VELOCIPEDE Posted November 21, 2016 Share Posted November 21, 2016 Dopo un silenzio che durava da fine settembre, il buon Piboso torna a rendere felici gli appassionati della simulazione corsaiola su due ruote, rilasciando la nuova versione beta 10 del suo ottimo GP Bikes. La nuova release, come di consueto, ci offre vari bugfix, ma anche alcune migliorie e novità interessanti, come ad esempio il supporto al TrackIR, l'opzione per confrontare gli assetti, il supporto ad HTC Vive e Oculus ed il nuovo stile di guida "moderno". Ricordiamo che l'acquisto della licenza di GP Bikes sblocca anche World Racing Series. GP Bikes is a realistic motorcycle simulator, based on a scratch built physics engine that accurately simulates motorcycle dynamics and setup options. GP Bikes also allows to host and join online races, with an integrated matchmaking server. During events data is collected, to provide statistics for riders' comparison.Features:- automotive industry-standard tyre model- dynamic track surface groove buildup- wet track simulation and dynamic drying- dynamic marbles generation- tyres pickup of marbles, grass and dirt, affecting grip- output of CSV files with telemetry data to analyze riding sessions- a plugins interface allows external programs to receive realtime data from the simulated bike- LAN and online racing. Dedicated server available- advanced users can build new tracks and integrate them with the provided toolsIf you are interested in GP Bikes, you can download the demo.To unlock the full version and to support development purchase a license. Changelog:fix: soft terrain tyre simulation crashfix: improved rear suspensions geometry debugfix: memory usage optimizationfix: dynamic track surface optimizationsfix: server restartfix: web servers browser clients listfix: bike reset with missing checklinesfix: bike reset with the bike still moving after a crashfix: testing mode crash with missing testing.inifix: white and chequered flagsfix: compare setupfix: setup change bugfix: specular + shadow rendering pathfix: blending + bump rendering pathfix: HTC Vive mirroring to the main windownew: "Linkage Rod Swingarm" rear suspension geometry simulationnew: remote bikes visible in pits, toonew: remote bikes visible in the pits when not on tracknew: lean heading supportnew: TrackIR support- The Murasama now correctly simulates the Unit Pro Link, and the GEOM file can be used as a reference for the "Linkage Rod Swingarm" geometry- The way to enable the physics debug mode has been changed: http://forum.piboso.com/index.php?topic=3767- It is now possible to change the blending between the "on" and "off" engine sound layers setting "blend_exp" in the file sfx.cfg of each bike. Values above 1 give priority to the "off" layer. This post has been promoted to an article Link to comment Share on other sites More sharing options...
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