VELOCIPEDE Posted April 16 Author Posted April 16 Changelog v0.6.1 restored copy&paste functionality from the daily racing website fuel density synced across cars fixed a crash scenario when joining a session Porsche Cayman GT4 CS MR fully reworked aero map Mazda MX5 Cup minor drag/power correction Ferrari 288 GTO increased steer lock fixed rain-dependent gameplay functions reading an incorrect source value updated Volkswagen Golf GTI and Alfa Junior dashes UI: pitlane chat window flexible positioning UI: pitlane event info breakdown duration time floored to nearest minute minor visual fixes for Sebring and Nurburgring adjusted F2004 visual stance R8 GT4 windshield mask to exclude banner area for water and damage effects
VELOCIPEDE Posted April 21 Author Posted April 21 Update 0.6.2 is OUT NOW! PATCH NOTES: Improvements to Shared Memory mapping Rework of server browser pings Out-of-track surface tweak to reduce the likelihood of exaggerated jolts when clipping grass behind kerbs Mazda MX5 NA and Caterham 485 CSR: softer tyres Caterham 485 CSR: increased lift and drag, adjusted aero balance BMW M3 E46 CSL rear suspension setup and dampening tweaks Fixed incorrect default compound on the Dallara Stradale (both road and trackday variants) Ferrari 296 GT3 brake light emissive fixed Lamborghini Countach fixed wrong colour of opponent brake lights Included Porsche Cup Black Falcon Team Fanatec livery Porsche 964 Turbo customization updates Ferrari 288 GTO sound updates, added custom h-pattern gearbox sound Ferrari F2004, SF25 sound updates - exterior volume balance Porsche 718 GT4 RS - updated downshift time and autoblip curve to emulate "Track Mode" Porsche 992 GT3 RS - updated downshift time and autoblip curve to emulate "Track Mode" BMW M3 E46 CSL - fixed downshift autoblip rev matching Road Atlanta track limit tweaks (wider T5) Sebring track limit tweaks
VELOCIPEDE Posted May 6 Author Posted May 6 Update 0.6.3 is out now! Apologies for the delay on the release, we had a couple of hiccups to deal with. We've also updated the Dedicated Server app, so be sure to update that as well. The dedicated server app is backwards compatible but it isn't forwards compatible so you will need to ensure the server and game clients are updated. Please see the attached changelog for the patch notes. - possible fix for startup crash when trying to delete old log files - fix for a crash caused by the penalty manager - fixed an issue where certain AMD users were unable to launch the game if DLSS had been set as their upscaling option - fix for a crash scenario at startup caused by the shared memory writer - potential fix for crashes on penalty assignment - fix for crash caused by invalid data read from the CarCameras file - additional protections to shared memory function - fixed tyre contact patch force spikes - collisions now go into the server results - fixed "Failed to get control points ahead" for netcars at Nordschleife Tourist - netcar position protections - no skidmarks for disconnected netcars - setup limits unification among GT3 cars - brand new sounds for the BMW M8 Competition reworked from scratch with new samples, added custom turbos, updated dual clutch autocut time, updated autoblip and downshift time - brand new sounds for the Audi RS 3 full engine sounds rework (interior and exterior), turbo sound update, custom backfires, updated autocut and autoblip times - BMW M2 Performance setup and setup limits update with adjustable ride height - fixed missing gear readout from VW Golf 8 GTI dash - fixed typo in the Ferrari 288 GTO speedo
VELOCIPEDE Posted June 5 Author Posted June 5 Update 0.7.1 is OUT NOW! Patch Notes: Porsche GT2 Clubsport caster adjusted to avoid setup UI showing wrong value fixed steer limit with damage optimized mirrors and cubemap passes fixed smoke not visible on netcars fixed smoke production with low wetness levels fixed car audio rev limiter fixed the pit menu appearing twice in special events fix for a starting session crash in race weekend fix for mirrors flickering when the dynamic mode is used fix wet tire texture not shown despite rain tires being equipped on session start fix parts oscillations fix packaged .kspkg mod cars not showing up in the game
VELOCIPEDE Posted July 22 Author Posted July 22 Update 0.8.1 is OUT NOW! See below the patch notes: fixed pit location creation and assignment for AI cars fixed a dynamic track recording crash on restart Kyalami fix for incorrect palm impostor subsurface texture fix for thumbnails missing or incorrectly generated in certain situations fix for thumbnail generation while using the free camera reduce tree popping even more on certain configurations fix for car and dashboard being unresponsive during race start countdown when the start assist is turned on fix for a server issue when it has reached 1000+ lifetime users, causing subsequent entry numbers to start at around 600 and produce incorrect results fixed crash during multiple refresh of the MP browser fix for garage cars always being saved because of performance index recalculation modding - car now read from Saved Games/ACE-Server folder modding - external liveries fix for garage sharing, livery linker added into car customization ideal line assist init made async - possible fix for freezes on the main thread server: added document folder to windows server, revamped server-backend-client data exchange for sha with more UI info on missing cars, fixed early performance validation rejection
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