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Paul Ricard by tony.messagers v0.9.7


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Paul Ricard for Assetto Corsa:

map_Endurance.png map_GT.png

paul-ricard-WTCC.png

 

New in v0.9.7:
- CPU optimisation: AI reduce of 50% CPU ocupation.
- GPU optimisation: reduce of 3 or 4 % GPU ocupation.
- New AI for all Layout, better work.
- Kerbs texture update: more realitic.
- New Sun Positon.
- New Weather and PPeffect.
- Night weather mode on test.
- Wall added for multiplayer regulation on BlancPain and 24H Layout.
- Rename "Club, Training" by "Club, Practice".

 

The gift is still relevant, you are free to participate in the development of our Paul Ricard Track.
Thank you

 

Download Paul Ricard for Assetto Corsa:

 

Donate_Button_Euro.pngDonate_Button_Dollars.pngDownload_Button.png

 

V9.5_06-1024x576.jpg

36_Pit_Box-1024x576.jpg

V9.5_01-1024x576.jpg V9.5_02-1024x576.jpg V9.5_03-1024x576.jpg V9.5_04-1024x576.jpg V9.5_05-1024x576.jpg

 

Edited by VELOCIPEDE
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  • 3 weeks later...

v0.2.1

-Alls borders lines Red & Blue.
-Some track parts updated.
-Pit-lane upgrade details.
-Pit-lane limiter.
-Chronometer for Hot Lap and Start line.
-Some wall & barrier added.
-Cone removed.

 

DOWNLOAD

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  • 2 weeks later...

It's with pleasure that I present you the Paul Ricard HTTT track in progress v 0.3.1...
This track is made with the real height datas and tracing.
The modeling is on Maya, based on IGN datas and satellite datas.



New in v0.3.1:
-Barriers and Walls 90% achieved.
-Some track parts updated.
-Pit-lane upgrade details.
-Some textures updated
-Bridge added

>>> DOWNLOAD Paul Ricard HTTT v0.3.1 <<<

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Molto molto bella.. .....il problema è che alla prima variante non si sa dove passare......ci sono tre possibilità: chicane stretta, chicane scorrevole e chicane veloce........tutte e tre percorribili senza penalità.....anche su RSR Live le da tutte buone......magari sarà il caso di cambiare questa cosa

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Vero. Io x ora sto facendo quella tutta a sx e poi faccio la curva a sx a metà rettiline dietro. Pirtroppo la mappa è sbagliata ed è un casino capirla. Cmq la pista merita veramente!

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  • 2 months later...

It's with pleasure that I present you the Paul Ricard HTTT track in progress v 0.3.5...
This track is made with the real height datas and tracing.
The modeling is on Maya, based on IGN datas and satellite datas.


New in v0.3.5:
-Barriers and Walls 100% achieved.
-Detail track added.
-Pit-lane upgrade details.

>>> DOWNLOAD Paul Ricard HTTT v0.3.5 <<<

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