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Project CARS 2: confermata la licenza Porsche


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Di fatto lo sapevamo già, ma ora Slightly Mad Studios ha confermato ufficialmente la licenza Porsche per il suo prossimo Project CARS 2. Avremo a disposizione 11 diversi modelli, realizzati con la collaborazione del pilota Patrick Long.

Porsche comes to Project CARS 2 with 11 cars ready to deliver all the thrills from one of the world’s leading brands, along with the passion and intricate authenticity that underpins the Project CARS franchise …

Developed with the help of Porsche factory driver & multiple Le Mans champion Patrick Long, Project CARS 2 will feature 11 Porsche cars, carefully curated to challenge you with their performance, and inspire you with their history. Discover the 11 chosen models that you’ll be driving later this year. #builtbydrivers







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The track-weaponized Porsche 911 GT3 R comes to Project CARS 2 along with its road-going brother, the Porsche 911 GT3 RS

The racing in GT3 in Project CARS 2 heats up as Porsche’s 500hp GT3 911 monster comes to the franchise...
GT3 racing is where the action is nowadays in sportscar racing, and that action begins way before the GT3 racers from dozens of the world’s most iconic brands hit the race tracks on four continents; the action starts in the showroom. 
Porsche comes to GT3 racing with brand recognition like no other; sportscar racing runs pure in the brand’s blood, has done for half a century with wins at every major endurance race and championship going all the way back to the 1960s. If Ferrari, as Bernie Ecclestone says, is Formula One, then Porsche is sportscar racing.
The Project CARS 2-bound 2016 spec’ 911 GT3 R is the third generation of the Porsche GT3s, and is built to honor the same tradition that has been the spiritual guide to Porsche since its earliest days—creating cars that are largely based around their road-going brothers. Porsche takes this symbiotic relationship seriously—it’s a model that has brought them much success, particularly with their 911 brand.

The 2016 GT3 Porsche that is coming to Project CARS 2, then, is based on the new 911 production models, and that means the creamy, high-revving 4-litre flat-6 comes with all its 500hp intact and without a sniff of turbocharging. The race engine, though, has been significantly tuned to offer better drivability as well as fatter torque all the way through the rev-range that ends somewhere north of 9,000 ear-splitting RPM. Rear-wheel drive to match GT3 regulations, and a six-speed sequential—paddle-shifter—come with it, as does Porsche’s top-of-the-range anti-lock brakes and traction control. The brakes have been reworked from the road-going 911 with endurance racing firmly in mind. This means there are two separate brake circuits rear and front, and they’re adjustable by the driver from the cockpit. 
The weight distribution has also been modified from the previous GT3 R, this achieved through lightening the chassis and lowering the centre of gravity. The weight was brought down through a combination of carbon fibre composites for the front cover, the roof, the fairings, wheel arches, doors and even the tail section, while the windows, including the windscreen, are polycarbonate.
The rear-wing, meanwhile, comes in iconic Porsche largesse—6.5 feet (2 solid big metres) wide and 40cm deep of carbon fiber reinforced plastic goodness. 
The price is just under $500,000, making it one of the more expensive GT3s. But then, you’re getting a Porsche. You’re also getting 0-100kmh in about two-something seconds and a top speed of 180mph.
A tradition of winning based on a road-going 911—it doesn’t get a lot more Porsche than that. In Project CARS 2, you will also get to race its road-going brother, the 911 GT3 RS.
911 GT3 RS—the 2016 “neunelf” is a special vintage
For around $170,000 you get 0-100 in 3.2 seconds, top speed of 198mph (320kmh), a 4-litre flat-6 that peaks at an absolutely awe-inspiring 9,000RPM and pushes out just north of 500hp. For a lot less, you get the same in Project CARS 2. 
Need more for your road-going adventures?
The RS lapped the ’Ring in a 7m20. That’s an impressive time, but many will point to the legion of mechanics and setup tinkering as a reason for the pace. All of it true—but then, owners of the RS are able to do the same with easily adjustable suspension along with camber and caster and even anti-roll bars fore and aft. It also comes with the widest tyres ever for a Porsche, which is useful since the RS also features rear-wheel steering. 
Oh, and you also get a bubble in the roof for driver and passenger. That’s so your helmet will fit in the cockpit when you get out and try and beat the factory time of 7m.20 at the ’Ring. Or you ego, when you accomplish the same!
Will you be quick enough to beat that 7m.20? You’ll soon find out as you take it out in Project CARS 2. Wait for a sunny day, and listen to what 9,000RPM of 4-litre violence sounds like through the green valleys of hell. You may end up taking a little longer with that hotlap as you listen to what that sounds like …
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Part 2 of the Holy Trinity—the Porsche 918 Spyder—comes to Project CARS 2

They call it the Holy Trinity—three of the fastest production cars in the world. The first, the McLaren P1, is already coming to Project CARS 2. It will now be joined by Porsche’s entry into the most exclusive hypercar club ever known—the 918 Spyder ....
Hypercars are hypercars, and a definition is an ephemeral as you wish it to be. But when it comes to the Holy Trinity, the specs are pretty certain—big engines mated to hybrid power, motor racing experience, legendary brands, epic performance, and a price tag somewhere near seven figures.

There are only three cars that meet the requirements of this exclusive club, and the Porsche 918 Spyder may be the best of all.
The engine on the 918 is a V8 4.6-litre mounted where an engine should be—mid-ship and ahead of the rear axle. The lump is super light, too, coming in at a slender 135KGs. The gasses from the exhaust don’t actually travel to the back of the car, either—they escape through two missile-fat exhausts just behind the seats. If you’re in the market for a quiet car, you might want to look elsewhere because when that engine hits its 9,200 red line, you’ll be struggling to be heard as you explain the titanium and aluminium engine to whomever is sitting next to you on the bucket passenger seat. Of course, given you’ll be hitting that red-line with 890hp (600 or so from the V8, and the rest from two electric motors sitting both in front and behind the cockpit), your passenger might not to listening too carefully either given their head will be crushed against the headrest with more Gs than a moonshot. 
How fast is fast? Depends on who you ask, but Porsche’s numbers—always conservative—suggest 0–100kmh (62mph) in 2.5 seconds, 0-200kmh (120mph) in 7.2 seconds, 0-300kmh (190mph) in 19.9 seconds, and a top speed of 218 mph (351kmh). That’s fast, but given the first thing you’re going to do with this thing is bring it to the ’Ring, the time you’ll be aiming to beat is a 6m.57. That sub-seven minute lap achieved in 2014 is the stuff of legends; it also happens to have smashed the previous record for a production car at the ’Ring by over 14 seconds.
And then the Porsche test driver said, “I was told to take it easy.” Yes, it’s really that fast.
The 918 employs a four wheel drive system that is a little more sophisticated than the SUV you’re taking to the shops. That means that at anything over 160mph (260kmh), the four wheel drive will cease operating, and all traction will be transferred to the rear. You might want to remember that …

The four wheel drive and the electric motors do come at a price though—weight. Even with the Weissach package which was used for the ’Ring record, you’re looking at 1,700KGs. And no, getting rid of the roof panels isn’t going to make it much lighter—though it will make it even louder. That way you won’t be heard when you explain the five differing running modes including E-drive, which allows the car to be entirely electric-driven. You can get 19 kilometres with that alone. As exciting as that is, the mode you’re getting with Project CARS 2 is Race: that delivers all the power as well as a push-to-pass button that delivers even more electric power because you know 800hp just ain’t enough, right? 
Now about the price of around $850,000. That’s less than a million, and there’s even more good news: you’ll also get a US tax credit of $3,600 because you’re helping save the planet with the electric motors. It’s also about half the price of the McLaren P1. Though presumably at this point you don’t care that much given you’ll get them both with Project CARS 2.

If you want a new one, you’re about two years out of luck—production started in September of 2013, and all produced models—precisely 918 units of the carbon-fibre-reinforced plastic monocoque—were sold out by December 2014. 
Jump into the 918 Spyder, find a friend in a McLaren P1, get onto the scanned ’Ring coming with Project CARS 2, and you’re all set for a religious experience that will bring you to nirvana as you discover the truth that is the Holy Trinity  …
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Il team Slightly Mad Studios continua a presentarci le varie Porsche che, grazie alla licenza ufficiale, saranno presenti nel prossimo Project CARS 2. Dopo le recenti 918 Spyder e la 911 GT3, oggi è la volta delle mitiche Porsche 935 e 936 Spyder, che ci vengono presentate con una serie di spettacolari screenshots.

La Porsche 935 era un'automobile da competizione del Gruppo 5, le cosiddette Silhouette, e derivava dalla Porsche 911 turbo stradale, di cui era una versione potenziata. Era riservata alla squadra ufficiale Porsche, mentre ai team privati andò un diverso progetto, la Porsche 934, che gareggiava nel Gruppo 4 (le Gran Turismo più simili alle stradali). In seguito la Porsche dietro pressioni dei clienti realizzò una piccola serie di 935, dalle prestazioni leggermente inferiori a quelle delle vetture "ufficiali".

La Porsche 936 è un'automobile da competizione realizzata dalla Porsche nel 1976 e corrispondente alla normativa tecnica FIA di Gruppo 6, è stata progettata per disputare gare di durata come la 24 Ore di Le Mans e per competere nel Campionato mondiale sportprototipi a cui partecipò dal 1976 al 1986. Si tratta dell'erede sul piano sportivo della Porsche 917, che sostituì nel mondo delle competizioni di tipo endurance.

A Tale of a Turbo: Porsche 935 and 936 Spyder Come to Project CARS 2 with Classic Liveries

How one turbocharged engine defined a decade of sportscar dominance for Porsche …
At the end of 1971, with two consecutive Le Mans wins and sportscar championships under its belt, the Porsche 917 (think Steve McQueen in the movie “Le Mans”) with its 4.5-litre hell-and-brimstone flat 12 was made redundant by the new Group 5 rules that mandated engines of only under three litres. Porsche promptly withdrew from European sportscar racing, pulling the 917 and its sister car, the 908, from competition. (The 908 was the smaller variation on the all-conquering 917—a smaller, lighter and more nimble, Porsche used it for tighter tracks and events such as the Targa Florio.)
















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Il team Slightly Mad Studios continua a presentarci le varie Porsche che, grazie alla licenza ufficiale, saranno presenti nel prossimo Project CARS 2. Dopo le recenti 918 Spyder e la 911 GT3, e le mitiche Porsche 935 e 936 Spyder, oggi è il turno della storica Porsche 962C, che ci viene presentata con una serie di spettacolari screenshots.

La Porsche 962 è uno Sport Prototipo costruito dalla Porsche per sostituire la 956 e soprattutto per gareggiare nella serie statunitense IMSA categoria GTP e in seguito anche nel campionato Campionato Mondiale Sport Prototipi categoria Gruppo C come la stessa 956. La 962 vanta un invidiabile palmarès di vittorie conseguite in tutto il mondo, le più prestigiose delle quali alla 24 Ore di Le Mans, 24 Ore di Daytona, Campionato Mondiale Sport Prototipi e Campionato IMSA GTP. Quando alla fine del 1981 venne concepita la Porsche 956, era intenzione della casa di Stoccarda sviluppare una vettura in grado di competere sia nel mondiale prototipi, sia nel campionato americano IMSA, (categoria GTP). Tuttavia i regolamenti di quest'ultimo furono nel frattempo modificati e la 956 risultò essere non conforme per dettagli di tipo tecnico come la sovralimentazione biturbo e la posizione della pedaliera. Porsche sviluppò allora la 962 schierandola a partire dal 1984 in America (esordio alla 24 ore di Daytona, dove ottenne la Pole ma fu costretto al ritiro, guidata da Mario e Michael Andretti) e nel 1985 in Europa ribattezzata come 962C, in versione corrispondente alla normativa del Gruppo C. Essendo un modello molto diffuso tra le scuderie private, ci sono state anche numerose varianti di carrozzeria e aerodinamica più o meno diversificate dal modello originale. Inoltre quasi tutte le Porsche 956 private vennero convertite tra il 1985 e l'inizio 1986 in 962.

Fast and dangerous: The Porsche 962C comes to Project CARS 2

With a shape reminiscent of German pre-war streamliners, the Porsche 956/962 is passion in motion, the definitive sportscar for the ages, and coming to Project CARS 2 











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