[AC] DRM Revival by DRM Modding Team - Page 11 - Road/Sport Cars Mods - DrivingItalia.NET simulatori di guida Jump to content

VELOCIPEDE

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Dear Costumer,
we are happy to release today the update of our DRM-REVIVAL MOD for Assetto Corsa with two new cars and a big changelog.
The new version called DRM_REVIVAL MOD 1.3.
You can download the new version by clicking the download button ( see below ) While you downloading the DRM REVIVAL MOD 1.3 you can read the changelog.

Note: please delete the previous version of the DRM REVIVAL MOD, check the driver eye position

ALL CARS
PHYSICS: corrections at the upshift and downshift algorithm to force the driver for more precisely gear changes
PHYSICS: clutch becomes slippy when you incorrectly shift gears during acceleration in the high rpm range 
PHYSICS: reworked rain tires 
PHYSICS: AI will not choose the rain tire in the practice/race sessions anymore
PHYSICS: some improvements at the setup menu ( range, step, min and max values )
PHYSICS: unique wear curve for the rain tire
PHYSICS: added camber lut table for all cars ( strut, double wishbone, life axle )
PHYSICS:
add the parameter [VIRTUAL_KM] to all tyres.ini for calculate the accurate wear. 
Now you'll have tyres on the more loaded side of the car wear differently than the one on the inside
PHYSICS: increase tire grip for new tires to 98% ( before 96.5), 100% grip at [VIRTUAL_KM]=1
PHYSICS: more stable tire at higher temperatures
PHYSICS: add the parameter [EXPLOSION] to all tyres.ini. At 180 Celsius, the tyres will blow
PHYSICS: corrections at the rim radius and tire width
PHYSICS: optimizing the collision model 
PHYSICS: corrections of the LINEAR_STEER_ROD_RATIO
GRAPHICS: added smoke exhaust for each car ( when using the shader patch )
GRAPHICS: decrease headlight brightness in cockpit view for night session
GRAPHICS: reduced the OnBoard_Exposure to 16
GRAPHICS: same value for the exposure value for the dash cam
GRAPHICS: new shader for headlight glass
GRAPHICS: reworked driver model arm animation during shifting sequences
SOUNDS: fixed wrong distance parameters

RMT 121 1/2
The new RMT 121 "Flachbau" Model 1979. 

RMT 121 3
The new RMT 121 "Flachbau" Model 1980.

RMT 120 1/2
GRAPHICS: fixed the banner bug
GRAPHICS: fixed the wiper animations

PURIANO 1H 1/2
SOUND: fixed missing sound files
                  
PURIANO 3H 1/2
PHYSICS: increase FFB-Multi
GRAPHICS: view through the rear air intake fixed
GRAPHICS: fixed the banner bug
GRAPHICS: fixed the wiper animations

RMT 1001 1/2
PHYSICS: set the STEER_ASSIST to 1.0 ( old value 0.8 )
GRAPHICS: fixed the wrong livery logo skins RC_89

RMT 1N
PHYSICS: reworked aerodynamics of the body 
PHYSICS: adjustments of gear ratio, final ratio,  tire load, break torque, engine, power and car weight (please check your saved setup) 
PHYSICS: close the gap to the other DIV 1 cars and make the 1N more driveable
GRAPHICS: fixed the damaged mapping in the cockpit wires
GRAPHICS: fixed the banner bug
GRAPHICS: fixed the wiper animations

CARMA 1/2
PHYSICS: improvements for the optimal brake temp window
PHYSICS: little more brake torque
PHYSICS: modified front tyre 
PHYSICS: more bhp 
GRAPHICS: texture improvements 
GRAPHICS: fixed the banner bug

MAROD AERO
PHYSICS: due to the rear life axle, the options in the setup for toe and camber has been removed.
GRAPHICS: fixed the banner bug

MAROD SCREAM
PHYSICS: corrected the different min and max value for the spring in the setup menu
PHYSICS: due to the rear life axle, the options in the setup for toe and camber has been removed.
PHYSICS: modfified steering rod position
GRAPHICS: fixed the damaged mapping in the cockpit wires
GRAPHICS: fixed the wiper animations

LARDO MONASTIR 1
PHYSICS: corrected weight (found the correct technical data )
PHYSICS: decrease brake torque
GRAPHICS: switch the engine 2D texture into a 3D model for the LOD C
GRAPHICS: fixed the banner bug

LARDO MONASTIR 2
PHYSICS: 0,1 bar more turbo boost
PHYSICS: modified power curve and rpm limit 
PHYSICS: harder suspension basic setup ( please check your saved setup)
PHYSICS: decrease brake torque
PHYSICS: final drive shorter from 3.6 to 3.7 (please check your saved setup) 
PHYSICS: corrected weight (found the correct technical data )
GRAPHICS: witch the engine 2D texture into a 3D model for the LOD C
GRAPHICS: fixed the banner bug

YAMAMOTO DELIKATA 1/2
PHYSICS: due to the rear life axle, the options in the setup for toe and camber has been removed.
GRAPHICS: reworked aluminium steeringwheel texture
GRAPHICS: fixed the banner bug

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Dear Costumer, we are happy to release today the update of our DRM-REVIVAL MOD for Assetto Corsa.
The new version called DRM_REVIVAL MOD 1.31.
You can download the new version by clicking the download button ( see below )
While you downloading the DRM REVIVAL MOD 1.31 you can read the changelog.

Note:
-please delete the previous version of the DRM REVIVAL MOD
-check the driver eye position

ALL CARS
GRAPHICS: reworked position of the default camera 
GRAPHICS: added new wiper assigment for CSP            

MAROD AERO
GRAPHICS: fixed the hierarchy of banner
PHYSICS: fixed the wear rate of medium/endurance tire

RMT 1N
GRAPHICS: fixed the hierarchy of banner

MAROD SCREAM
PHYSICS: fixed the wear rate of medium/endurance tire

RMT 121
GRAPHICS: fixed the wrong value of the brake lights in the lights.ini
GRAPHICS: fixed wrong materials of the banner
PHYSICS:  reworked brake balance and brake torque 

DELIKATA 1/2
GRAPHICS: fixed the hierarchy of banner

LARDO MONSTIR 2
PHYSICS: some improvements at the physics for a better performance in comparison with the MONSATIR 1

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  • 3 years later...

Hello fans,
you haven't heard from us for a long time, that "real" life leaves less and less time for our beloved hobby. But enough of words.
Here is now, our last update to the DRM REVIVAL MOD in version 1.32 for Assetto Corsa, with many changes and improvements to the graphics, sound and physics. 
With version 1.32 we have reached our goal. 
We hope that this new version will also please you, who have enjoyed the DRM REVIVAL MOD for over  5 years, and will you get back inside the brutal Group 5 cars.

IMPORTANT : Please delete the old version and/or make a backup 

Visit us on http://www.drm-modding-team.com

CHANGELOG V1.32

ALL CARS

GRAPHICS: reworked LOD for C and D, optimazing meshes and object count, spare more than 45.000 polys and some textures
GRAPHICS: change the black wheels for LOD D with new mapping on the skin 
GRAPHICS: working gauge for oil-pressure, oil-temp, fuel-pressure (only  CSP)
GRAPHICS: reworked textures for the dials/gauge with better resolution 
GRAPHICS: refraction and selflightning headlights 
GRAPHICS: added new shader and material settings for the cars (only CSP)
GRAPHICS: exhaust smoke like the turbo vehicles of the time (only CSP)
PHYSICS:  removed rain tire, use the tire from the csp extended physics
PHYSICS:  modified CoG all cars for more movement
PHYSICS:  change tire explosion temperature from 180 to 230 Celsius

PURIANO 1H / 1H 2
GRAPHICS: fixed missing rear window bars on LOD A
GRAPHICS: fixed the headlights for LOD B,C 
GRAPHICS: new texture for the steeringwheel
GRAPHICS: reworked rear light
SOUND: reworked sound with more effects (inside/outside)

PURIANO 3H / 3H 2
PHYSICS: added the "Gurney Flap" into the aero rear wing section
GRAPHICS: fixed the rear transparent grille
SOUND: reworked sound with more effects

RMT 1N
GRAPHICS: modfied flames direction 
PHYSICS: reduce slipping clutch
PHYSICS: modified suspension on front and rear
PHYSICS: corrected aero position (body, front, rear )  

RMT 121 / 1-3 
GRAPHICS: inside surface of the tires for LOD C closed
GRAPHICS: fixed the wrong banner for LOD B/C at the RMT 121_3
GRAPHICS: fixed error in the flames.ini
GRAPHICS: fixed  mapping of the headlights in LOD B,C
SOUND: new inside sound and added effects for the outside sound
PHYSICS: added 0,2 bar turbo boost between 5.800 and 6.500 U/min
PHYSICS: reworked suspension and fixed some issues
PHYSICS: fixed the front and rear wing position
PHYSICS: change the brake parameter (bias, heating, torque)
PHYSICS: reworked aero parameter for body, front and rear wing (drag, lift) 

MAROD SCREAM
GRAPHICS: smooth mesh of the steeringwheel
GRAPHICS: reworked flames, shift light and brake light
PHYSICS: optimized collider
PHYSICS: added some more drag to the rear wing 
PHYSICS: softer rear suspension ( bump and rebound  )
PHYSICS: corrected aero position (body, front, rear )
SOUND: reworked transmission sound 

MAROD AERO
SOUND: new inside and outside sound 
PHYSICS: new AI parameter

CARMA 1 / 2
GRAPHICS: texture improvements for the rear wing
GRAPHICS: fixed wrong mapping of the rear frame
GRAPHICS: new rearlight and brakelight
GRAPHICS: reworked rim texture ( Carma 1 )
PHYSICS: optimized collider
PHYSICS: reworked rear wing aero 
PHYSICS: corrected intertia 
PHYSICS: corrected aero position (body, front, rear ) 

YAMAMOTO DELIKATA 1/2
GRAPHICS: fixed the rear transparent grille
GRAPHICS: corrected gauge light 
GRAPHICS: fixed dash texture
PHYSICS: added the "Gurney Flap" into the aero rear wing section
PHYSICS: reworked rear aero
PHYSICS: reworked suspension for more ffb feedback

LARDO MONASTIR 1
GRAPHICS: fixed the headlight option in the setup ( change headlight )
PHYSICS: stiffer front spring and bump rates 
PHYSICS: modified inertia

LARDO MONASTIR 2
PHYSICS: modified inertia
PHYSICS: modified brake torque and performance curve
PHYSICS: fixed ai upshift rpm

 

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