Jump to content

Intervista agli ISI by RD


VELOCIPEDE

Recommended Posts

Il sito di Racedepartment ha pubblicato a questo link una interessante intervista fatta al team ISI, che ovviamente ci parla del suo primo rFactor, dell'ultimo rFactor 2 e di molto altro ancora...

 

RD: Along a similar line, does real life driver feedback get incorporated into the sim, and if so how useful has that been in developing the physics and feel of the game?
TW: Driver feedback is really only used on a final pass for any content we produce in-house. Our physics engine allows us to input real values and get real results from that, so provided our data is good, the cars should always feel pretty accurate before anyone drives it.



This post has been promoted to an article
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.