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  1. Fonte. Mišeluk is street circuit near Novi Sad, Serbia. It was one of the most popular track in former Yugoslavia maybe because it is really dangerous track to drive, big road kerbs, unbreakable light poles near road edge, guardrails.... sounds scary hehe but racing fans (and drivers) in Serbia really love this track I created Mišeluk originally for rFactor and now for Assetto Corsa. This track isn't simple conversion, almost everything on this track is new compared to rF version, new terrain, improved road mesh, all trackside objects are new, new textures... Track lenght is 3,4 km. *there are issues with some trackside cameras (stuttering, flickering) and i dont know how to fix them (for now) enjoy lemax DOWNLOAD
  2. Nome file: Miseluk by Lemax Autore del file: Uff File inserito: 10 Feb 2015 Categoria del file: Track Fonte. Mišeluk is street circuit near Novi Sad, Serbia. It was one of the most popular track in former Yugoslavia maybe because it is really dangerous track to drive, big road kerbs, unbreakable light poles near road edge, guardrails.... sounds scary hehe but racing fans (and drivers) in Serbia really love this track I created Mišeluk originally for rFactor and now for Assetto Corsa. This track isn't simple conversion, almost everything on this track is new compared to rF version, new terrain, improved road mesh, all trackside objects are new, new textures... Track lenght is 3,4 km. *there are issues with some trackside cameras (stuttering, flickering) and i dont know how to fix them (for now) enjoy lemax Clicca qui per scaricare il file
  3. Nome file: International Formula Masters 2009 by CTDP Autore del file: Uff File inserito: 08 Feb 2015 Categoria del file: Open Wheelers Mods International Formula Masters 2009 A free game addon for Assetto Corsa The premier mod by CTDP for Assetto Corsa brings you the 2009 season of with all competing cars and drivers. A strive for realism The International Formula Master (IFM) was a supporting series in 2009 thought as a stepping stone into the GP2. The cars were manufactured by Italian based company Tatuus and were comparable to smaller single seaters like the Formula 3 cars. Such physics, very wow! We got our hands on the original user manual of the Honda K20A engine and Tatuus chassis and had access to more real data as ever before. This helped in creating highly realistic physics for IFM 2009 so you can feel like a real race driver. And bonus features! The addon includes all cars of all teams and drivers, a setup guide, and detailed templates to create your own car livery. v1.3 New damage graphic Adjusted driver hands Adjusted FFB multiplier Adjusted proview mode settings Compiled into data.acd Special Thanks to SandroX for upgrading the driver hands and damage texture. v1.2 New graphic buttons New preview screens Fixed collider pivot point Fixed TC and ABS to default off Added Rossi alternative HiTech livery Added Provenzano altertnative Trident livery Added Hillclimb stand alone add on Fixed aero to be compatible with version 1.1.5 of AC Adjusted tire and wheel rim shaders Fixed cockpit carbon shader Fixed AO layer on wc car extra (sidepods and wings) Fixed sound.ini error log Fixed digital instruments.ini error log Adjusted tyre slip curve Fixed aero log issues Adjusted suspension geometry Rainlight default to off Added rearlight options to "YOUR CAR" folder Adjusted driver hands Fixed and eliminated the green bar at end of digital led display on the steering wheel Adjusted and changed digital display output on steering wheel Fixed Seatbelt mesh Updated and adjusted sounds for version 1.1.5 Fixed white box pop-in graphics bug issue on the front and back rims of the lods Optimized lods for better fps v1.1 Bug Fixes Corrected aero and updated values. Corrected suspension and pick up points. Adjusted Steering Lock. Corrected drive train values. Corrected Geometry. Adjusted Engine Values. Adjusted Tyre values. Special thanks to Dustin Kutchara (bobskype) for taking the time to help us correct these values and Yagami - Andre for helping with driver animation. Enhancements Shaders updated to latest release standards. Update to ui screen to reflect physic’s corrections. Fixed hand animation to include more frames. Clicca qui per scaricare il file
  4. A strive for realism The International Formula Master (IFM) was a supporting series in 2009 thought as a stepping stone into the GP2. The cars were manufactured by Italian based company Tatuus and were comparable to smaller single seaters like the Formula 3 cars. Such physics, very wow! We got our hands on the original user manual of the Honda K20A engine and Tatuus chassis and had access to more real data as ever before. This helped in creating highly realistic physics for IFM 2009 so you can feel like a real race driver. And bonus features! The addon includes all cars of all teams and drivers, a setup guide, and detailed templates to create your own car livery. DOWNLOAD v1.3 New damage graphic Adjusted driver hands Adjusted FFB multiplier Adjusted proview mode settings Compiled into data.acd Special Thanks to SandroX for upgrading the driver hands and damage texture. v1.2 New graphic buttons New preview screens Fixed collider pivot point Fixed TC and ABS to default off Added Rossi alternative HiTech livery Added Provenzano altertnative Trident livery Added Hillclimb stand alone add on Fixed aero to be compatible with version 1.1.5 of AC Adjusted tire and wheel rim shaders Fixed cockpit carbon shader Fixed AO layer on wc car extra (sidepods and wings) Fixed sound.ini error log Fixed digital instruments.ini error log Adjusted tyre slip curve Fixed aero log issues Adjusted suspension geometry Rainlight default to off Added rearlight options to "YOUR CAR" folder Adjusted driver hands Fixed and eliminated the green bar at end of digital led display on the steering wheel Adjusted and changed digital display output on steering wheel Fixed Seatbelt mesh Updated and adjusted sounds for version 1.1.5 Fixed white box pop-in graphics bug issue on the front and back rims of the lods Optimized lods for better fps v1.1 Corrected aero and updated values. Corrected suspension and pick up points. Adjusted Steering Lock. Corrected drive train values. Corrected Geometry. Adjusted Engine Values. Adjusted Tyre values. Special thanks to Dustin Kutchara (bobskype) for taking the time to help us correct these values and Yagami - Andre for helping with driver animation. Enhancements Shaders updated to latest release standards. Update to ui screen to reflect physic’s corrections. Fixed hand animation to include more frames. This post has been promoted to an article
  5. MAK-Corp is happy to announce the release of the 1988 Mclaren MP4/4 mod for Assetto Corsa. The mod brings the iconic 1988 Formula One Race Car to the Assetto Corsa platform featuring realistic physics, turbo boost, sounds and a highly detailed 3D Model and textures. The mod also includes a number of different skins run in the year featuring Tobacco and Non Tobacco versions. Turbo boost can be utilized through the numerical keys on the keyboard, by default it is set to 100%. Levels range from 10% to 100% and are selected by Assetto Corsa's default method, the 1-0 numerical keys. Also note. The rear view currently shows the rear wing. There is no way for us to move the camera position for the rear view in AC. Hopefully Kunos will update that in the future. The Mclaren MP4/4 was driven by Ayrton Senna and Alain Prost and sported the Honda RA168-E V6 Turbo engine. It set a new record in Formula One at the time becoming the only car in the history of the sport to win all but one race throughout the season having won 15 of the 16 championship races. It also piloted Ayrton Senna to his first world championship in his debut year with Mclaren. You can read the full release article on our website HERE Or you can go directly to the mod page and download it HERE We hope you enjoy! Credits Mod Production Manager: Petros Mak Quality Control: Stephen Young Mclaren MP4/4 3D Vehicle by: Raymond Schram UV Mapping by: Juandi Sanchez 2D Textures by: Juandi Sanchez In-Game Specialist: Stephen Young AC Physics by: David Dominguez Sounds by: Alvaro Perez This post has been promoted to an article
  6. VELOCIPEDE

    AC: International Formula Series 3 v0.62

    Il team MAK Corp ha rilasciato per Assetto Corsa la nuova versione aggiornata 0.62 del suo apprezzato International Formula Series 3, un mod che ci permette di simulare l'omonimo campionato europeo della categoria Formula 3. v0.62 of the IFS3 mod for AC has just been released. This update fixes a problem with the rear tires that wasn't showing the right temperature data in the tyre app. It also fixed an issue with the display units
  7. conversione della versione originale creata da AdriánIzquierdo per rFactor (Fix for AC v1.2.2) - New AI file for stage. Stage should now work as before. Installation: Overwrite old ai folder. Located on ...content/tracks/montecarlostage3/ ----------------- Monte Carlo Stage 3 - v1.03 Download: (Please delete old Monte Carlo Stage 3 folder) http://www.mediafire.com/download/mavkp7msp4css8c/AC_Monte_Carlo-Stage3-V1_03-TTM.rar ----------------- Download link for BMW M3 e30 studded tires: (Copy all textures to example ...cars/bmw_m3_e30_dtm/skins/black folder.) http://www.mediafire.com/download/62abq3sl84uveac/AC_studded_tires-bmw_e30_m3-TTM.rar ----------------- Hi! It's time to release update for Monte Carlo Stage 3. This is final version and i will only update it if it doesn't work with newer versions of Assetto Corsa. Stage contains 4 different type of surfaces with different grip levels. I used for Monte Carlo Special Stage 3 - V1.03, rFactor version by AdriánIzquierdo as base for my versions and i have his permission to release stage.. Stage info: Pure fantasy 13,6 km stage 15 pitboxes - quick race with ai doesn't work anymore after AC V1.1 update and i don't know how to fix it or if it's possible to fix. Multiplayer should work, but not tested. I prefer to use ambient temp 10°c and not better track surface than green. Changelog v1.03: Fixed wooden barrier bug Small changes to surface file Some optimizations Changes to replay cameras
  8. Based on the original Arese for rFactor by Relesys Alfa Romeo test track adjacent the factory in Arese. After the closure of production facilities, the track - still in good condition - has been abandoned and misused by some private, has now been rendered unusable by mounting the guard rail blocking the track. Credits Conversion for AC & texture update: thestrobe8 aka s_denis Original creators: Track Modeling, Texturing,Organisation,Scene - By: Relesys
  9. Based on the original Putnam Park for rFactor by Global Motorsport Technologies DOWNLOAD v1.2 The facility hosts racing schools, track days, time trials and test days for teams from all forms of motorsport. he National Auto Sport Association spent two weekends there in 2007. It is a popular destination for Corvette and Viper clubs, BMW and Porsche clubs. Champ Car, ALMS and Formula BMW teams are among those who have used the track for testing. It also can be considered something of the "home" track for Diasio owners ... Putnam Park was designed by Diasio Car Company owner Richard Diasio in 1991. http://putnampark.com/ Credits Conversion for AC & texture update: thestrobe8 aka s_denis Original creators: GMT - modeling, texturing, scene GMT - former modeling, organisation GMT- texture
  10. Fonte. Autodromo di Modena Made from scratch by Giuseppe Bernardi (aka Rigel) and Angelo Granata. How to install: Extract the "modena3" folder in C:\Program Files (x86)\Steam\SteamApps\common\assettocorsa\content\tracks, or wherever your AC folder is located. download http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=7514
  11. Virtua Simulazioni is proudly releasing the McLaren MP4-13. The car is reproduced accurately, with fine details allowing you to have a perfect immersive experience. It includes both of the authentic liveries used during the F1 1998 season, driven by Mika Häkkinen and David Coulthard, along with the orange liveries used during the preseason tests. Additional content also includes a special historic McLaren’s livery, with slick tyres, and an official Virtua Simulazioni skin. You can read and learn more information about the McLaren MP4-13, at the cars section of the website. Also remember that you can support our work, and upcoming projects by just donating a small amount. Thanks for your support! DOWNLOAD http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=7512 https://www.youtube.com/watch?v=lktd4XsNhPQ This post has been promoted to an article
  12. Yes, it is true, finally Varano De Melegari for AssettoCorsa. In collaboration with my old friend Gabriel Bonora (Elwood), who returns to the team bringing his great work. OfficineMeccanicheVirtuali.... dreams come true
  13. Fonte Audi TT Sport Cup 2015 for Assetto Corsa Release Date : 31st of August, 2015 DOWNLOAD https://tpongracz.wordpress.com/2015/08/31/audi-tt-sport-cup-2015-for-assetto-corsa/ ======================================================================== Title : Audi TT Sport Cup 2015 Author : Tamas Pongracz (Tommy78) e-mail: tpongracz@yahoo.co.uk Blog : https://tpongracz.wordpress.com Description : Add-On mod for Assetto Corsa ======================================================================== Version: 1.0 Mod : Scratch-made model by me (Tommy78) Features : Contains almost all currently features, such as animation (driver), damage system, FMOD sound, Push to Pass System (P2P) physical & visual, Daylight Contains the 2015 real liveries (19) (Guest driver liveries not included) Credits : 3D model and textures: Tamas Pongracz (Tommy78) Physics: Tamas Pongracz (Tommy78) Sound: Lukas Möllmann Sound2: contains another internal and external sound, you need to rename in the car sfx folder, delete the alternate tag Liveries: Tamas Pongracz (Tommy78) 19 Physics test: Ákos Keszthelyi (Gadfly), József Fatalin (BengA), Krisztián Terényi (Kopi), Tamás Pongrácz (Tommy78), Róbert Stágl (Bodzzza) Promo Videos: Ákos Keszthelyi (Gadfly) Audi TT Sport Cup 2015 Spotter Guide:
  14. Hockenheim 1988 Version Null-Drei-Neutel for Assetto Corsa by Team Schwarzbierbude.de - derDumeklemmer ======================================== The 1988 F1 Season was build from scratch by for rF by my old friend Carrera.4! MY BIGGEST RESPECT FOR THIS AMAZING WORK! He gave me blanket permission to convert his amazing work to all current and upcoming SIMs. THANK YOU SO MUCH FOR THIS KIND OFFER! So Team Schwarzbierbude.de will take care to convert his great '88er tracks to Assetto Corssa one by one. FEATURES: ========= - 36 Pit places - pit limiter - MP pit stops - Collision objects (moveable signs) CREDITS: ======== - Carrera.4 for his great '88er tracks HISTORY: ======== V1.1 - 2010-02-15: - working startlight - new shaders - re-modeled all collision to minimum colwalls instead of complex coll-object for smaller CPU&RAM footprint V0.9.33 - 2010-01-24: - inital release beta release for internal use Pls. notice this is a beta release, pls. don't upload to other community server without my confirmation DOWNLOAD http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=7346
  15. Rockingham ISSC (BETA) v0.1 (Release 23.01.2015): Download Link Hi Everyone, Assetto Corsa, I present you with Rockingham. This is the first public release of my mod of Rockingham (the UK one) and its ISSC layout (International Super Sportscar Circuit). The version number is 0.1. This is therefore still a BETA and very much (despite the hundreds of hours spent thus far) a work in progress. I have learnt how to use Blender from scratch and this track has been made from scratch using photogrammetry GIS data, survey maps and endless reference photographs. When this reaches 1.0 it is my hope that the quality will be my best effort to get close to Kunos's standards. Also I must must say thanks to those who have given help and support: including Festa_PWR, Fordman, Nighteye, RayHT and the many others. More photos and details can be found at my blog: http://www.reference92.weebly.com/ Because this is version 0.1 there are many things that are yet to be done, chief among which (which I know are popular with AC racers) are a physics mesh and 3d grass. Please don't fret, these will be included in the future updates, along with improved textures/shaders, increased trackside detail, buildings, additional layouts, proper surroundings/terrain and much much more. Currently I can inform that the Modes that work include Practice, Offline Races, Hotlap, and (cross fingers it all works right) Online. This 0.1 version can go up to 18 cars on track. Please like this if you like it, leave constructive comments if you want to, or share photos/videos about it. Whilst profiting from this mod certainly isn't my intention, if you wish to donate, please do using the link below. The money would go towards reimbursing for the GIS data and towards more data and cookies to fuel me in future AC mods. Donate (To install just download from here link and extract the file into the AC tracks folder) V0.1 Current Acknowledged Bugs: - Position flickers when crossing the start/finish straight
  16. After working in collaboration with F1-S-R Modding , We are proud to announce that there legendry 1991 classic season will be reborn once again into AC here is some early wip to show for our total dedication, to not stop in giving the community all the formula based series they can handle ........... Formula Corsa fonte AC forum
  17. DOWNLOAD Following the wish of the author here is the French track Albi in his historic configuration. I recommend the Lotus T49 for this track and a racetime at 3:30 PM. Please note that this track and others are in development which takes so much time, that it is impossible to watch every question in every thread and forum. WIP screens of the track: ​ Facts: 22 pit boxes (maxed out) 3.636meters long Features: -AI (pit and fast lane) -Cameras -Trackmap -Shadows for all objects -AC road shader -AC grass shader -working pit lane -a skybox -changed values for the lighting.ini -hot lapping function
  18. Imola 1988 made by carrera4 conversion by schwarzbierbude.de ​ This 3D-track was made by carrera4 for the F1 1988 rFactor mod. It was converted and enhanced to Assetto Corsa by Rainmaker and members of schwarzbierbude.de. The conversion of the 1988s tracks is a project of schwarzbierbude.de your friendly AC-Server. Please note that this track and others are in development which takes so much time, that it is impossible to watch every question in every thread and forum. WIP screens of the track: ​ Facts: (not set yet) pit boxes 3.636meters long Features: -AI (pit and fast lane) -Cameras -Trackmap -Shadows for all objects -AC road shader -AC grass shader -working pit lane -a skybox -new values for the lighting.ini -hot lapping function Release: needs a bit longer for this one
  19. Pukekohe Park Raceway 2013 made by R1CHO conversion by Rainmaker ​ The second track of the R1cho trilogy This 3D-track was made by RR1CHO~XR~ and the xFactor Team with Bobs Trackbuilder. It was converted and enhanced to Assetto Corsa by Rainmaker. The track represents a good quality corresponding with the international importance of the track. Pukekohe Park Raceway is part of the V8 Supercars Championship. Please note that this track and others are in development which takes so much time, that it is impossible to watch every question in every thread and forum. WIP screens of the track: ​ Facts: (not set yet) pit boxes 2.920 meters long Features: -AI (pit and fast lane) -Cameras -Trackmap -Shadows for all objects -working pit lane -a skybox -newest values for the lighting.ini -hot lapping function DOWNLOAD fonte AC forum
  20. DOWNLOAD http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=7909versione 07-06-2016 fonte AC forum This post has been promoted to an article
  21. VELOCIPEDE

    AC: EGT Mod v1.0 by URD

    Con l'update ufficiale della Kunos che ha aggiornato Assetto Corsa alla versione 1.0.2, anche il team UnitedRacingDesign ha aggiornato il suo Endurance GT Mod alla nuova release 1.0, apportando vari bugfix e numerose migliorie. Vi ricordiamo che il mod, che ci offre 5 vetture, può essere scaricato previa donazione di Euro 7,80. Inoltre è disponibile la versione 1.0 anche della Corvette C6R, per la quale non è richiesta donazione. We have updated our EGT for AC. New version is V1! Please remove older files before installing new one changelog: - Performance improved - Optimized LODs - Optimized textures - Added LOD D - Added new skins preview - Fixed Darche reflection of carbody material - Fixed Darce trunk position - Fixed Bayro cockpit carbon mapping - Fixed Venom 2 cockpit mirror - Added blistering and graining - Changed some values to match kunos GT2 tyres - ABS disabled for all cars by default - TCS now enabled by default
  22. VELOCIPEDE

    AC: Seat Leon Euro Cup 2014 v1.2

    Dopo il rilascio dell'update 1.0.2 di Assetto Corsa, il bravissimo Tommy78, per risolvere i bugs riscontrati, ha prontamente rilasciato una versione aggiornata del suo ottimo Seat Leon Euro Cup 2014, portando il mod alla release 1.2. Vi ricordiamo che, proprio con questo mod, si correrà online giovedi 22 un evento speciale con la partecipazione del pilota reale Stefano Comini! Version: 1.2 (19th of January, 2015) Changelog: – fixed collision (updated to AC 1.0.2) – fixed front windshield alpha ref – fixed rear window alpha ref
  23. Virtua Simulazioni is proudly releasing the Formula Renault 3.5 2014 spec car. It includes three different specifications; high, medium and low downforce packages, which allows the driver to adapt the car to the nature of the circuit that they are racing on. With the LDF package, the car is able to reach speeds of around 310 km/h in fast circuits like Monza, whereas the HDF package is able to reach cornering speeds close to a Formula 1 car. The engine, developed by Zytek, has a peak power output of approximately 530hp. Despite the mentioned power figures, the car is still very drivable, thanks to the aforementioned aerodynamics and the immense grip produced by the slick Michelin tires. Furthermore the mod features fifteen liveries, suits, gloves and helmets from 2014 season. Including current F1 drivers like Carlos Sainz Jr, who took a record seven victories during the year to finally take the title over his closest rival for much of that season, Roberto Merhi, who’s the second Spaniard in the field that took three wins on his return to single seater racing, after two years in the DTM Series. You can find more information about the Formula Renault 3.5 2014 spec at the cars section of the website. Don’t forget that you can support our work and upcoming projects by donating a small amount. Lots of hours have been spent already on current and future projects, and any backing helps us keep going. Thanks for your support! DOWNLOAD v1.1 http://www.mediafire.com/download/6c8ljips052yhhl/Virtua-Simulazioni_FR352014_Version1.7z patch v1.0 -> v1.1 http://www.mediafire.com/download/xu01zqq6mni6ggs/Virtua-Simulazioni_FR352014_Version1_Brake-Glow-Hotfix.zip Template http://www.mediafire.com/download/79kk9r9nrysqayt/FR3.5+template+v4.zip This post has been promoted to an article
  24. Formula Corsa FF1 2015 Season FCM FF1 2015 Season 1.2 Released Special thanks and credits to all the AC Community , who was involved in creating this project and to, F1-S-R For full model support , Physics By David Dominguez Livery By the Community. Changelog V2. 18-April-2015 Formula Fantasy 1 2015 - V 1.2 Released for Assetto Corsa v1.1.5 and beyond. It's worth reading this to know what you have just downloaded. There's also a useful tip hidden somewhere below. Find it! Installation Installation of the FF1 mod: •Delete any previous installations of the fc_ff1_2015_season mod (if applicable) •drag and drop the "fc_ff1_2015_season" folder inside this zip file into: C:\Program Files (x86)\Steam\SteamApps\common\assettocorsa\content\cars\ Installation of the additional OV1_F1_2014 Heads-Up Display (recommended): •Open the "ov1-f1-2014-hud-v0.9.2-beta.zip" file •Copy the "apps" and the "content" folders into C:\Program Files (x86)\Steam\SteamApps\common\assettocorsa\ Installation of the F1 2014 Heads-Up Display update (recommended): •Open the "F1 2014 HUD update.zip" file •Open "F1 2014 HUD update" and copy the "apps" folder into C:\Program Files (x86)\Steam\SteamApps\common\assettocorsa\ •Overwrite all existing files when prompted Installation of added car setups: •Open the "setup.zip" file •Drag and drop the "setups" folder into: C:\Users\Your_Username\Documents\Assetto Corsa Credits (who to blame) ChargingCar - 3D model, animations, integration, visual details David Dominguez - Physics NeverKrash - Sound, compilation, fixes, physics updating (trying not to ruin David's work too much) F1-S-R Modding for 3D model support Tomek1623 - Amazing graphical work Special thanks to, OV1 & Tomek for the 0V1 F1 Hud App and Tomek's F1 Hud App update!! This app and update is included in this download, along with 2D and 3D templates. I thank everyone else who had a hand in making this mod what it is, directly or indirectly: Filippo Tocco, Garry Vale, Jrv01, Rickne, SimonTek, Wilmer Chávez, Eduard Mallorquí Special thanks to the creators of some of the 2014 skins, and the Assetto Corsa community: Matjas92, btk150 and Chrisi74 What's new •Approximately 33 seconds of ERS storage applied, and to be refined in the future when •DRS added to the physics (not visually animated) - assign a button in the Controls sectionand use DRS •Overall integration in the physics to the latest Assetto Corsa standards •Updated 3D model with new tyres and front nose to 2015 specifications •New 1.6-litre V6 turbocharged engine PU106A Hybrid sounds Changelog v1.2: Sounds and physics integration into AC 1.1.5. Minor suspension adjustment to ensure the car doesn't throw you out of the seat on bumps LEAGUE EDITION is also available (read Additional Information below), just tell your drivers to use the data.acd supplied and have fun racing together Tip: hold your RPM at 9000 and listen to your ideal launch RPM Changing Your Tyre Colours, Instructions •Go to the '...fc_ff1_2015_season/skins/fcm_tire_pack_' folder •Select your chosen tyre from one of the "hard, medium, soft, supersoft" folders •Copy all the files inside one of the tyre compound folders mentioned above •Paste into any of the car skin folders found at '...fc_ff1_2015_season/skins/...' Additional information •8th gear finally works on the display. Thanks Kunos •Changing tyre compounds in the setup screen will not change your tyre colours because itis not yet supported by Kunos Find us on the RaceDepartment & Assetto Corsa forums Enjoy • LEAGUE EDITION available: after normal installation delete the whole data folder inside .../fc_ff1_2015_season car folder and add the data.acd file inside this archive to the .../fc_ff1_2015_season folder DOWNLOAD This post has been promoted to an article
  25. mclarenf1papa

    AC: TUDOR United SportsCar pack v0.2

    This is IER's first car pack for the TUSCC mod, it includes: 2014 Coyote Corvette Daytona Prototype by the IER Modding Group BETA V0.41 DELETE ALL PREVIOUS VERSION(S) OF THE MOD BEFORE INSTALLING A NEW VERSION. Creators: mclarenf1papa- physics, project manager, textures, skins Stereo- 3D modeling, textures, skins Rosicky10- skins Fonsecker- sounds Patrik Marek- driver animations Big shout out to @Stereo He's done a fantastic job with everything. Please feel free to report all bugs found, give CONSTRUCTIVE criticism, opinions, and as always, feel free to donate (link on website) Current known issues: Interior is not complete.... Driver animations are not finished. Dallara model not ready for release. Changelog: 0.41 -better forcefeedback -fixed issues with blurred rims on the #90 and #99 0.4 -new static shadows -new sounds all around -updated physics -much improved 3D model and textures -added high detail model and lower detail model to improve performance 0.3 -new static shadows -new interior sounds -new physics (tires, suspension, aero, and more) -better optimized textures (more FPS, yay!) 0.2.2 -proper collisions -adjustable brake bias added -tire damping changed _____________________________________________________________________________ 2015 Oreca FLM09 LMPC by the IER Modding Group BETA V0.21 DELETE ALL PREVIOUS VERSION(S) OF THE MOD BEFORE INSTALLING A NEW VERSION. Creators: mclarenf1papa- physics, project manager, textures, skins Paule_NLC- 3D modeling, textures Fonsecker- sounds Patrik Marek- driver animations, LCD display Current known issues: -Model is not finished... -No LODs so performance may suffer -No finalized UV map on the body shell, therefore no liveries yet -Front wheels clip through fenders as the 3D model is not yet accurate in that area Changelog: 0.21 -better force feedback 0.2 -Fixed driver animations -Fixed suspension geometry Unique Features: -Physics made with data from multiple LMPC teams ______________________________________________________________________________ Note: -Feel free to make youtube videos reviewing/testing the car. But it is very important that if you do so, you put a link to the acusccmod.weebly.com or iermoddinggroup.weebly.com (preferably both) website in the description of your video (or in the actual video of course). -PLEASE REFRAIN FROM CONVERTING AND RELEASING OUR MODS TO OTHER GAMES WITHOUT OUR WRITTEN CONSENT - Download -
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