Frontier ha appena aggiornato via Steam il suo F1® Manager 2022 portandolo alla versione 1.6 con apposita patch. Come consuetudine, vengono corretti vari bugs ed apportate alcune migliorie.
Non perdetevi la nostra recensione completa ed i nostri trucchi e consigli.
QuoteUPDATE 1.6
Released on August 31, 2022 for Steam and Epic Games Store. Console versions are currently in review with platform holders, with an expected release during the week commencing September 5.
AI
Further adjustments to AI teams’ behaviour when signing reserve drivers
Cars
Fixed Alpha Tauri livery appearing offset from car body
Fixed issue with livery appearance on Scuderia AlphaTauri and Oracle Red Bull Racing cars
Car Parts and Development
Fixed issue causing any newly-fitted gearboxes to incorrectly inherit the wear/damage levels of the previous gearbox
Reduced car performance impact of adding ‘Focus’ to new part designs
Cutscenes
Fixed instances of floating tyres appearing during some cutscenes
Fixed issue causing the cutscene camera to sometimes appear underground
Fixed issue that caused commentary to mention drivers being at the front of the grid, when they were at the back of the grid
Pit Stops
Fixed visual issues when a team ‘double stacks’ their pit stops
Player Profile
All-time records for the highest ever income in a season, and the highest ever team rating, are now stored in-game
Race Simulation
Fixed the issue of incomplete laps times being included when looking for the fastest qualifying lap
Fixed an issue causing cars to repeatedly teleporting back to the garage after a DNF
Yellow flags will no longer be shown for cars already returned to the garage after the chequered flag
Fixed issue where drivers who had only completed their out lap are listed at the top of the standings after a Practice session
Further balancing of potential track incidents at Zandvoort
Fixed an issue causing tyres to be treated as ‘fresh’ tyres when comparing the lap time and ‘life time’ in Qualifying options screen
Stability/Performance
Fixed crash that could occur when attempting to launch the game on PC
Fixed hard lock that could occur during the ‘lights out’ sequence at the start of a race
Increased performance when advancing time when playing later seasons
Fixed a softlock in onboarding if the Race Preparation tutorial is started whilst the car part fitting tutorial is in progress
Fixes for instances of a soft lock that could occur during replays