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VELOCIPEDE

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Hello everyone, thanks for staying with us since Gravel day1 and for providing feedback.
Yesterday a new patch was issued on Playstation 4 and Xbox One, here is the fixlist and keep having fun!

.Fixed minor issues in Gate Destruction events in Iron Mine tracks
.Fixed Replay issues in TV Camera for tracks featuring crossroads
.Improved and fixed minor issues with Replay commands
.Improved UI display in post-race screens for unlocked tracks, vehicles and liveries
.Improved localization for game mode descriptions in Capture the Flag and King Run modes
.Improved AI behaviour
.Improved grip values for Trophy Trucks and Extreme Racing Cars D RWD vehicles
.Fixed an issue where the game remained stuck after using the Ryan Carter's livery
.Fixed an issue where glitches were displayed in the sky under specific circumstances (PS4 only)

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Gravel Channel approda tra i ghiacci della gelida e suggestiva Islanda, dove ha organizzato un nuovo episodio di Off-road Masters, A race of Ice and Fire, e nuovi eventi carriera che porteranno il videogiocatore a sfidare i propri limiti. Una nuova mappa Cross Country e ben 10 nuove piste check point in cui competere, ambientate in tre scenari davvero mozzafiato. Dalla fredda spiaggia, passando per le pendici di un vulcano attivo, si avrà la possibilità di spingersi fino alle cime più impervie, tra la neve e il ghiaccio, illuminati dalla magia dei colori dell'aurora boreale che renderà ogni competizione indimenticabile. IL DLC Ice and Fire permetterà inoltre di gareggiare in capture the flag e in kings'run in una nuova Arena in modalità Multiplayer. Gravel Ice and Fire è disponibile a partire dal 28 Marzo su PS4, Xbox One e Windows PC/STEAM al prezzo di 9,99€ ed è incluso nel Season Pass.

 

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Hey everyone, as you've seen, we're all excited for the new DLC Ice and Fire, which will go live tomorrow. But our goal is to keep improving the game as well. During the last weeks, we've been working on a major update that is finally ready for release on PS4 and shortly after on Xbox One (worst case scenario about a week). Enjoy your "Like a Train" trophy and achievement, and let us know what you think 1f609.png

- Fixed active gameplay commands enabled in Game Options from the Online Pause Menu.
- Fixed incorrect music transition when leaving the online lobby
- Fixed minor issues in Game mode description for Capture the Flag and King in several languages
- Fixed duplicate wooden fences in Namibia layouts
- Fixed UI for unlocked tracks/liveries on the Rewards page at the end of Championship events
- Fixed an issue where the game entered an unresponsive state when exiting the Replay in specific layouts
- Fixed minor framerate stutters in Alaska layouts
- Fixed an issue where the outer wall did not completely block the area in Iceland online arena
- Fixed starting camera during Replay for Stadium tracks
- Fixed an issue where an incorrect element was displayed below the Hummer H3
- Minor fixes in poser objects position in Namibia layouts
- Fixed an issue where an incorrect position may be displayed at the end of Time Attack events
- Fixed an issue where opponents may not be displayed in the minimap
- Fixed an issue where the game may remain stuck if failing to load the vehicle in the background of the Main Menu
- Fixed an issue where the game may display incorrect result positions and timings after online matches
- Improved detection of high-speed manoeuvre to avoid interruption from small bumps
- Improved post process effects in every track
- Improved the running start position for Las Vegas in Time Attack modes
- Improved water and raindrop particles effect on screen in rainy weather and when crossing streams
- Improved UI for Championship Winner page in Championship events
- Improved track loading images for online matches
- Improved warning message for Restart in Weekly Challenges
- Improved shadows for helicopter
- Improved difficulty tuning for Smash Up events
- Improved tuning for default laps in online matches
- Improved tuning for timers during online matches
- Changed gap time in Leaderboards to reference the first time instead of the previous position one
- The Winner event in online matches is now displayed for a longer time
- Vote is now automatically casted at random if timer ends in public voting for players which did not vote
- Introduced a HUD option to remove the display of the Show Points combo counter
- Introduced a blinking effect to vehicles after Respawn and when in a not-collidable state
- Introduced a random balloting phase after voting in online matches
- Improved cast distance for shadows

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