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    1. Mountain Forest for RF2 http://www.drivingit...s&showfile=4135 This track is a conversion of my old track "Mountain Florest" from rFactor. Is a fantasy track i made in rf1 for fun races. Is great for clios and classics. - Only Road have rf2 new technology. To do: -fix shadows in tunnels - new grass textures and shaders - New trees, add 3d trees and 2d - add lights in tunnels and box
    2. Alessandro Pollini

      [GTLegends] - Lemalands

      File Name: Lemalands File Submitter: Alessandro Pollini File Submitted: 31 Oct 2012 File Category: Tracks Author : DerDumeklemmer GTR2 Version - rFactor Version Lemalands was build from the scratch for GTR2 by lemax. He kindly gave me his permission to convert this beautiful track to GTL. A very BIG "Thank you so much" for this kind offer! - My biggest respect for his fantastic work - Pls. notice the original GTR2-Release Notes in this archive. CREDITS: ======== - lemax for his fantastic GTR2 version Click here to download this file
    3. WIP Layout Picture from 3dSimed rFactor 1 Picture showing the Work In Progress bridge rFactor 1 Picture showing the Work In Progress tarmac
    4. Speriamo venga fuori un bel lavoro. Fatemi sapere se visualizzate le immagini o se vi compare solo il rettangolo grigio con la scritta che non possono essere visualizzate. This post has been promoted to an article
    5. Il video mostra 2 sessioni di gioco, la prima di mattina con le Clio e la seconda di pomeriggio con le 370z e le GT-R. L'illuminazione del pomeriggio è la mia preferita. Le ombre sono fantastiche e l'HDR fa il suo lavoro. La pista l'ho convertita con 3DSimed dalla mia versione 2.0 rilasciata per RFactor1, c'è ancora molto lavoro da fare come la gommatura dell'asfalto e la pista bagnata, devo capire bene come farle. Se c'è qualcuno che vorebbe provarla me lo faccia sapere, accetto anche consigli e critiche http://www.youtube.com/watch?v=Wl7hyv-fjr8&feature=share&list=PLHGYth3xD-pe7ZUNrgtsYhuWBBphQCmli
    6. Alessandro Pollini

      Botniaring by Jka v0.60

      http://www.drivingit...s&showfile=3982 This is FULL COMPONENT, not update. It's strongly advised to uninstall previous version 0.5 before installing this. I wish I could release this as an update, but after banging my head to the wall few days when trying to make update component work, I decided to release this version as independent, full component. I'm still troubleshooting component update problems and I'm not sure, if its rF2 BETA problem or lack of my knowledge. When those problems are solved, I will release update components instead of full component (like this one...). Changelog: - added little bit more tso's to garage area and s/f straight - added fully functional SteerWheelMaps for each layout - added Pit Exit Official to help exit pits correctly without getting black flagged - added Starter Worker to S/F box, so there is somebody to wave checkered flag when race is over... - added few new animations to few characters - moved flaggerstations and Corner Workers correct points around the track to match real life track design - fixed a bug with start lights illumination - minor improvements to few textures Next couple of days I will concentrate on AIW improvements and update packaging/installing problem, instead of gfx updates. This means that I will release series of updates in few days timespan, which will add features and fix problems. As rF2 is in BETA stage itself and it's gfx engine is under heavy developing, final version won't be released until rF2 reach Gold. Download link contains base COMPONENT file. Copy file to your Packages - folder and install it with Mod Manager. Remember uncheck Options/Show Mods only to make Mod Manager show components as well and install it normally. Use All Cars & Tracks option to select the track. Track contains three layouts: National, Club and Oval. In real life, club circuit is most used. Oval is used very, very rarely, or not at all. National circuit is under construction as we speak and will be opened in spring 2013. All layouts were modelled to scenery using actual blue prints/ACAD files and GPS data provided by track- and engineering companies. (Hi Jukka, Joni, Janika, Matti, Mika, Raimo and Juha! ) Known problems of the track are: - All three layouts contains only very basic AIW files, which won't work perfectly. You can add only FIVE AI DRIVERS to your race, no more. If you add more, rF2 will crash. To be safe side at this point, jump right to the grid and leave practice and qualifying session alone if you want to race agains AI. However, practice session work normally for private testing (with limitation of 5 AI drivers). - There is NO camera files on this track at all. This means you cannot get external, TV - style view on replays. - The track has NOT been optimized yet at all. There is no LoD's, VisGroups, ShadowGroups and other features used, which will help optimize performance. If you have performance problems, turn down shadows, HDR etc. to gain more fps. - Scenery details are about 60 % complete, so many tso's and other details will be added via upcoming updates. - There are many gfx abnormalies, like poorly mapped- and placeholder-textures, lightning problems, missing details, etc.
    7. frasie

      [GTLegends] - NG Valley

      File Name: NG Valley File Submitter: Alessandro Pollini File Submitted: 16 Mar 2012 File Updated: 01 Apr 2012 File Category: Tracks Author : frasie NG Valley International raceway Version 1.0 GTL 3,4 Km permanent road course by Frasie. Click here to download this file
    8. Alessandro Pollini

      [rFactor] - Col De Turini

      File Name: Col De Turini File Submitter: Alessandro Pollini File Submitted: 02 Feb 2012 File Category: Tracks Author : DMz and Steely Release Date : 2009 Famous Stage from the Monte Carlo Rally, 25km of hairpins up to the Col, mixed snow and tar and all tar versions in both directions. Thanks to FOG>Steely for starting this track and allowing me to finish it. Click here to download this file
    9. E' disponibile la prima beta pubblica di Zandvoort (v.0.9.1). Proprio in quanto beta, questa release può contenere qualche imperfezione che gli autori invitano a segnalare, così da correggerla per il rilascio della futura versione 1.00. -------------------------------------------------------------------------- ITALIANO -------------------------------------------------------------------------- Circuit Park Zandvoort Burgemeester van Alphenstraat 108 2041 KP Zandvoort Autore: Radiator Springs Racing Team -------------------------------------------------------------------------- http://www.radiators-champ.com http://forum.radiators-champ.com http://www.circuit-zandvoort.nl -------------------------------------------------------------------------- Creazione Layout e 3D Object texture: Fulvio "Gek" Genova Telecamere: Andrea Lojelo Aiuti tecnici : Giancarlo Graziano : Realizzazione immagini e video comparative con tracciato reale,beta tester Andrea Lojelo : Ricerca infomazioni sul tracciato,Consulenza su tecniche di sviluppo, beta tester Mario Gilles : Realizzazione grafica della Ui e consulenza sul tracciato -------------------------------------------------------------------------- Release notes: Questa e' la prima release pubblica del Circuit Park Zandvoort,sono state applicate diverse tecniche di realizzazione 3D creato dal team Radiator Springs Racing. Sono previsti in futuro degli aggiornamenti sul tracciato per migliorare alcuni aspetti importanti che ci sono stati segnalati, ma che avrebbero rinviato di troppo il rilascio. Maggior infomazioni sul tracciato sul nostro sito. www.radiators-champ.com E' consentito pubblicare screenshot o video. Nel caso di video, e' gradito un esplicito riferimento al Radiator Springs Racing Team e al nostro sito internet http://www.radiators-champ.com Nel caso in cui siano riscontrati bug sul tracciato, si prega di segnalarli sul nostro forum. Il vostro aiuto sara' molto apprezzato. -------------------------------------------------------------------------- Ringraziamenti: Marius Carey,Maarten Stenverink,Rudy Van Buren per i test e i consigli sul tracciato http://www.circuit-zandvoort.nl per le informazioni sul circuito Stefano "Kunos" Casillo per aver creato netKar PRO e per il supporto fornito Nicola"Velocipede" Trivilino and Andrea "Uff" Candini per l'attenzione dedicata al nostro progetto su www.drivingItalia.net tutti i betatester per il loro prezioso lavoro -------------------------------------------------------------------------- Conversioni o modifiche di questo tracciato per qualsiasi altro simulatore NON sono consentite. Tutte le texture create da Fulvio "Gek" Genova non possono essere utilizzate per altri progetti. (Copyright textures) by F.GEK - Fulvio "Gek" Genova & Radiator Springs Racing Team (Copyright 3D objects) by F.GEK - Fulvio "Gek" Genova & Radiator Springs Racing Team Andrea Lojelo - andrea_ita_nl@hotmail.it Fulvio "Gek" Genova - fulvio.barbara@alice.it -------------------------------------------------------------------------- Questo tracciato e' stato creato per passione ed ad uso esclusivamente ludico, senza fini di lucro. E' vietato l'utilizzo di questo tracciato per per scopi di lucro e affini.
    10. Alessandro Pollini

      [rFactor] - German F3 2010

      File Name: German F3 2010 File Submitter: Alessandro Pollini File Submitted: 13 Jan 2012 File Category: Open Wheel MODs Author : astonracing GERMAN FORMULA 3 2010 (Addon to Japan Formula3 2007 4.31) Included : -7 Teams (van Amersfoort Racing, HS Technik, Motopark, Performance, Jo Zeller, Brandl and Racing Experience -16 Cars (Dillmann, Abt, Magnussen, Rosenqvist, Dusseldorp, Eriksson, Pommer, Steindl, Day, Derani, Binder, Hauser, Soerensen, Herndlhofer, Zeller and Melker) -2 Engines (Volkswagen and Mercedes-Benz) -Talent -Upgrades Click here to download this file
    11. Alessandro Pollini

      [WIP] Mallory by MotorFx

      Alcune immagini di Mallory in fase di conversione by MotorFX
    12. Alessandro Pollini

      [Race07] - Northern Club Circuit

      File Name: Northern Club Circuit File Submitter: Alessandro Pollini File Submitted: 03 Jan 2012 File Category: Tracks Author : zerez86 Update V1.02: - fixed: garage doors not working properly - new camera positions (some more movement paths) - adjusted racing groove on certain corners If you only want to download the update instead of the full version 1.02 please go to zerez86.blogspot.com for the download link. Happy new year! zerez86 ---------------------------------------------------------------------------------------------- This is a scratch made fantasy track located somewhere in sweden. The track is based on a layout I created some years ago. I found some time over the last months to finish it. My aim was to build a track that fits well into the Simbin lineup of STCC tracks. Be sure to check out the Video I made to get an impression of driving the track. I hope you like the result! Please read the readme for further details. Have fun! Click here to download this file
    13. Alessandro Pollini

      Formula 1 1994 Track Pack by F1-Sim-Racer

      Formula 1 1994 Track Pack by F1-Sim-Racer View File Author : F1SR Team F1SR 1994 Track Pack completo v1.2 Submitter Alessandro Pollini Submitted 12/27/2011 Category F1 1994 Mod
    14. Ho visto in questo video, suppongo sia di Max D'Angelo una versione che non sono riuscito a trovare di Zolder ho scaricato anche un track pack di wtcc 2011 ma niente se qualcuno di voi fosse in possesso o conosce un link dove scaricarla vi sarei grato se la/lo condivideste con me grazie in anticipo
    15. maurovr

      Mugello RSR v1.1

      Mugello RSR v1.1 Conversions / modifications of this track for any other simulator is not allowed. Textures, created by Culmone, cannot be used for other projects. Layout & 3D Objects: Mauro Delega', Mario Gilles, Andrea Lojelo, Riccardo De Rosa, Albert McSaltens, Luca "SkyGT" Naldi Textures, Technical Suggestions, Graphical Composition of the Environment: Giovanni Culmone Cameras: Andrea Lojelo, Albert McSaltens Support : Fulvio "Gek" Genova, Giancarlo Graziano, Riccardo Azzoli (pilot), Lorenzo Scotti (pilot) History: 25/11/2010 Release 1.0 Initial package 18/11/2011 Release 1.1 (You can download the update only package v1.1 here) - new environmental lights - new track images for the GUI
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