VELOCIPEDE Posted July 15, 2020 Share Posted July 15, 2020 Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted July 15, 2020 Share Posted July 15, 2020 Link to comment Share on other sites More sharing options...
Pity91 Posted July 17, 2020 Share Posted July 17, 2020 non sono attratto da queste GT4, impressioni da qualcuno che le ha provate ? Link to comment Share on other sites More sharing options...
slow_saimon Posted July 17, 2020 Share Posted July 17, 2020 dico la mia, più di pancia che entrando in dettagli tecnici (e dopo poche ore di guida). Sono vetture più adatte a chi non è un alieno (come me). Devo ancora capirle fino in fondo ma, avendo un limite più basso, permettono a chi ha delle capacità medie di divertirsi di più. Le cose succedono più "lentamente" e permettono maggiori possibilità di intervento. Poi, per me, le macchine con poco carico aerodinamico hanno sempre avuto un fascino particolare. Opinione ovviamente personalissima Link to comment Share on other sites More sharing options...
Gupise Posted July 18, 2020 Share Posted July 18, 2020 Qualcuno che usa assiduamente la Porsche GT3 991 2 ha notato per caso un grip differente nell'ultima release? Mi sembra che l'auto scivoli meno lateralmente, anche a gomme fredde. Link to comment Share on other sites More sharing options...
baronesbc Posted July 18, 2020 Share Posted July 18, 2020 Sarà la più lenta del gruppo.. ma quanto è bella la Maserati GT4? Solo il sound fa venire la pelle d'oca Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted July 20, 2020 Share Posted July 20, 2020 Quote v1.5.1 changelog GRAPHICS: Fixed steering wheel display not hiding on the Alpine A110 GT4 when the steering wheel is set to hidden. Minor updates to the 2020 WRT liveries. Minor corrections on the BMW M4 GT4 custom designs. UI: MFD while in multi-class sessions will now contain an extra standings page filtered to the currently viewed car's car class. HUD position indicator in multi-class sessions now shows the position in a car's class and a secondary indicator shows overall position. Intro sequences for singleplayer sessions now do not show the track map and only show the standings widget in race sessions. Fixed corrupted UI driver headshot and team logo image items. Fixed timetable continuous refresh in MP race sessions (caused table to be non-responsive when lap-by-lap breakdown requested). Added missing car group indicators for ST & CUP cars on the Timetables page. Drive button now only pulsates during the last 30 seconds of the race session countdown. Broadcast MFD now has standings pages for all available car groups (previously was only GT3/GT4) when in a multiclass session. Improved lapped values for real-time widget to be more consistent. AUDIO: Spotter end-race position message now respects car groups. Removed splitter gain spotter message for different cars groups. New best lap message removed at the end of first lap. MULTIPLAYER: Server: isPrepPhaseLocked now defaults to 0 when not set, allowing clients to join during the preparation phase. Set this line to 1 explicitly in the settings.json to prevent drivers not participating in qualifying from joining before gridding. Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted July 27, 2020 Share Posted July 27, 2020 v1.5.2 changelog GAMEPLAY: - Added a minimum pitstop time of 1 second for stop&go-style mandatory stops. UI: - Realtime widget: fixed inaccurate gap values versus cars in pitlane during race sessions. - Realtime widget: fixed incorrect gaps to cars ahead of the focused car when there are cars in pitlane in between and reduced likelihood of gap spikes. - Realtime widget: cars in pitlane are now filtered during non-race sessions if the focused car is on track. - Realtime widget: more accurate gap calculation for cars stopped on track. - Removed automatic brake change check in the MFD Pitstop strategy unless the brakes are worn out. - SetupPage: added "use current pressures" button in the pit strategy panel which copies the current setup's tyre pressures to the currently active pit strategy. CONTROLS: - Added direct-to-page bindings for MFD: realtime, standings, electronics and pitstop. In multiclass mode the standings binding will cycle between overall and class standings. - MFD direct-to-page bindings support long-press hiding like the MFD cycling binding. - Re-evaluated combined bindings (using the shift binding) on press, should fix situations when binding a shifted button would also trigger the unshifted binding (e.g. look left-right). GRAPHICS: - Minor fixes on the Ginetta custom designs. MULTIPLAYER: - Fixed additional BoP values resetting on driver swaps. - Rejoining now is blocked as intended if the server is running out of grid slots, preventing double assignments. - Fixed grid position mismatches in situations where many unique cars connect/disconnect during Q sessions. - Endurance sessions with huge grids (> 48 cars with teams) now receive the session results without issue. - Fixed a bug where the last drivers couldn't join during endurance sessions with huge grids (> 48 cars with teams). Link to comment Share on other sites More sharing options...
enzocarbone Posted July 29, 2020 Share Posted July 29, 2020 On 7/17/2020 at 1:11 PM, slow_saimon said: dico la mia, più di pancia che entrando in dettagli tecnici (e dopo poche ore di guida). Sono vetture più adatte a chi non è un alieno (come me). Devo ancora capirle fino in fondo ma, avendo un limite più basso, permettono a chi ha delle capacità medie di divertirsi di più. Le cose succedono più "lentamente" e permettono maggiori possibilità di intervento. Poi, per me, le macchine con poco carico aerodinamico hanno sempre avuto un fascino particolare. Opinione ovviamente personalissima Condivido in toto. Link to comment Share on other sites More sharing options...
Lele "NightRider" Albanes Posted July 31, 2020 Share Posted July 31, 2020 On 7/17/2020 at 1:11 PM, slow_saimon said: dico la mia, più di pancia che entrando in dettagli tecnici (e dopo poche ore di guida). Sono vetture più adatte a chi non è un alieno (come me). Devo ancora capirle fino in fondo ma, avendo un limite più basso, permettono a chi ha delle capacità medie di divertirsi di più. Le cose succedono più "lentamente" e permettono maggiori possibilità di intervento. Poi, per me, le macchine con poco carico aerodinamico hanno sempre avuto un fascino particolare. Opinione ovviamente personalissima Ni...sono meno punitive e permettono a più persone di guidare bene ma quando si tratta di spingerle al limite ci vuole manico..molto manico. On 7/18/2020 at 6:47 PM, baronesbc said: Sarà la più lenta del gruppo.. ma quanto è bella la Maserati GT4? Solo il sound fa venire la pelle d'oca Non è la più lenta....in molti dicono così perchè senza ABS e TC non san guidare ma se la dai in mano ad uno bravo che sa guidaresenza elettronica quella macchina vola. Link to comment Share on other sites More sharing options...
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