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  1. Lost Valley (Experimental).
  2. Dopo molte settimane di silenzio, il bravissimo pleclair è ritornato per la gioia degli appassionati di rFactor 2: è infatti disponibile per il sim made in ISI la nuovissima versione aggiornata 1.5 beta dell'imperdibile circuito tedesco del Nurburgring Nordschleife Tourist ! Come potete notare dal video qui sotto, si tratta di un download imperdibile.
  3. Please find attached new version 1.15 including: OcioKart_1.15.rfcmp - Corrected the holes in the box - Corrected road sides where several textures were not correctly mapped. Road to gravel transition is almost perfect now everywhere. - Isolated tyres are moveable. They are too light for the moment and when displaced they disappear until next session. I don't know how to increase its weight and prevent disappearing. If someone could help here I would sincerely appreciate it. - Flag poles do not cross finish gate - Gravel and tyre properties adjusted for a better experience.
  4. Contemporaneamente al rilascio dei go-kart gli ISI hanno pubblicato anche questo tracciato.
  5. Fonte. Hello guys. Why Aida? My old favorite track. This WIP is my learn convert from rF1 to rF2 (it's very simple). I want walk all stages converts step by step: from easy to hard. Author: piro Convert: DA Aida version 0.1: Screenshots: YES: - Full original track with AIW, Cams. - Ready for tests or races. NO: - RealRoad (coming next version). - Loading and image graphic (coming next version). Plan: - RealRoad. - Correct AIW path in corner (AI drive outside track). - Update textures. - Add new objects, marshals. When: Although the work is not so much difficult for me to understand and translate from English into Russian. Much time is spent on translation of textbooks. DOWNLOAD
  6. Fonte. Autobahn Original build By: James Mabe Origin: Scratch | Real World Category: Permanent Circuits Initial release: 03-Jul-06 Autobahn Country Club is a circuit designed to provide its members with an enjoyable and challenging course in which to test their skills against one another as well as push their cars to its limits. The course was designed by Alan Wilson who is also responsible for designing courses such as Barber Motorsports Park, Arizona Motorsports Park, Gingerman Raceway and South Carolina Motorsports Park. The course broke ground in early 2004 and the first laps were taken later that fall. The track has since been under constant construction with new facilities and updates to the safety of the course. Autobahn holds many sessions and races for its members. There are also race weekends for WERA, CCS Motorcycles, Midwestern Council and the SCCA. Conversion and Optimization: Negb Updates to track: Blended grass infield updated Real Road Increased poly count of track Billboard crowd and trees DOWNLOAD
  7. Fonte. Hello, I'm converting Dijon79 made by MotorFX... I 'm releasing it for testing and optimisation... Still have to FIX AIW and Wet Reflection... Bush and TREEs have to be rework (colour and maybe Density) DOWNLOAD
  8. File Name: Dijion 1979 by Arnao File Submitter: Uff File Submitted: 17 Mar 2014 File Category: Tracks I'm converting Dijon79 made by MotorFX... I 'm releasing it for testing and optimisation... Still have to FIX AIW and Wet Reflection... Bush and TREEs have to be rework (colour and maybe Density) Click here to download this file
  9. Reeno79

    Assetto Corsa: Joux Plane v1.4

    Quello che vedete qui sotto è un nuovo video di anteprima che ci mostra il primo circuito extra rilasciato per Assetto Corsa: si tratta della tappa di cronoscalata di Joux Plane, convertita dall'originale di Richard Burns Rally, nella sua ultima versione 1.4 (compatibile con l'ultima release di Assetto Corsa).
  10. VELOCIPEDE

    rFactor 2: Bahrain by McNolo

    Dopo oltre un anno di lavoro, McNolo ha finalmente rilasciato per rFactor 2 la spettacolare pista del Bahrain, convertita con estrema bravura dalla versione originale per il primo rFactor creata dal team CTDP. Questa release ci mette a disposizione il tracciato, ricco di dettagli ed estremamente affascinante, in ben 5 configurazioni diverse.
  11. Fonte. Just want to show you, that I haven't been lazy all these weeks... This GP - style track is about 4,5 km long with two layouts, nice elevations, good mix of flowing corners and some technical ones too. Track is pretty hard on your tires, so you cannot go all out from green light to chequered flag. Track it now 75-80% complete and I'm working hard to get terrain and tso's finalized. I will pass this track to private testing team *soon*. It will take couple of weeks before this one is ready for release. Some track facts: GT layout Lenght: 4,5 km number of turns: 13 (4 to the right, 9 to the left) International layout Lenght: 4,85 km number of turns 15 (5 to the right, 10 to the left) Grid size: 28 (on both layouts) Garage spots: 28 (on both layouts) Average laptimes GT layout: 1:26 (Formula One) Int layout: 1:34 (Formula One)
  12. Fonte. Updated to .57 May 16 2015 Graphic updates. Fixed some things, broke some things Download Track
  13. Fonte. conversion from rf1, loads, no texture work done yet
  14. Fonte. Finally getting back to Bathurst, ready for testing ie:check cambers, and track width, and elevations. Walls and road surface on side of track is just temporary, will be replaced in correct positions later. Pit lane and pit entrance, then...... If all well , Import into max, for real road and everything else.
  15. File Name: Subida a Munco File Submitter: Alessandro Pollini File Submitted: 18 Feb 2014 File Category: Tracks Author : Antonio The Muncó climb is one of the most challenging in motorsport history. Since its first edition, held in 1978, Muncó ramps have spent the best national specialists for large and public enjoyment of the understanding that, year after year, all full turns of the track. Author: - Antonio. Thanks: - Carbayon, Chesco, Zaxxon Method, Google Earth, 3Dsimed, Bobs track builder and all authors Xpacks used in BTB. Click here to download this file
  16. VELOCIPEDE

    rFactor 2: nuova Silverstone by ISI

    Silverstone Circuit v1.01 -> v1.14 Changelog - Increased surface mesh density at The Link and Maggots Corner for short layouts - Added and enhanced 3D modelled surface details based on accurate data - Added International layout - Replaced GP Layout with GT Layout (41 garage spots) - Added Concrete Blocks to prevent wandering beyond limits on short layouts - New default weather preset for GT and International Layouts - Added Medium Rubber RealRoad presets - Reworked Light Rubber RealRoad presets - Added International layout cameras - Fixed inaccurate Sector 1, Sector 2 and Pit In timing lines (Pit In is now at the FIRST line) - Fixed multiple small terrain gaps - Fixed incorrect material on old pit building roof - Fixed Collision for Bridges - Fixed Collision for PitWall Gates - Fixed Smoothing on Grandstand at Club Corner - Fixed Smoothing on wall at Club Corner - Fixed light glow being always enabled - Fixed (most) annoying popups - Fixed Daylight Saving Time zone - Tweaked terrain textures and materials for less aliasing and a tiny bit more depth - Tweaked wall materials for a tiny bit less aliasing - Tweaked Vegetation textures and materials - Tweaked RealRoad texture - Tweaked Glass materials - Tweaked Vehicle materials - Optimized 3D Tyre Walls for better and smoother performance - Optimized Armco for better and smoother performance - Optimized Armco details for better and smoother performance - Optimized Vehicles for better and smoother performance - Optimized Shadow Casters for better performance - Optimized LOD distances for better performance - Optimized Reflection Maps for better performance - Optimized Crowds for better performance - Optimized Terrain objects for smoother performance - Optimized Grandstands for better performance - Optimized Props for smoother performance - Optimized Omni Lights for International layout - Optimized Vegetation - Optimized Grass and Gravel Verges - Optimized Terrain textures - Optimized Vehicle textures - Optimized Building textures Notes: - Performance should be improved by an average of 15-30% over v1.01 depending on detail settings. - Smoothness should be improved by an average of 25-35% over v1.01 depending on detail settings; up to 45% in most previously heavy stutter areas. - Texture size reduction by 35% should also free up some VRAM by a fair amount, regardless of detail settings; - Existing 1.01 GP Layout has been replaced by what we now call GT Layout; which is the same layout with extra garage spots. International Layout
  17. File Name: LowLands Circuit by Euskotracks File Submitter: Uff File Submitted: 06 Feb 2014 File Category: Tracks Forum. Version 2.0 (The 1.0 was released a year ago to run a private race). To update de track we have donde this work: - New AIW. - New textures - Shadows. - Reflections. - Lights to night races. - New Cams. - New billboards. - New Trees. - Corner-Workers. - New kerbs. - New "baguetes" - New objets (wall, crane, vehicles, public, etc...). DESCRIPTION Click here to download this file
  18. Version 2.0 (The 1.0 was released a year ago to run a private race). DOWNLOAD To update de track we have donde this work: - New AIW. - New textures - Shadows. - Reflections. - Lights to night races. - New Cams. - New billboards. - New Trees. - Corner-Workers. - New kerbs. - New "baguetes" - New objets (wall, crane, vehicles, public, etc...). DESCRIPTION
  19. Fonte. Top Gear Test Track add in \steam\SteamApps\common\assettocorsa\content\tracks Deleted OLD version ! Download v0.6 -->> http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=6612 ----BUG FOR TREES---(no transparency)
  20. Fonte. DOWNLOAD Hi I want to show my project. I'm doing it for two months and here is my progress. The track was destroyed in 2007 because building a new stadium. At that time it was the best track in Russia. Now of course built new racetracks, but the memory of Neva ring still alive.
  21. VELOCIPEDE

    rFactor 2: news dagli ISI

    Il team ISI ci aggiorna su alcune novità riguardanti il suo rFactor 2: la prima buona notizia riguarda il tracciato di Silverstone, che sarà finalmente aggiornato ed ottimizzato con gli ultimi dati reali raccolti, mentre la pista di Indianapolis subirà un leggero ritardo nello sviluppo, ma in compenso ci sarà il tempo di inserire anche gli ultimi ritocchi alla pista che proprio in questi giorni sono in corso, come il rifacimento dell'asfalto. ISI ha inoltre annunciato che la prossima build del software includerà il supporto diretto per l'ultimo volante Thrustmaster TX Racing Wheel. Finally, that confidential surface data is ours! The data we have can produce accurate bumps and surface features for the circuit. The ISI Track Team have taken the time recently to work on Silverstone, and the optimization results are also quite pleasing. We will also be adding the International layout. Their tweets from this last week round-up the facts of what the next Silverstone update will bring to the product... As the final tweet says, the new Silverstone enters internal testing very soon. Look for a public release in the near future!
  22. Fonte. v0.2 -Fixed tree shading -Improved some textures -Improved texture mapping -Edited some object meshes to improve smoothing -Fixed collisions with some walls -Fixed hotlap starting positions -Disabled some shadows to eliminate a few visual bugs -Overhauled AC logic for the reverse layout (timing, collisions etc) -Added AI -Added TV cameras -Added track map DOWNLOAD
  23. Fonte. hi all!! i love this sim, and how it feels, so i decided to create a new track for it, i choose Caserta, used back on 1967 , a 4,5 kms public road high speed triangle. it has the classic italian house and some buildings, i start by the Reggia di Caserta building and other close to it, here is some screenies, more to come i already had the layout done, but i need more info about how track should be done in terms of polycount and other stuff. cheers!!
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