VELOCIPEDE Posted November 27, 2021 Share Posted November 27, 2021 IMPORTANT: You must delete your Automobilista 2\savegame\[User Profile Number]\automobilista 2 beta\tuningsetups to reset your car setups to their original settings - failure to do so may result in a broken driving experience (it is not necessary to delete your other game settings).IMPORTANT: The extent of the physics changes means that a reset of Time Trial leaderboards will finally taking place in the coming days, so don´t bother much with previous lap times & setups.V1.3.0.0 CHANGELOGCONTENT Added Volkswagen Polo & Virtus to TSI Cup class Added updated Azure 2021 (replacing old Azure)) GENERAL Added support for customizing AI driver names & personalities (See Information for Customizing AI drivers in AMS2 V1.3 for details) Minor revisions to shadow cascading parameters, slightly improving shadow quality especially for HIGH and lower settings UI & HUD Added driver profile statistics page Added minimum rating information to server browser Lobby Page: Condensed mutually exclusive icons to one field; Switched to short vehicle names; Added player rank information. Extended player interaction pop-up to include remote player profile information; Added Steam profile link and friend request button. Added Full variant tachometer (default option for new profiles) Reordered vehicles by names/numbers in the vehicle selection screen Revised & corrected all UI vehicle information, addressing several innacuracies Updated label of Exit to Main Menu button on multiplayer session results screen Fixed session overview and pre-event menu alignment Fixed race session settings being incorrectly displayed on test day session overview FFB Added DEFAULT+ profile Exposed FFB gain per vehicle to FFB script files. Adjusted base gyro/damping FFB calculations Reduced FFB parking force multiplier to minimise rattling when standing still PHYSICS & AI Extensive revisions to all tires & driveline models, with several corrections & improvements; the driveline updates include addition of elasticity moelling & fixing a bug clutch LSD preload calculation Revised ABS & Traction Control slip ranges & scaling Adjusted camber & toe step increments (now all camber & toe adjustments are +/- 0.1 degrees in cars that weren´t already set to that standard Revised default setups of all cars to a more suitable baseline Revised body drag coefficients of Sprint Race, Caterhams (all models) Caterhams, F-Classics, BMW M6 & M8 Revised Ginetta G55 setup & aero distribution R-Retro Gen1: Moved diffuser center of pressure slightly forward Sprint Race: Slightly reduced brake torque, increased body drag coefficient, minor CoG height adjustment F-Vee: Reduced baseline steering lock by 1.5 deg Adjusted Super V8 FFB smoothing, wheel rates, raised default tire pressure Revised drag coefficients for GT3: Revised baseline rear downforce for all models for more accurate aero balance Ginetta G55: Revised default setup & aero distribution; Slightly reduced brake torque & default bias Sprint Race: Minor CoG height, diffuser adjustments Slightly reduced brake torque & adjusted default brake bias BMW M4: Minor default setup adjustments & aero revision, slightly reduced pneumatic trail Corvette C3: Revised driveline & suspension geometry Montana: Minor aero revisions Porsche Cup: Minor rear wing & default setup revisions Porsche Cayman GT4: Corrected error switching damper rates to non-existent fast dampers Revised BMW M6 / M8 body drag coefficent (contributes to BoP) AI General AI calibration for all cars (further fine-tuning still in ordeR) Bathurst: Revised AI performance Adjusted AI Grip multipliers for Kansai, Oulton, Nurburgring, Donington, Santa Cruz, Spa 1993 to minimise gaps to player performance based on spreadsheet results Adjusted AI corner cut scale to reduce corner cutting by the AI Adjusted F1 AI field spread Adjusted GT AI brake distance offset AUDIO Updated tires´ road rolling sounds (slightly "drier" with less "windy" artifacts in it. Updated samples for external camera instead of filtered sample for dry / wet road sounds. Revised AJR Nissan V6 engine Porsche GT3-R: Fixed issue where transmission became inaudible off throttle Porsche Cup: Corrected surface sounds Mclaren 720S: Fixed missing traction control sound Adjusted traction control sounds TRACKS Virginia: Several graphical and physical corrections; Minor AI tweaks (North pit layouts); Adjusted brake marker positioning VeloCitta: Further track adjustments according to latest reference material Bathurst: Fixed hotel railing transparency in fog conditions. Kyalami Historic: Fixed red building zfight, Crowds LODs, some minor static object LOD pops; minor Z-Fight in treeline Campo Grande, Ibarra, Imola, Imola 1972, Imola 1988, Imola 2001: 3d crowd LOD fixes Goiania: Minor LOD fixes Monza 1991: Fix hole in grass at Della Roggia Chicane VEHICLES Mercedes E190 DTM: Fixed windscreen issue Caterhams: Fixed right front cockpit tire spinning the wrong way Copa Montana: Fixed sticker LOD issue Chevette: Textures updates & fixed light issue Puma GTB: Fixed cockpit external mirror flickering Porsche 911 RSR: Corrected cockpit camera position Corvette C3: Corrected cockpit camera position F-Classic G3M1: Fixed RPM display bar Passat HC: Fixed bonnet camera position Sprintrace: Corrected RPM lights Kart Shifter: Corrected RPM lights Corrected look back camera for: ARC Camaro, F-Classics (all models), F-Retro V12, Lotus72E, Metalmoro MRX P4, McLaren F1 LM BMW M6 GT3: Fixed display lap time issue F-Trainer Advenced: Fixed cockpit dashboard issue Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted November 28, 2021 Share Posted November 28, 2021 V1.3.0.1 is now up - this is a minor hotfix to add some fixes & improvements to the latest release. The AMS2 Demo has also been updated with the latest developments pertinent to it. V1.3.0.1 CHANGELOG GENERAL Fixed default Formula championships crashing from targeting old Azure track instead of updated one UI & HUD Fixed throttle/clutch pedal values inverted on full tacho variant Fixed replay list not correctly aligned in ultrawide resolutions FFB Optimization pass on Default+ profile FFB adjustments to BMW M4, M6 & M8 GTE; F-Vee, Mini 1965, Corvette C3 & C3-R, TSI Cup PHYSICS & AI Further tire tread revisions & AI Calibration pass for F-Trainer, Caterham Academy, Vintage TC1, Vintage TC2, Copa Fusca, Copa Uno, TSI Cup, Opalas, Omega Stock, F-Vee Further fine-tuning of Traction Control slip ranges Adjusted crankshaft mass for Vintage Touring Cars & Copa Classic Corrected VW Polo & Virtus mass Increased preload resistance in cars with open differential AUDIO Adjusted traction control sounds for all cars TRACKS Azure Circuit 2021: Reduced AI on AI trapping against armcos causing crashes/pileups; adjusted line at the chicane to reduce AI going 2-wide and clipping the barriers causing crashes/pileups; Reposition the rolling start location to before last corner and reduce rolling speed to 60 kph VEHICLES TSI Cup: Fixed missing custom livery folders causing mix-up with Mini liveries; Fixed small gap in cockpit dashboard Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 3, 2021 Share Posted December 3, 2021 Get ready for take-off and clear your weekend as we have a 1990s racing nostalgia trip coming up! Racin´ USA Pt2 is being deployed for Automobilista 2 later tonight along with update v1.3.1.0, featuring some classic american open wheelers and two iconic tracks - Cleveland & Watkins Glen. No need to get your wallet out just yet however, as both Racin´ USA Pt1 AND Pt2 will be free for all AMS2 owners during this weekend! If you enjoy it, buy it by Monday to keep playing & to receive the remaining cars and track to be added to Racin´ USA Pt2 later this month. Link to comment Share on other sites More sharing options...
Walker™ Posted December 9, 2021 Share Posted December 9, 2021 Automobilista 2 update V1.3.1.1 is now live - this is another hotfix to complement the latest release with some further improvements & fixes. As this update roll-out ran a bit late, the free period for Racin´ USA Pt1 & Pt2 was extended to suit, keeping them free to all AMS2 owners until this release - they are now available only for owners of either or both packages. V1.3.1.1 CHANGELOG GENERAL Added Real Weather historical data for Cleveland & Watkins Glen UI & HUD Fixed instances where custom AI drivers would have the wrong nationailty Fixed an issue where all AI would have incorrect nationality in session results screen Fixed leaderboard not being enabled by default in cockpit view Added tyre wear and temp info to damage widget (this can be disabled by selecting the minimal version Equalised opacity across all tach/damage modes. Corrected engine layout UI info for Camaro GT4R & Copa Classic FL Fusca PHYSICS & AI F-USA: Adjusted tire tread for both compounds; adjusted default gear ratios & added extra final drive options; increased aero drop-off with yaw; switched off downishft autoblip; adjusted pit stop rules & timing Made AI vehicles uncollidable earlier on pit entry TRACKS Cleveland: Enabled standing starts & moved rolling start position 300m back Watkins Glen: Enabled standing starts & moved rolling start position 300m back; Added watchtowers; start gantry, warning light poles, worn maps mapping for tirewalls/tecpro barriers, garages scoretowers, more buildings and gantry structures, tweaked startlight gantry, added startlight; Reworked T1 curbs to minimise issues with AI; Adjusted track limits to not allow running wide into escape roads Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted December 31, 2021 Share Posted December 31, 2021 Automobilista 2 has now been updated to V1.3.2.0 - this update is largely focused on bug fixing & bringing further quality-of-life improvements to the game to wrap up the development in 2021. https://store.steampowered.com/news/app/1066890/view/3121556118624394964 Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted January 2, 2022 Share Posted January 2, 2022 It´s New Year´s Eve, but still time for our Final Development Update of 2021 - check it out here: Automobilista 2 December 2021 Development Update | Reiza Studios Forum Link to comment Share on other sites More sharing options...
Walker™ Posted February 1, 2022 Share Posted February 1, 2022 V1.3.2.0 -> V1.3.3.0 CHANGELOG CONTENT Tracks Added Road America (part of the Racin´ USA Pt2 DLC pack) Vehicles Added F-USA Gen3 class featuring Reynard 2Ki, Lola B2K/00 (part of the Racin´ USA Pt2 DLC pack) Added F-Retro Gen3 class featuring Mclaren MP4-1C, F-Retro Gen3 Turbo, F-Retro Gen3 DFY Aspirated Added VW Polo GTS & Virtus GTS to TSI Cup class GENERAL Enabled G-forces for cockpit camera (previously G-forces were only enabled for helmet camera) Made the helmet and cockpit cameras orientation change that comes from G-force effect be scaled by the G-force slider settings (previously only the camera position change was scaled, not the orientation) Fixed in-game session details not accounting for session scaling in championship mode and rounding to multiples of 5 in multiplayer. VR Camera Settings: Enabled legacy/new head movement toggle for VR users; World Movement renamed to 'Head Movement' (current user World Movement setting will be maintained and converted to an equivilent 'Head Movement' setting) Enabled camera G-force settings for TrackIR users. Enabled look to apex and leaning in cockpit camera Shared Memory: Updated header to V10; Added Tyre temp L/M/R, Ride height, Session duration which were previously only available via UDP; Added DRS State; Added session additional laps information; Extended CarFlags to include TCS/SCS active state; Latest header/changelogs/sample project now available in the 'Support' directory of the game install Fixed an issue with championship editor which would lead to incorrect race 2 starting order if both races did not use the same duration type. Added a fall back to find any race 1 result as the basis for race 2 in existing savegames Default weather progression for official championships are now sync to race Fixed an issue where default weather progression for official championships was extremely high (existing saves will revert to sync-to-race on load if out of range) Made brake pedal sensitivity linear by default for most Thrustmaster wheel types. Fixed issue where HUD leaderboard would cut off the local player row in some cases Fixed stale drive button state requiring double click of race ready button if a user drove a previous session of a Multiplayer event. Actual timestep is now passing to FFB scripts UI & HUD Added Front/Rear tire selection to quick setup menu Fixed selected row visual states on Game control assignments tab Added current lap info to position widget HUD in timed races Fixed in-game camera options screen not correctly hiding VR options Corrected engine displacement info for F-Classic Gen3 models 2 & 3 PHYSICS Minor tire tread adjustments for F-Reiza, F-V10 G1, F-V12, F-Ultimate F-Classics (all gens), Group C, Group A, BMW M1 Procar Added driveline elasticity modelling for cars that still didn´t feature it (Lancer Cup, TSI Cup, JCW Mini, Copa Truck, F-Ultimate) TSI Cup: Improved clutch smoothing Revised wheel spin inertia for all cars Reduced front splitter pitch sensitivity for Group A & Procar Slightly improved rear wing baseline downforce of Group A cars Disabled now redundant autoclutch forced off in semi-auto F1s (fixes cars stalling even with autoclutch set on) Adjusted Corvette C3-R final drive ratio Further clutch heating/wear improvements and adjusted update rate Reinstated auto-clutch logic for sequential shifts that do not have autoblip/autolift Updated clutch models to include flash and burst parameters Changed clutches on some cars All street cars now have clutch damage Revised F1 driveline inertias Improved sequential F1 shift reliability Added clutch damage and heating model.& clutch damage attributes for DPI, GT1/GTE/GT3, C3/C3R/Omega, multiple F1s Prevented needless autoclutching in clutchless sequentials Updated default setups for M1 Procar, GT3 (all models), Corvette C3-R, Porsche RSR 1974, Ginetta G40 Cup, G40 GT5, Porsche Cup, Stock Car 2021 / 2022, Mercedes CLK, AJR (all variants), MRX (all variants), Roco (setup reset recommended) Adjusted engine wear increase with boost settings for F-Classic turbo engines & eeduced default wastegate setting to account for higher engine wear at higher settings AI Increased hardcoded radius values for AI detection of corners ahead (this should fix some existing AI logic not triggering in some corners) Added a AI series-specific radius check and distance ahead to look at before trying to overtake (customization per car type still to be implemented) Adjusted AI decision behaviour when an AI driver is attempting to avoid cutting the track but has a player vehicle on opposite (should prevent some cases of AI hitting player laterally) Added a per-weekend based consistency personality logic for AI AI calibration pass for F-Classics (all gens) Slightly increased AISidecalc range to further reduce chance of AI cars being "scared" out of the way by player coming up behind it AI rolling resistance adjustments for GT3, GT4, GTE, P1, P2, P3, P4, Stock Cars AUDIO Updated crash sound effects TRACKS Updated weather & climates change in European and North American locations to ease transitions in seasonal foliage (so early spring the foliage is still looking dry, early summer still lush green; and early autumn still green) Adjusted rolling start and TT start points for Kansai, Monza, Ortona, Silverstone, Snetterton, Spielberg, Velocitta, Velopark, VIR Watkins Glen: Added barriers on the bypass road for inner loop layouts Monza: Added missing grandstands, ad boards / gantries; grounded floating poles at Lesmos in Monza 1991 Silverstone 1975: Add more cones marking pitent/pitex, Adjust a few 3d people, LOD adjustment on flags Ortona: Fix for outer houses LODs; Trimmed the apex corridors Daytona: Updated AI lines & corridors Updated trackside cameras for Brands Hatch, Curitiba Nurburgring: Fixed Cam 01 clipping VEHICLES Reynard 98i: Fixed left mirror bug): Added dirt/damage texture; Changed rain tire texture; Updated cockpit tires BMW M8 GTE: Fixed brake discs glow issue McLaren F1 GTR: Fixed conflicting #8 livery Adjusted suspension animations for all F-USA models Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted March 7, 2022 Share Posted March 7, 2022 Automobilista 2 V1.3.4.0 is now live! This update adds the F-USA Gen1 class featuring the Reynard 95i and Lola T95/00 as the last component of the Racin´USA Pt2 DLC, along with various improvements & bug fixes. Full changelog here: Notizie di Steam - Automobilista 2 - Automobilista 2 V1.3.4.0 RELEASED! (steampowered.com) Link to comment Share on other sites More sharing options...
Walker™ Posted March 28, 2022 Share Posted March 28, 2022 Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted April 2, 2022 Share Posted April 2, 2022 Previews of two free new series & one new track plus a lot of housekeeping in our latest Automobilista 2 Development Update - Read all about it here: https://forum.reizastudios.com/threads/automobilista-2-april-2022-development-update.24364/ Link to comment Share on other sites More sharing options...
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