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    Project CARS build 179

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    Slightly Mad Studios ha rilasciato come ogni venerdi la nuova build del suo ottimo Project CARS: questa versione 179 porta con sè l'assoluta novità del tracciato "stradale", in grado di dimostrare una volta di più la spettacolare grafica del gioco. Segnalo a tutti gli appassionati che non hanno ancora avuto modo di provare il gioco, di affrettarsi ad effettuare la registrazione, perchè Ian Bell ha spiegato che ci sarà a breve un cambio di modalità aperativa che comporterà il blocco degli accessi alla fase open beta.

    With the past two weekly development builds of Project CARS, Slightly Mad Studios have added no less than ten new tracks to their WMD-powered title. There’s no slowing this week as Build 179 build introduces a brand new type of tracks to Project CARS, adding even more variety to the already rich-selection of tracks in the title.

    The build introduces California Highway & Azure Coast, two point-to-point country tracks located in a stunningly beautiful setting. If you need a break from circuit racing, these tracks offer the perfect opportunity for a scenic drive. Being around 20 kilometers in length and coming with a seemingly endless string of straights, bends, hairpins and crests, these tracks are the perfect location both for a relaxing drive or pushing your favorite car to the limit. And if country tracks aren’t your thing, the new build has you covered as well as it also introduces a first version of Sakitto, a famous Asian racing venue in a very distinctive figure-8 layout.

    Of course, this isn’t nearly everything this week’s build has in store as it also contains:

    • DX11 multi-threaded deferred context rendering
    • New versions of various cars & tracks
    • Improved AI with 64 starting spots for various tracks
    • New liveries for the Palmer Jaguar JP-LM
    • Improved UI
    • and much much more..

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