iRacing Q&A: Gardner parla di Cheating - iRacing Motorsport Simulations - DrivingItalia.NET simulatori di guida Jump to content

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Il portale di iRacing News ha pubblicato un interessante articolo di Q&A (domande e risposte) fatte a Tony Gardner, presidente del simulatore americano. Il tema della questione è dedicato al famigerato "Cheating", ovvero ai trucchi che purtroppo vengono a volte utilizzati stupidamente nel simracing ed anche in iRacing.

As a fellow employee at iRacing, I know a lot of time and energy is put into anti-cheating measures. Care to talk more about that?
Sure. First of all, we simply do not tolerate cheaters. We do our best to try and prevent cheating, disrupt it anyway possible and make it as difficult as we can for cheaters. However with the current operating systems in place, it is simply not possible for any game — including iRacing — to entirely stop people from cheating or trying to cheat, so we also do our best to try and CATCH people cheating using various automated detection measures.

I should also take a second to clarify what I mean by “cheating”, for the purposes of this discussion, Dave.  I usually mean tampering with our software or modifying anything that artificially changes the game, whether or not on purpose  or whether the purpose was to gain a “competitive” advantage....



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