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Posted (edited)

quindi il dlc pesa 700mb?

Se chi non ha acquistato il DLC scarica 1.1gb il conto fai in fretta a farlo.

Edited by Cyber
Posted

quindi il dlc pesa 700mb?

 

Mi sembra davvero strano, ci sono delle mod che solo per una pista o un auto pesano la meta'...

Posted

finito e partito con mod e app.

Tutto OK senza installazione pulita

Posted

Changelog Assetto Corsa 1.1

- Added ai-hints

- New penalty system

- Added Kick Quorum to the server

- Fixed sound pops and clicks for some cars engines

- Fixed traction control sound events

- Fixed Tatuus FA01 limiter sound

- Improved sound dynamics under load for some cars

- Launcher: more graceful handling of missing/problematic content

- Launcher default theme: personal best time grid filtering by car/track added

- Fixed blank resolution box

- Fixed missing sound events

- Fixed crashes volume

- Reworked envelopment for interior and exterior sounds

- Higher exterior volume for surround speaker configurations

- Fixed tyre fake shadows in slowmo replay

- Improved AI

- Added custom head movements per car (driver3d.ini)

- Driver helmet/head now cast shadows in onboard camera

- Added custom weather selection

- Improved Pedals App

- Rendering performance optimizations

- Particle rendering optimiziations

- Render Stats form now features units

- Added “final” damage for high speed impacts

- Added quality settings to replay that allow up to 4x longer replays

- Fixed driver shift preload animation at race start

- Fixed camera car not using FOV value

- Fixed AI choosing wrong (slow) tyres

- Updated FMod to 1.05.13

- Updated Fmod SDK project (minor envelopment improvements)

- Tweaked exterior reverb parameters

- Tweaked envelopment values for some sound events

- Improved positional surface sounds

- Fixed wind and tyre rolling noise

- Fixed doppler effect for rev limiter and horn

- Fixed FOV in mirrors, now editable in system/cfg/assetto_corsa.ini

- AI race starts greatly improved

- Fixed wrong shadow resolution when moving through F6 camera car cameras

- Fixed graphics not following dynamic track grip levels in Multiplayer

- Fixed “fast” height evaluation for validating setup ignoring tyre pressure

- FPS caps is now compatible with the new 1ms resolution timer

- Suicidal server admins are now a protected species and not allowed to kick themselves anymore – Adjusted fuel consumption for most of the cars

- UI now understand fuel range relative to car and track and adjust maximum race lap count automatically for quick races and race weekends against the AI

- Added 4WD simulation in drivetrain.ini

- Added live axle suspension geometry

- [DATA] section in aero.ini is now obsolete and must be eliminated. HEADER=2 is mandatory if damage is used.

- AC now support multiple configurations on circuits

- A to B gameplay options for hillclimb tracks and specific circuits that support.

- Tyre pressures can now be shown in digital_instruments.ini

- Limited static weather situations can now be selected from the UI. Weather is also moddable.

- Time Attack now has a global multiplier that controls the amount of time available for the first checkpoint.

- Customizable TrackIR rotation range.

- Chat window now supports full Unicode charset

Posted

mi si è modificata la risoluzione e pure cambiandola non mi si mette a posto iniziamo bene.... 

 

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