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RENNSPORT: il nuovo titolo che vuole rivoluzionare simracing ed esport


Walker™

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Con un teaser sui social, Rennsport annuncia per il 6 Gennaio la presentazione della sua nuova vettura: come si intuisce facilmente dall'immagine, si tratta della Porsche 911 GT3 R (992). Rennsport sarà quindi il prossimo sviluppatore a includere un'auto della serie 992 nel suo roster, dopo che rFactor 2 ha rilasciato la medesima vettura proprio a Natale.

Rennsport_Porsche992_Teaser.jpg

La prima fase di testing beta privato di Rennsport dovrebbe partire nelle prossime settimane, dopo essere stato originariamente previsto per fine 2022.

La Porsche 911 GT3 R (992) è l'erede della "macchina da corsa più venduta al mondo", la 911. Seguendo le orme della 991, questa 911 di settima generazione mira a mantenere la tradizione di raggiungere importanti successi sportivi per Porsche.

2023-porsche-911-gt3-official.jpg

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Con un post sui social, gli sviluppatori di Rennsport hanno appena annunciato un nuovo rinvio per la Closed Beta del software, che sarebbe dovuta partire entro il mese di Gennaio. Le ragioni di questo nuovo rinvio (ricordiamo che la fase beta sarebbe dovuta partire in Dicembre), riguardano la complessità del codice multiplayer della beta e la dichiarazione pubblicata con un'immagine spiega perché l'evento ESL R1 si svolgerà comunque regolarmente. Ovviamente, trattandosi di un evento in LAN e con un numero limitato di postazioni, è tutto molto più semplice da gestire...

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Dear Rennsport Community,
We know you have been waiting patiently for the Closed Beta to start. The timing I announced in the last Discord Community Session is not going to be met. We’re sorry, but we won’t make it in time until beginning of February. I can completely understand if you feel treated differently when you see that our esports series ESL R1 is about to start and you wonder how this is possible to kick-off and the Closed Beta release is not.

Let me quickly explain the difference: For a professional esports series, you generally need the same framework as for the Closed Beta, with a few exceptions. One is the server infrastructure. An esports race needs a stable running server – the Closed Beta needs a working system that allows users to create their own servers at any time and run them simultaneously with multiple other servers. Also, in the Closed Beta we would have a lot more players on those servers, which will be another challenge. So if you look at it that way, it is easier to have a game ready for a small group of esports teams than it is to have it ready for numerous Closed Beta players.

We will always put gameplay first. Everything else comes second. This also means that we ask you for a little more patience to get the Online Multiplayer running stable – as this is the minimum we want to offer when releasing the current build to you. The upcoming ESL R1 launch will provide us with valuable insight that we will use to improve the current state of development that we will be sharing with you.

I can understand that some of you feel betrayed. You can trust us, that’s a tough one for us as well. You can be sure that we will find ways to make up for this repeated bad news. For now, let’s enjoy our first esports event together. We would be super glad to welcome you all either on-site or in the stream live from Katowice on February 11 + 12.

rennsport.JPG

rennsport.JPG

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