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  • Road America by Shiet


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    Download http://steamcommunity.com/sharedfiles/filedetails/?id=822332297

    Road America v1.4 update:
    Changes:
    - switched from 3D-trees to 2D-trees
    - added the Bend version of the track
    - improved performance with rearview mirror on
    - shadow optimisations (higher performance)
    - removed the shadows of spectators
    - removed the shadows of most of the cars/RVs/trucks/tents - for the farther ones
    - terrain geometry optimisations (less polygons)
    - texture/material fixes/changes
    - adjusted (narrower) red-yellow curbs
    - improved/rounder road mesh in every corner
    - adjusted terrain background picture
    - terrain elevation changes
    - adjusted camber in T8
    - removed static skidmarks at various places
    - rF2 material changes on walls/tirewalls
    - removed bumps in carousel
    - added bumps in certain spots on the track (before T1, at T2, before/at T12, before T14)
    - added curb-road transition textures
    - added 3D fence posts
    - added small billboards around the track
    - added an invisible collider around the track so your car can't fly out into the woods...
    - fixed the Jumbotrons in rainy weather
    - added animated TV workers
    - increased the grip a tiny bit
    - fixed cones and signs in night time
    - other fixes/changes I can't recall...
    - the performance improvement should be between +30-70% in DX11 mode compared to the original version of the track,
    depending on the part of the day and the part of the track
    - the AI needs improvements, next update

     

     

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