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    rFactor 2: nuovo Roadmap di Giugno 2021 con tante novità

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    In attesa della nuova monoposto Formula Pro che sarà rilasciata domani, il team Studio 397 ha appena pubblicato il nuovo Roadmap dedicato ad rFactor 2, questa volta particolarmente ricco ed interessante.

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    Oltre a ricordarci la nuova monoposto in arrivo, gli sviluppatori ci spiegano gli sviluppi della Release Candidate e del progesso della fase Beta del software, inclusa l'attesa novità della mescola dei pneumatici, le sessioni del Competition System, l'annuncio della nuova BMW M4 Class 1 2021, gli sconti attualmente attivi su Steam e molto altro ancora.

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    Roadmap day!

    Believe it or not, the end of June is here and much of the world should be, in theory at least, basking in glorious sunshine as we approach the height of summer across much of Europe. While the warmer days and shorter nights are a pleasant distraction for sure, it most certainly doesn’t mean things have slowed down any here at Studio 397, with our dedicated team of developers and artists continuing to work long into the nights to bring all the latest goodies and improvements to rFactor 2.

    We’ve certainly had another busy month here at the Studio, with plenty of new content being released, a big ‘Release Candidate’ build deployment and lots of work behind the scenes to make sure all the building blocks are lined up for successful future development, so let’s take a quick look at some of the things we’ve got to look forward to in the weeks ahead, and catch up on a few of our key achievements from the month gone by…..

    One of the key areas we are looking at expanding in the near future is the amount of information shared to the game overlay, something that should help enrich the various rFactor 2 broadcasts that are regularly run both centrally here at Studio 397, and out within the wider rFactor 2 community. With the introduction of the upcoming Formula Pro open wheel car, and the inevitable selection of tyre compounds that machine comes with, we have resolved to upgrade our overlay system to show the viewers at home which compounds are in play for each driver at any given time – something that we feel will bring a positive improvement to the broadcast experience within the simulation. 

    As many of you will likely have noticed from the last Release Candidate update, we have already added a few new features to the in-built overlay that have proven to be popular amongst our active racing community, namely the introduction of a brand-new DRS display, as well as the welcome addition / return of RMP, speed, gear and pedal inputs. Needless to say we will continue to look at refining and expanding this powerful tool within the simulation, as well as continuing to enjoy the many varied event broadcasts our outstanding community so impressively produce.

     

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