Il team di iRacing ha rilasciato la prima patch della Stagione 3 2022 e il relativo hotfix, che ha risolto alcuni bug grafici degli shader se si utilizza una scheda video AMD. Ecco di seguito il changelog completo della patch:
Quote2022 Season 3 Patch 1 Release Notes [2022.06.15.02]
This Patch contains some updates and fixes for the 2022 Season 3 Release.
SIMULATION:
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AI Racing
Fixed a crashing issue that could occur when using an AI Opponent Roster of GT3 class cars at Fuji International Speedway while using a rolling start.
AI Drivers have improved this racing skills with the following vehicles:
- - BMW M4 GT3
- - Ferrari 488 GT3 Evo 2020
- - Porsche 911 R GT3
- - [Legacy] Ferrari 488 GT3
Graphics
- The number of possible dynamic and fixed cubemap updates has been reduced.
- Fixed some issues with SMP and Res Scaling AMD FSR not playing nice together.
- Fixed an issue for VR-users with AMD FSR enabled.
- Fixed an issue with the virtual mirror for users with AMD FSR enabled and MVP enabled.
- Fixed an issue with some windshield rendering while using SSAO.
- The compute shaders functionality is now disabled when iRacing detects certain AMD graphics cards in use.
iRacing Interface
- Fixed an issue where the virtual mirror could not be repositioned by clicking on the mirror itself.
Replays
- The Track Rules tab will no longer be open by default when opening a Replay.
CARS:
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<Car Class> NASCAR Classic 1987 Cars
- iRacing setups have been updated.
<Car Class> NASCAR Next Gen Cars
- Fixed an issue where soft shadows were not reacting properly while the New Damage Model was in use.
- Fixed a graphics issue where these cars appeared to be using the low-downforce package at Nashville Superspeedway, when in fact they were not.
Dallara P217
- Fixed an issue where the windshield wiper was missing a texture in the interface model.
Dirt Late Model
- (Super) - iRacing setups have been updated.
Formula Renault 3.5
- iRacing setups have been updated.
Honda Civic Type R
- Launch RPM has been increased, and clutch torque has been lowered for better standing starts.
- iRacing setups have been updated.
Hyundai Elantra N TC
- Launch RPM has been increased, and clutch torque has been lowered for better standing starts.
- iRacing setups have been updated.
Hyundai Veloster N TC
- Launch RPM has been increased, and clutch torque has been lowered for better standing starts
- iRacing setups have been updated.
Mercedes-AMG F1 W12 E Performance
- iRacing setups have been updated.
Mercedes-AMG GT3 2020
- Fixed an issue with the endurance lighting after taking damage.
- Fixed an issue with the display of the lumirank panel, based on the series.
- Fixed an issue where paint patterns 26 and 27 were not working correctly.
Porsche 911 GT3 Cup (992)
- iRacing setups have been updated.
Porsche 911 R GT3
- iRacing setups have been updated.
TRACKS:
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Atlanta Motor Speedway
- (Oval) - Fixed an issue where the in-Sim track map had gone missing after the 2022 Season 3 update.
Federated Auto Parts Raceway at I-55
- Fixed an issue where this track was listed as being in both Missouri and Illinois at the same time.
Fuji International Speedway
- The track rules tab has been updated for Turn 6.
- (Grand Prix) - Slow-down checkpoints for the chicane area, cutting and going wide, have been updated and the time-gain penalties have been made more severe.
- A slowdown checkpoint has been added on the last corner to prevent running wide during Qualifying.
- Pit Camera 2 is now correctly a static camera.
Port Royal Speedway
- Fixed an issue where skid colors were not matching the dirt correctly.
- Collision parameters have been added to some jersey barriers and poles.
- Patched some terrain seams.
Sandown International Motor Raceway
- Fixed an issue with a delay when starting from the pits.
- Fixed an issue where the dynamic track data was not being handled correctly.
- - - Track dynamics should now be more realistic over time.
Snetterton Circuit
- (200 and 300) - The number of pit stalls has been reduced.
2022 Season 3 Patch 1 Hotfix 1 Release Notes [2022.06.16.01]
This Hotfix contains a critical fix for an issue introduced in the 2022 Season 3 Patch 1 Release.
SIMULATION:
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Rendering
- Removed a previous change that disabled the compute shaders functionality when iRacing detected certain AMD graphics cards to be in use.
- - This fix was causing severe graphical errors for PC users with AMD 500-Series graphics cards.
- - This fix was originally for our MacBook Pro users using Bootcamp. Unfortunately, this roll-back means the original bug will affect them once again. A long-term fix is in the works.
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