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    F1® Manager 2022 si aggiorna con la patch v1.6

       (0 reviews)

     

    Frontier ha appena aggiornato via Steam il suo F1® Manager 2022 portandolo alla versione 1.6 con apposita patch. Come consuetudine, vengono corretti vari bugs ed apportate alcune migliorie.

    Non perdetevi la nostra recensione completa ed i nostri trucchi e consigli.

    Quote

    UPDATE 1.6

    Released on August 31, 2022 for Steam and Epic Games Store. Console versions are currently in review with platform holders, with an expected release during the week commencing September 5. 

    AI 

    Further adjustments to AI teams’ behaviour when signing reserve drivers 
     

    Cars 

    Fixed Alpha Tauri livery appearing offset from car body 

    Fixed issue with livery appearance on Scuderia AlphaTauri and Oracle Red Bull Racing cars 
     

    Car Parts and Development 

    Fixed issue causing any newly-fitted gearboxes to incorrectly inherit the wear/damage levels of the previous gearbox 

    Reduced car performance impact of adding ‘Focus’ to new part designs  
     

    Cutscenes 

    Fixed instances of floating tyres appearing during some cutscenes 

    Fixed issue causing the cutscene camera to sometimes appear underground 

    Fixed issue that caused commentary to mention drivers being at the front of the grid, when they were at the back of the grid 
     

    Pit Stops 

    Fixed visual issues when a team ‘double stacks’ their pit stops 
     

    Player Profile 

    All-time records for the highest ever income in a season, and the highest ever team rating, are now stored in-game 
     

    Race Simulation 

    Fixed the issue of incomplete laps times being included when looking for the fastest qualifying lap 

    Fixed an issue causing cars to repeatedly teleporting back to the garage after a DNF 

    Yellow flags will no longer be shown for cars already returned to the garage after the chequered flag 

    Fixed issue where drivers who had only completed their out lap are listed at the top of the standings after a Practice session 

    Further balancing of potential track incidents at Zandvoort 

    Fixed an issue causing tyres to be treated as ‘fresh’ tyres when comparing the lap time and ‘life time’ in Qualifying options screen  
     

    Stability/Performance 

    Fixed crash that could occur when attempting to launch the game on PC 

    Fixed hard lock that could occur during the ‘lights out’ sequence at the start of a race 

    Increased performance when advancing time when playing later seasons 

    Fixed a softlock in onboarding if the Race Preparation tutorial is started whilst the car part fitting tutorial is in progress 

    Fixes for instances of a soft lock that could occur during replays 

     

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