Walker™ Posted October 29, 2020 Share Posted October 29, 2020 Added: Wheel profiles now support digital inputs to analog actions, so it's now possible to bind camera look, clutch, brake, throttle to buttons/paddles Added: Sunny/cloudy weather option is now hooked up to time of day Added: HUD vehicle radar and live placings can now be hidden and moved via mouse Added: Triple screen support. (Please give us feedback or suggestions if you have trouble setting this up) Changed: Binding process is slightly clearer. Binding menu now displays 'press to bind...' when input is being detected Changed: HUD sector times now display individual sectors rather than cumulative time Fixed certain wheel and pedal setups failing to be detected. Increased number of direct input devices from 8 to 64 Fixed crash when changing opponent volume slider while racing Fixed crash caused by using Oculus Touch controllers in main menu Fixed bad VR camera post race results sequence Fixed bug where ghost vehicle would continue driving after being defeated in timetrial Fixed occasional motion blur glitches in some cameras Fixed bug which caused only a maximum of ten AI opponents to be available. Up to 15 opponents should now be possible. (this is not quite fixed...) Fixed bad motion blur on rotating parts Link to comment Share on other sites More sharing options...
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