Showing results for tags 'track'. - DrivingItalia.NET simulatori di guida Jump to content

Search the Community

Showing results for tags 'track'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Generale
    • Annunci Staff
    • OT - Di Tutto Di Piu'
    • Vendo Compro Scambio!
    • Hardware - Software
    • Multimedia
  • Real Racing
    • Real Motorsport Forum
    • Segnalazione Eventi - Raduni
  • Simulazioni Di Guida
    • Sezione DOWNLOAD
    • Setup Public Library
    • Generale
    • Simulatori by KUNOS SIMULAZIONI
    • Simulatori by ISI
    • Simulatori by Reiza Studios
    • Simulatori by Sector3 - Simbin
    • Simulatori by Slightly Mad Studios
    • Formula 1 by Codemasters
    • iRacing Motorsport Simulations
    • Simulatori Karting
    • Rally
    • Serie Papyrus: GPL, Nascar 2003...
    • Live for Speed
    • Serie GPX by Crammond
    • Due ruote: GP Bikes, SBK, GP500 e altri...
    • Console Corner
    • Simulazione Manageriale
  • Online & Live SimRacing
    • DrivingItalia Simracing Academy
    • DrivingItalia Champs & Races
    • Gare
    • Driving Simulation Center

Categories

  • Assetto Corsa
    • APPS
    • Open Wheelers Mods
    • Cover Wheelers Mods
    • Cars Skins
    • Miscellaneous
    • Sound
    • Template
    • Track
  • Automobilista
    • Cars
    • Tracks
    • Patch & addon
  • GP Bikes
    • Skins
    • Tracks
  • GTR 2
    • Car Skin
    • Cover wheel Mods
    • Open wheel Mods
    • Patch & addons
    • Setups
    • Sound
    • Tracks
  • Kart Racing Pro
    • Tracks
    • Graphic Skins
    • Setups
  • netKar PRO
    • Tracks
    • Patch & addons
    • Setups
    • Track Update
    • Cars & Skin
  • rFactor2
    • Official ISI Files
    • CarSkin
    • Cover Wheel Mod
    • Open Wheel Mod
    • Patch & addons
    • Setup
    • Sound
    • Tracks

Categories

  • Software
  • Hardware
  • Simracing Academy
  • Guide - Tutorial
  • Recensioni
  • Modding
  • Addons
  • Web
  • Champs & Races
  • Sport
  • Live events

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

  1. DOWNLOAD Following the wish of the author here is the French track Albi in his historic configuration. I recommend the Lotus T49 for this track and a racetime at 3:30 PM. Please note that this track and others are in development which takes so much time, that it is impossible to watch every question in every thread and forum. WIP screens of the track: ​ Facts: 22 pit boxes (maxed out) 3.636meters long Features: -AI (pit and fast lane) -Cameras -Trackmap -Shadows for all objects -AC road shader -AC grass shader -working pit lane -a skybox -changed values for the lighting.ini -hot
  2. Hockenheimring v1.1 Changelog: – lowered curbs height – fixed background alpha channel – repositioned garage spot (3/1) at the Short2 layout – slightly tweaked track grip, dry and wet – tweaked skidmarks time to stay on the track – tweaked AIW at the start/finish lane, and the pit exit when join to the racing line (all layout) Download
  3. Zolder '67 was build from scratch for GPL by Ginetto. He kindly gave me permission for a conversion. Pls. notice original GPL readme included in this archive. FEATURES: ========= - Racegroove - Collision objects (brake signs) - Corner skids download
  4. I'm excited to announce the release my 3rd custom level for AC, Forest Rally (Previous work, Lakeside and Alpine Rally) This is a fictional rally stage in a European forest setting. Forest Rally is 8.5 km of high speed technical driving. I highly recommend running the course with Mesas', Lada VFTS. For an even greater rally experience try out Co-Pilot mod for AC. Special Notes: I recommend running the AI @ 80% Strength, any higher and they act like kamikazes. Ideal Time is 17:00 hours (5Pm) Features: - 8.5 km course - Custom scratch made course, exclusively for AC (not ported) - Multi-player
  5. Pukekohe Park Raceway 2013 made by R1CHO conversion by Rainmaker ​ The second track of the R1cho trilogy This 3D-track was made by RR1CHO~XR~ and the xFactor Team with Bobs Trackbuilder. It was converted and enhanced to Assetto Corsa by Rainmaker. The track represents a good quality corresponding with the international importance of the track. Pukekohe Park Raceway is part of the V8 Supercars Championship. Please note that this track and others are in development which takes so much time, that it is impossible to watch every question in every thread and forum. WIP screens of the track:
  6. Fonte. Hello, after Salzburgring, another great track from Com8 will come to life in Assetto Corsa, Norisring! (video from rFactor) DOWNLOAD
  7. VELOCIPEDE

    rF2: Sebring by Virtua_LM v2.0

    Gli esperti del team Virtua_LM hanno rilasciato per rFactor 2 la nuova versione aggiornata 2.0 della spettacolare pista di Sebring, che ora supporta in pieno tutte le features implementate dall'ultima build del simulatore ISI. Virtua_LM is proud to present you with one new endurance legendary track: Sebring, United States, for rFactor 2. Converted from our from-scratch creation on rFactor, this track has been modified to take advantage of new rFactor 2 capabilities. What is new in v2.00 The actual (newer) RealRoad shader is applied Curbs are also RealRoad Nightlights on the track si
  8. Download Malaysia v1.58 Now! (Requires latest rFactor 2 Build). Changelog for v1.58s (from v1.43) - Increased road mesh density on South Loop – Added RealRoad tech to curbs – Remapped RaceGroove – Added special sign – Reconformed painted stripes – Cleaned up and improved road art – Improved road and terrain materials – Improved barrier materials – Improved vegetation textures and materials – Replaced seats with more recent artwork – Removed negative mip map bias on all key materials – Optimized access roads meshes – Optimized fence textures and materials – Optimized shadow casters – Optimize
  9. GrandSurf sta lavorando ad un aggiornamento in HD di tutte le textures
  10. Fonte. It's been far too long since I've last updated this thread. Work on the track has continued over the last week while I was on Spring break, and despite the fact I've been busier than I expected with real life, I think it's time for a public beta. I'll probably be very busy over the next few weeks and probably won't have a ton more time to work on it, so there isn't really a point in delaying this any longer though: Beta 1: https://mega.co.nz/#!30Z2kBaB!GPnzFTuqJtrgRkUWsGsWvaBm-f40Sx-Wez0V_Rrzshs It's still far from finished, as you'll see, but I feel it's far enough along it doesn
  11. vediamo se qualche bresciano, o comunque appassionato di moto, riconosce questa "stradina"
  12. Hi, i'm happy to tell that Karelia Cross V1.0 is now ready for release. I took 4 days to make this conversion and update it to AC standards. Maybe i add too much details because track is not very playable with my system and with 5 ai drivers. I tryed to optimize track much as i can and with last minute changes i managed to get a little bit better performance.. I added also readme to track folder but here is small tips how to get even better performance.. If you suffer bad fps with Ai, try to lower your smoke settings in-game options. You can also modify track surface file, it's located in ...c
  13. Adelaide Clipsal 500 2011 Street Circuit Download v0.85 This is a conversion of a track that I previously converted to GTR Evo. Its my first go at an Assetto Corsa track and will attempt to produce more V8 Supercar / Australian locations in the future. Fixed in this update: v0.85 Rainmaker AI and Lighting fixes included Tyrebundle at first chicane relocated Pit crews fixed Track textures and shader updated Grass texture and shader updated Sand texture and shader updated Shadows turned off on track walls (was causing bad flickering) Info: Length - 3.219 km (2.012 mi) Turns - 15 Grid
  14. VELOCIPEDE

    rF2: Longford 1967 by Woochoo v0.98

    Il bravissimo Woochoo ha rilasciato per rFactor 2 la nuova versione aggiornata 0.98 della stupenda pista storica di Longford del 1967. Come vedete dagli screens di anteprima, si tratta davvero un addon imperdibile.
  15. Fonte. v0.2 DOWNLOAD Changelog: Everything! Problems: There is still trouble with the AI, they will avoid a large block of the straight. Turn on AI editor to see what I mean. I had major troubles with not being able to exit or enter the pitlane, it was either that or the AI troubles. I cannot get the qualifiying to work with the AI, maybe somebody can work on a pitlane.ai? They just bump in the back of each other and don't exit the pit normally. I've tried a few different pitlane AI file-recording approaches, but I don't seem to get it right. It might just be the surfaces problem. T
  16. Fonte. Happy to announce the arrival of " ROC " Race of Champions in Wembley Stadium ​ "Race "super special " between two drivers on two parallel tracks, which form a continuous circuit. Both drivers and travel the same distance in the same places , but not at the same times . In a duel , the winner is the one who homered via the two tracks , as soon as possible ." This version is a version of Alex , Com8 based on rFactor . He has allowed us to convert its track on assetto corsa . Details: - 4 pit stands - 4 start if you want - Ai lane - No tracks camera for the moment (if you want to help
  17. Monza 1988 a carrera4 presented by schwarzbierbude.de ===================================================== This 3D-track was made by carrera4 for the F1 1988 rFactor mod. It was converted and enhanced to Assetto Corsa by Rainmaker and members of schwarzbierbude.de. The conversion of the 1988s tracks is a project of schwarzbierbude.de your friendly AC-Server. Facts: 21 pit boxes 5.800 meters long Features: -AI (pit and fast lane) -Cameras -Trackmap -Shadows for all objects -working pit lane -a skybox -newest values for the lighting.ini -hot lapping function Known
  18. Authorized Conversion Original Creator motorfx Converted to Assetto Corsa by: Tiago Lima Fully Functional track 20 Pit boxes Ai and cameras by FlashCrow Track Map by Alex72 DOWNLOAD
  19. Hockenheim 1988 Version Null-Drei-Neutel for Assetto Corsa by Team Schwarzbierbude.de - derDumeklemmer ======================================== The 1988 F1 Season was build from scratch by for rF by my old friend Carrera.4! MY BIGGEST RESPECT FOR THIS AMAZING WORK! He gave me blanket permission to convert his amazing work to all current and upcoming SIMs. THANK YOU SO MUCH FOR THIS KIND OFFER! So Team Schwarzbierbude.de will take care to convert his great '88er tracks to Assetto Corssa one by one. FEATURES: ========= - 36 Pit places - pit limiter - MP pit stops - Collision objects (moveable s
  20. Fonte. Mišeluk is street circuit near Novi Sad, Serbia. It was one of the most popular track in former Yugoslavia maybe because it is really dangerous track to drive, big road kerbs, unbreakable light poles near road edge, guardrails.... sounds scary hehe but racing fans (and drivers) in Serbia really love this track I created Mišeluk originally for rFactor and now for Assetto Corsa. This track isn't simple conversion, almost everything on this track is new compared to rF version, new terrain, improved road mesh, all trackside objects are new, new textures... Track lenght is 3,4 km
  21. Nome file: Miseluk by Lemax Autore del file: Uff File inserito: 10 Feb 2015 Categoria del file: Track Fonte. Mišeluk is street circuit near Novi Sad, Serbia. It was one of the most popular track in former Yugoslavia maybe because it is really dangerous track to drive, big road kerbs, unbreakable light poles near road edge, guardrails.... sounds scary hehe but racing fans (and drivers) in Serbia really love this track I created Mišeluk originally for rFactor and now for Assetto Corsa. This track isn't simple conversion, almost everything on this track is new compared to rF version, n
  22. Based on the original Arese for rFactor by Relesys Alfa Romeo test track adjacent the factory in Arese. After the closure of production facilities, the track - still in good condition - has been abandoned and misused by some private, has now been rendered unusable by mounting the guard rail blocking the track. Credits Conversion for AC & texture update: thestrobe8 aka s_denis Original creators: Track Modeling, Texturing,Organisation,Scene - By: Relesys
  23. Based on the original Putnam Park for rFactor by Global Motorsport Technologies DOWNLOAD v1.2 The facility hosts racing schools, track days, time trials and test days for teams from all forms of motorsport. he National Auto Sport Association spent two weekends there in 2007. It is a popular destination for Corvette and Viper clubs, BMW and Porsche clubs. Champ Car, ALMS and Formula BMW teams are among those who have used the track for testing. It also can be considered something of the "home" track for Diasio owners ... Putnam Park was designed by Diasio Car Company owner Richard Diasio in 1
  24. Hi to everyone. my name is Sergio Loro and maybe some of you remember me from glory GPL days, i build many classics tracks for this sim like Targa Florio, Old Brno, Opatija, Ahvenisto, Jarama and many more. I came with this project wich is create classics track for AC, also i would like to make this a way of living... i had a family to feed I start with this fast track placed at Germany, rounded by trees, you will recognize it when check map. Forestheim Ring will include 3 layouts Historic Long Historic Short Historic 70's looks with 3 chicanes. Cost of pre-order track is 3.50 USD and once t
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.