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Quanto conta il setup?

Scopriamo quanto conta davvero un assetto auto ideale e come influisce su vettura e pilota.
Il setup nel simracing

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  • Walker™
    Walker™

    F1 Manager 2022: rilasciato aggiornamento 1.10

       (0 reviews)

     

    Dopo aver fatto un passo indietro circa la fine del supporto post-lancio, gli sviluppatori di F1 Manager 2022 hanno finalmente rilasciato un nuovo aggiornamento per il loro manageriale dedicato al Circus. Nell'aggiornamento 1.10 come preannunciato il team ha aggiornato i modelli 3D delle vetture e le loro livree e ha sistemato alcuni problemi relativi al calcolo e al consumo di carburante in determinati momenti del weekend di gara.

    Frontier ha inoltre confermato che il team ha fatto dei progressi per quanto riguarda i problemi del DRS e della Safety Car, due dei temi più caldi sollevati dai giocatori, e punta a rilasciare un aggiornamento che risolva entrambi i problemi entro la fine dell'anno.

    Quote

    Gameplay  

    • Updated calculation for ‘Estimated Race Time’ in Strategy view and adjusted preset strategy suggestions to be more competitive  
    • Fixed an issue where cars could run out of fuel on their second run in Qualifying  
    • Fixed an issue where race engineers would warn drivers about low fuel during Qualifying  
    • Fixed an issue where changing the length of a run plan, then reverting the change, would lead to the car having a different quantity of fuel  
    • Fixed an issue where AI would not refuel cars after a red flag in Qualifying, resulting in DNFs  
    • Resolved rare instances of crashes when transitioning between race view and replays  
    • Resolved rare instances of a crash if AI ran out of wet tyres and attempted another pit stop  
    • Resolved rare issue causing a soft-lock if the game is closed before completing the new season period  
    • Fixed an issue where cars in Practice could retire with 0kg of fuel, but still display a positive fuel delta  
    • Fixed an issue where replays would sometimes end before the commentary finished  
    • Removing instances of Team Radio lines not matching their subject matter  

    Cars  

    • Updated multiple car models and liveries, for more variance through the grid and closer alignment with the real-world cars  

    Circuits  

    • Resolved an issue causing the 3D Map to appear incorrectly when using ultra-wide screen monitors  
    • Updated signage and track-side sponsors at Monaco  
    • Updates kerbs at Circuit Paul Ricard, turn 8  

    Race Simulation  

    • Updated VSC/SC/red flag rules in Free Practice sessions, including removal of DRS restrictions after a red flag  
    • Resolved instances where driver commands would affect speed under Safety Car or Virtual Safety Car conditions  

    Display  

    • EULA will no longer reappear during startup if the player resets their game to default settings  
    • Resolved an issue causing position change arrows to display in the Drivers’ Standings page during Qualifying  

    Sponsorships  

    • Resolved issue where the 'Position Gain' sponsorship guarantee did not take grid penalties into account  

     

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