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Kart Racing Pro by Piboso Beta 16


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Il buon Piboso torna a sorprenderci, con il rilascio di una nuova versione beta (la 16) del suo apprezzatissimo Kart Racing Pro, unico vero simulatore di guida dedicato al mondo del karting. Pur trattandosi ancora di una versione beta, il rilascio è decisamente importante, in quanto, oltre ai vari bugfix e migliorie consuete, ci offre novità importanti, come ad esempio la possibilità di connessione diretta in LAN, il pieno supporto al TrackIR e al visore per la VR di HTC Vive.

Per il download del file correte a questo link, mentre per commenti utilizzate questo topic del forum.

Kart Racing Pro is a realistic karting simulator. The aim is to create a software useful as a training tool for real drivers, based on a scratch built physics engine that accurately simulates kart dynamics and setup options. As such a steering wheel is strongly recommended, although keyboard, joysticks and gamepads are fully supported.

Kart Racing Pro also allows to host and join online races, with an integrated matchmaking server. During events data is collected, to provide statistics for drivers' comparison.
More features:
- automotive industry-standard tyre model
- chassis flex simulation
- dynamic track surface groove buildup
- wet track simulation and dynamic drying
- dynamic marbles generation
- tyres pickup of marbles, grass and dirt, affecting grip
- user-selectable driver gestures
- output of CSV files with telemetry data to analyze driving sessions
- a plugins interface allows external programs to receive realtime data from the simulated kart
- LAN and online racing. Dedicated server available
- support of custom paint schemes for kart, helmet and suit
- full modding is possible: advanced users can build new tracks, karts, engines, helmets, ... and integrate them with the provided tools
- Oculus Rift support.

To unlock the full version and to support development purchase a license.

fix: tyre simulation bugs
fix: improved steer simulation
fix: multiplayer improvements
fix: server restart
fix: web servers browser clients list
fix: dedicated server replay save split by session
fix: track cutting penalty
fix: white and chequered flags
fix: race manager bug
fix: replay bugs
fix: replay rotation
fix: replay gear
fix: remote karts gear
fix: reflections bug
fix: reflections and shadows optimization
fix: specular + shadow rendering path
fix: blending + bump rendering path
fix: memory usage optimization
fix: dynamic track surface optimizations
fix: plugins rendering bug
fix: garage compare setup
fix: setup change bug
fix: testing mode crash with missing testing.ini
fix: trackside cameras bug
fix: number of centerline segments
fix: removed limits on the number of tracks, karts, helmets, intakes, dashes, paints
fix: bodywork selection saved for each kart
fix: helmet selection saved for each driver
fix: paint selection saved for each kart, intake, helmet and dash
fix: improved controller profiles support
fix: visor wipe delay
fix: VR user interface list boxes
new: remote karts visible in pits, too
new: remote karts visible in the pits when not on track
new: LAN direct connect
new: controls linearity over 100%
new: controls state
new: misc controllers profiles
new: IK links debug
new: TrackIR support
new: HTC Vive support




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Ho problemi a centrare l'immagine in vr: anche premendo crtl+r, il "collo" viene centrato, ma resta sempre ruotato a destra. Suggerimenti? 

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  • VELOCIPEDE unpinned this topic

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