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  1. 2007 Toronto Circuit for rFactor2 © 2011-13 Doug Lynch/iDT Racing Simulations v0.92 New version released. new logos, added indycar support, updated hdr files (just stock isi), removed backside footbridge as in real life. http://www.phototiming.com/idt/rFact...to14_0_9_2.rar Credits: This is a conversion of our rFactor1 track. Please consider donating via paypal to doug@idtsimulations.com or use the donate button on our website or RFC. Credits: Track Mesh, walls and fences: Doug Lynch Some 3D models by Google, Ryan Field and Richard Chmielewski Research Photos: Doug Lynch, Google earth/street view Testing: Vincent Ceballos, Richard Chmielewski, Grant Bradley, Chris Lesperance Google earth for ground imaging. ISI for rFactor2. Track looks best in NON-HDR mode. - Instructions: Copy the rfcmp file to your packages folder, then install through the RF launcher. Paddock/Garage: the first 25 garage spots are in pit lane. (#1 car for 25 teams) The rest are in the paddock and a few near pit-in. (75 - 3 per team total for 25 teams) The starting grid has 30 markings. The alt grid has 75 spots. Unlike the rf1 version, there are no night lights yet. Maybe later. Special thanks to Miss Toronto herself, Brandi Latimer for her support. Conversion to any other gaming format is prohibited without permission. COMMERICAL OR PROMOTIONAL USE OF THIS TRACK WITHOUT PERMISSION IN WRITING IS PROHIBITED AND WILL BE DOCUMENTED AND PROSECUTED. Donations can be made via paypal to doug@idtsimulations.com
  2. Fonte. Japanese circuit created by Zett Tatsu and exported by me. v0.11 DOWNLOAD
  3. Fonte. Here is a PRE-RELEASE of Las Vegas. v0.96 http://www.phototiming.com/idt/rFact...egasgp_096.rar added indycar config support, fixed icon, added plain HDR files)
  4. Fonte. Authorized Conversion Converted to Assetto Corsa By Tiago Lima Special thanks to : Original Creator : 6e66o and friends DOWNLOAD
  5. Fonte. hi all! i have been working on this finnish for the last 2 months, even there is a lot of work to do yet, i would like to post some screenies. Maybe track is 60/70 % done, but still a lot to do : correct terrain textures and mapping, fix some gap at terrain, add animated workers and animated flag, edit camera file, load screens, and many more i hope you like screenshot and works done so far. cheers sergio loro
  6. fonte AC forum KAROWA street racing (beta) (by t34 & rallyguru) conversion to AC by SIM TRAXX & Lopiuz coming soon We want to work on the track a little more so be patient and stay tuned BETA Release Download / forecast 07/14
  7. VELOCIPEDE

    Assetto Corsa: Nordschleife v1.0

    Ormai sono ogni giorno di più i mods e gli addons di qualità per Assetto Corsa: da non perdere certamente questa mattina è la nuova versione aggiornata 1.0 della pista del Nurburgring Nordschleife convertita da Snoopy, decisamente ottima per aspettare la versione ufficiale del tracciato in laser scan che sarà creata dalla Kunos Simulazioni. Se siete alla ricerca di vetture o circuiti extra per il sim di Casillo, potete fare riferimento al comodo topic riepilogativo ! Nordschleife v1.0 - Better performance - mesh and textures fixes - you can turn off details via the world detail option - A.I. file included - no cams file yet
  8. Fonte. Mobikrog circuit, real track located in Slovenia. Its still some work to do.
  9. Fonte. Its possible that many of you didnt even heard of this street circuit wich had a verry small lifespan. Some might know it and even play it in rF or other SIMs...The quality for the MOD in those times was good for most of us,but at today standards its not enough. So i thought i should give it a try and revive this track in Assetto Corsa. The work started from zero...custom 3D objects and textures (as far as i`ve gone at this time) The road and kerbs textures are just placeholders to guid me.At this point only the fences has a good texture. Let me start with some pictures of the work in progress. Also you guys can fallow the progress on Race Depatment too in Assetto Corsa work in progress projects thread And a lap around the track www.youtube.com/watch?v=nOqkUbPjscQ
  10. Fonte. Version 1.0 includes: - 18 startpos & pits - AI - 1x replay-cameraset - minimap DOWNLOAD TODO: - fix some holes in terrain
  11. Fonte. v0.2 -Fixed tree shading -Improved some textures -Improved texture mapping -Edited some object meshes to improve smoothing -Fixed collisions with some walls -Fixed hotlap starting positions -Disabled some shadows to eliminate a few visual bugs -Overhauled AC logic for the reverse layout (timing, collisions etc) -Added AI -Added TV cameras -Added track map DOWNLOAD
  12. Buongiorno volevo presentarvi un nuovo circuito per ac convertito da RFactor da parte di Slider916/Cammel. Spero di non aver fatto qualcosa di sbagliato, buona guida DOWNLOAD
  13. First I need to say something to lower your hopes, I just learn how to use AC sdk, my 3D skills aren't top notch and I never made a track (tf2 maps are the only game modding things I made). Until now I didn't manage to made much, but I have something (I saw OPs with less in them) and feedback is good fuel to work. So now, the track. What I want to do is highway to go fast and I could end my post here . It's 100% fictional, I don't have any plan just make new chunks of it and think of new ones.. It's not going to be whole pedal to metal straight road but 150km\h gonna be minimum speed, maybe. fonte AC forum
  14. Alessandro Pollini

    [AC - Track]Blackwood RELOADED

    File Name: Blackwood RELOADED File Submitter: Alessandro Pollini File Submitted: 06 Jul 2014 File Category: Track This Conversion is permited by Live For Speed Dev Team: http://www.lfs.net/ Live for Speed (LFS) is a racing simulator developed by a three person team comprising Scawen Roberts, Eric Bailey, and Victor van Vlaardingen. The main focus is to provide a realistic racing experience for the online multiplayer game and to allow single player races against AI cars. Users can set personal bests which can then be uploaded to LFSWorld in hotlap mode, and take driving lessons in 'training' mode. I release the BETA 0.8 in the UHD Version (some 4K textures) and the HD Version. Tell me what do you think about the performance of this BETA versions and reported errors. 0.8 Track specifications: - 18 pitboxes (i'm building another new pit area for more pitboxes) - working pitlane - fully working AI - trackmap Extract to Assetto Corsa tracks folder and race it. Click here to download this file
  15. GPLea Crystal Palace for Assetto Corsa V1.0 Converted by Tonto from RFactor1 with kind permission from Ken (MotorFX) using 3DSimEd, 3Ds Max and Kunos Simulazione Editor 20 pitboxes and AI all working. Not sure about the pit lane though Timing seems to work NO working Map No Cameras Tested for for bugs, for some reason it will only load 6 Lotus 49's. Other Cars seem fine, I may have missed a few other bugs DOWNLOAD
  16. Full Track Conversion by F1ASR Team Modding ,​ Original Creator Nuno Ferraz http://www.rfactorcentral.com/detail.cfm?ID=Autodromo Internacional Algarve Cameras , AI kindly made for us by Flashcrow , he did a stella job! My first go at converting a track over , The trees still need more attention , And two materials need changing but can not find them in 3DS Max or the SDK , So will make new UV,s when we have the time to finish it , 41 Pitboxes , 41 Startboxes , Hotlap / Challenge ect all Added , Sector 0,1,2 Added , Some more tweeks and adjustments will be made ect after community feedback to get it to the 1.0 Final Version , On the 2 downslopes I have watched many videos and noticed that there was some bumps I have added them to the track intentional , the car now makes the exact same noises as you drive over the bumps as the reference video I used , Also someone mentioned after beta testing that they thought there where more bumps around the track but will look further into to it later on , One of the best tracks I have drove on AC really challenging to master a great track and a must have ! Download Alpha0.9 http://www.mediafire.com/download/proy6cvsyai88ov/Portimao.zip This video is out of date now more changes have been made tarmac ect , But you can see the work and the layout https://www.youtube.com/watch?feature=player_embedded&v=8dgwWuZysK4
  17. Nome file: Fuji International Speedway by Tiago Lima Autore del file: Uff File inserito: 25 Jun 2014 Categoria del file: Track Fonte. So i recived the ok by the original creator of the track Fuji International Speedway Special thanks to Katsuo For giving me the permition Original Creators Katsuo So here it is my conversion. Converted to Assetto Corsa By Tiago Lima Special thanks to : @Changincar to teach me everything i know @Modek by the help and support All my friends at Sim Racing Portugal that helped me with the testing v0.9.5 -Updated tarmac texture -new grass texture settings -tweked some objects shadows -tweaked shaders -tweked orizon Clicca qui per scaricare il file
  18. This is a conversion of the rFactor circuit by Madcowie and Lasercutter. Autumn Ring is a fictional circuit from the Gran Turismo series. The normal variant is 2.9km long, while the mini circuit is only 1.3km. Due to the short length It is more suited for slower cars, but there can be some good GT3 racing on the longer circuit. This version has full working AI, track cameras and track map. DOWNLOAD
  19. Nome file: Prato by DarkShinryu Autore del file: Uff File inserito: 20 Jun 2014 Categoria del file: Track Forum. v1.20 - Better ui preview image for prato long - 21 pit boxes - Added tracks lenght in the ui info - Ai for both tracks, new ai for short layout (provided by Stepy) - A bunch of new textures - Adjusted a few shaders settings that i missed last time - Fixed bumpy white lines - Corrected start spawn positions - Working traffic lights - Fixed some invisible walls - Removed windows on the pit wall Clicca qui per scaricare il file
  20. Guest

    Piste extra per Assetto Corsa

    La sezione del nostro forum dedicata alle piste aggiuntive per Assetto Corsa è ormai particolarmente ricca, non solo a livello quantitativo, ma anche qualitativo, come dimostrano ad esempio i circuiti del vecchio Hockenheim (v0.6) e del cittadino di Melbourne (v0.4), che si stanno sviluppando in modo assolutamente notevole.
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