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Automobilista v1.2.0 & Formula Truck DLC RELEASED


VELOCIPEDE

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Il circuito col fumo non ha alcuna correlazione.

Gli "emitter" del sistema particellare degli scarichi sono definiti nei file dell'auto, dove molto semplicemente si indicano le coordinate xyz della sorgente (tubo di scarico).

E' roba che nel motore ISI esiste da una vita (in GTL, le emissioni degli scarichi erano ben visibili), in rFactor non ricordo se qualcuno li abbia mai usati.

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Automobilista v1.2.1 hotfix is out

We have our first AMS update of the year as v1.2.1 is now out - this is a hotfix to address the main issues reported since v1.2.0 release.

Main changelog for v1.2.1:

Fixed various sound effect issues introduced in last build & fine tuned volume balancing of several effects in various cars

Development of fog in shaders - fog density and distance now varies based on if user is looking at the sun or not

Adjusted surface properties for all dirt tracks to minimize issues with FFB rattling

Goiania: Fixed Short FTruck crash; minor texture updates

Cadwell Park: Fixed terrain issue in upper park

Removed exhaust smoke entries from FC Truck which had been accidentaly left in (will be added back when effects are finalized)

Combined all F-Truck into the same class for VX classifications & split F-Dirt from Lancer X for the same purpose

Karts: Added auto-clutch for direct drive karts; Adjusted tire slip curves; Callibrated AI for all kart series for better performance & hopefully fixed issue with karts occasionally tumbling over curbs

Ultima GTR: Revised undertray aero for all versions & minor tire tweaks

F-3: Minor tire adjustments

F-Dirt: Revised tire model; Added community drivers; Fixed TV cameras

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