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Assetto Corsa EVO: updates & patch Early Access (da Gennaio 2025)


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Posted

Changelog v0.6.1

restored copy&paste functionality from the daily racing website

fuel density synced across cars

fixed a crash scenario when joining a session

Porsche Cayman GT4 CS MR fully reworked aero map

Mazda MX5 Cup minor drag/power correction

Ferrari 288 GTO increased steer lock

fixed rain-dependent gameplay functions reading an incorrect source value

updated Volkswagen Golf GTI and Alfa Junior dashes

UI: pitlane chat window flexible positioning

UI: pitlane event info breakdown duration time floored to nearest minute

minor visual fixes for Sebring and Nurburgring

adjusted F2004 visual stance

R8 GT4 windshield mask to exclude banner area for water and damage effects

Posted

Update 0.6.2 is OUT NOW!

PATCH NOTES:

Improvements to Shared Memory mapping

Rework of server browser pings

Out-of-track surface tweak to reduce the likelihood of exaggerated jolts when clipping grass behind kerbs

Mazda MX5 NA and Caterham 485 CSR: softer tyres

Caterham 485 CSR: increased lift and drag, adjusted aero balance

BMW M3 E46 CSL rear suspension setup and dampening tweaks

Fixed incorrect default compound on the Dallara Stradale (both road and trackday variants)

Ferrari 296 GT3 brake light emissive fixed

Lamborghini Countach fixed wrong colour of opponent brake lights

Included Porsche Cup Black Falcon Team Fanatec livery

Porsche 964 Turbo customization updates

Ferrari 288 GTO sound updates, added custom h-pattern gearbox sound

Ferrari F2004, SF25 sound updates - exterior volume balance

Porsche 718 GT4 RS - updated downshift time and autoblip curve to emulate "Track Mode"

Porsche 992 GT3 RS - updated downshift time and autoblip curve to emulate "Track Mode"

BMW M3 E46 CSL - fixed downshift autoblip rev matching

Road Atlanta track limit tweaks (wider T5)

Sebring track limit tweaks

  • 2 weeks later...
Posted

Update 0.6.3 is out now! Apologies for the delay on the release, we had a couple of hiccups to deal with. We've also updated the Dedicated Server app, so be sure to update that as well. The dedicated server app is backwards compatible but it isn't forwards compatible so you will need to ensure the server and game clients are updated. Please see the attached changelog for the patch notes.

- possible fix for startup crash when trying to delete old log files
- fix for a crash caused by the penalty manager
- fixed an issue where certain AMD users were unable to launch the game if DLSS had been set as their upscaling option
- fix for a crash scenario at startup caused by the shared memory writer
- potential fix for crashes on penalty assignment
- fix for crash caused by invalid data read from the CarCameras file
- additional protections to shared memory function
- fixed tyre contact patch force spikes
- collisions now go into the server results
- fixed "Failed to get control points ahead" for netcars at Nordschleife Tourist
- netcar position protections
- no skidmarks for disconnected netcars
- setup limits unification among GT3 cars
- brand new sounds for the BMW M8 Competition reworked from scratch with new samples, added custom turbos, updated dual clutch autocut time, updated autoblip and downshift time
- brand new sounds for the Audi RS 3 full engine sounds rework (interior and exterior), turbo sound update, custom backfires, updated autocut and autoblip times
- BMW M2 Performance setup and setup limits update with adjustable ride height
- fixed missing gear readout from VW Golf 8 GTI dash
- fixed typo in the Ferrari 288 GTO speedo

  • 5 weeks later...
Posted

Update 0.7.1 is OUT NOW! Patch Notes:

  • Porsche GT2 Clubsport caster adjusted to avoid setup UI showing wrong value
  • fixed steer limit with damage
  • optimized mirrors and cubemap passes
  • fixed smoke not visible on netcars
  • fixed smoke production with low wetness levels
  • fixed car audio rev limiter
  • fixed the pit menu appearing twice in special events
  • fix for a starting session crash in race weekend
  • fix for mirrors flickering when the dynamic mode is used
  • fix wet tire texture not shown despite rain tires being equipped on session start
  • fix parts oscillations
  • fix packaged .kspkg mod cars not showing up in the game
  • 1 month later...
Posted

Update 0.8.1 is OUT NOW!
See below the patch notes:

fixed pit location creation and assignment for AI cars

fixed a dynamic track recording crash on restart

Kyalami fix for incorrect palm impostor subsurface texture

fix for thumbnails missing or incorrectly generated in certain situations

fix for thumbnail generation while using the free camera

reduce tree popping even more on certain configurations

fix for car and dashboard being unresponsive during race start countdown when the start assist is turned on

fix for a server issue when it has reached 1000+ lifetime users, causing subsequent entry numbers to start at around 600 and produce incorrect results

fixed crash during multiple refresh of the MP browser

fix for garage cars always being saved because of performance index recalculation

modding - car now read from Saved Games/ACE-Server folder

modding - external liveries fix for garage sharing, livery linker added into car customization

ideal line assist init made async - possible fix for freezes on the main thread

server: added document folder to windows server, revamped server-backend-client data exchange for sha with more UI info on missing cars, fixed early performance validation rejection

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