Guest outrunner Posted November 25, 2003 Posted November 25, 2003 Mi piacerebbe chiudere prima il discorso vancouver e mugello, sinceramente
Guest si3v Posted November 25, 2003 Posted November 25, 2003 bisogna disboscare intelligentemente (occhio non vede...) e INFOLTIRE (riempire spazi vuoti nella texture alleggerisce) quelli che rimangono Per le geometrie doppie sono gi
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