car designs
  • Performance of several teams adjusted to fit results and changes seen in the 2024 season up to and including the Monaco GP
  • ERS bug fix for MGU-K torque and new calibration of Hotlap mode energy use at all tracks

GENERAL

  • All leaderboards for F1 2024 cars have been wiped to coincide with handling update
  • Trophies can now be added to the Trophy Cabinet
  • Fixed an issue where the "Strong Relations" Achievement/Trophy would not unlock in certain circumstances
  • ERS Battery will no longer drain after the per-lap usage limit has been reached
  • Added the ability to tab directly between Goal Vendors in F1 World
  • Refined the F1 World Upgrade Card Mods and Goals

CAREER

  • AI in Career modes are now more likely to have component faults and failures during a race
  • Fixed Two Player Career from sometimes skipping or getting stuck during Contract Negotiations
  • Fixed an instance in Two Player career where both players restarting their game could cause a desync
  • Fixed a rare instance in Two Player Career which could result in the wrong driver name being added
  • After retiring from a race on the first lap the player's Pace statistic will no longer increase
  • Fixed a rare issue where Specialists could incorrectly become unavailable in Driver Career
  • When comparing drivers in between later seasons in Career, all drivers will be in their correct teams
  • Improved the Agent Introduction Cinematic

GRAPHICS/VISUALS

  • Improved Ray Tracing reflection quality
  • Prevented dynamic objectives from sometimes having a deadline beyond the final lap of the race
  • When a dynamic objective is given the MFD will now automatically open to the relevant page if available
  • The Copy Livery screen now shows the correct colours
  • Accessing the C.asual Wear store from within a Driver Career will now always show a correctly modelled custom driver
  • Fixed a rare occurrence where the player could flashback after Terminal Damage and all sectors of the track would appear red
  • Visual improvements to some F1 24 & F2 23 vehicles
  • More Carbon Fibre particles have been added during collisions in Replays
  • Replay Camera improvements at several tracks
  • Cinematic Safety Car Camera improvements at several tracks

AUDIO

  • Fixed an issue with Race Engineer pitstop lines in various languages
  • Commentators will no longer sometimes be silent after a race in some languages
  • Removed some incorrect Engineer Audio which could play during a Cinematic Safety Car

MULTIPLAYER

  • Added a fix to ensure that F1 World ability mods last the correct duration for players with a poor connection in multiplayer races
  • Yellow Flags are now visible for retired Spectators

HANDLING (OTHER)

  • The marginal increase in speed when partially driving on the grass has been eradicated
  • A fix has been made to prevent extreme overheating of the tyres in certain conditions

MISCELLANEOUS

  • UDP Options have now been capped at 60Hz. Anyone who previously had this set higher will need to set it back to 60Hz
  • Support added for the Asetek Invicta™ Direct Drive Wheelbase
  • Some extra C.asual Wear Customisation items have been added
  • Various UI improvements in many areas of the game have been made
  • General stability improvements
  • Various minor fixes
Posted
Posted

F1 24 v1.4 Patch Notes

  • Fixed an issue in Career modes where the player's Pace rating would be reduced by too much when they didn't get the fastest lap
  • Fixed an issue where all cars could begin the race on the wrong compound for the track conditions
  • Settings Filter will no longer try to set Quick Weather to Clear which could cause issues in some game modes
  • Resolved an issue where the ERS system could sometimes be unexpectedly disabled
  • VELOCIPEDE pinned this topic
  • 2 weeks later...
  • 1 month later...
  • 4 weeks later...
  • 1 month later...
Posted

F1® 24 PATCH NOTES (V1.11)

Part 2 of Season 3 gets underway this week and with it comes some bug fixes

EA SPORTS™ F1® 24’s most recent patch will include the second half of content for Season 3, as well as some bug fixes and improvements.

Part 2 of Season 3 starts on October 15, with the v1.11 update featuring some changes that take effect as soon as the patch is live.

https://www.ea.com/games/f1/f1-24/news/f1-24-patch-notes-v111

  • 4 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.