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  • Prato by DarkShinryu v1.21


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    Hi, i converted Prato from nKPro (both short and long version). It's pretty much finished, 16 pit boxes, 3 sectors. Maybe just some shader optimization to do according to the feedback i'm going to receive and adjust the ac_start objects if somebody is going to create the ai for the track.

     

    post-25-0-67953300-1403256541_thumb.jpg post-25-0-51680000-1403256552_thumb.jpg post-25-0-79516000-1403256571_thumb.jpg

     

    v1.21
    - Fixed green "kerbs"
    - Added cameras files (provided by JayJayRaceinho)

     

    v1.20
    - Better ui preview image for prato long
    - 21 pit boxes
    - Added tracks lenght in the ui info
    - Ai for both tracks, new ai for short layout (provided by Stepy)
    - A bunch of new textures
    - Adjusted a few shaders settings that i missed last time
    - Fixed bumpy white lines
    - Corrected start spawn positions
    - Working traffic lights
    - Fixed some invisible walls
    - Removed windows on the pit wall

    v1.10
    - Improved various shaders settings
    - More vivid texture colors for the kerbs
    - Green traffic lights looks like they're on
    - New texture for the first "TV" on the main straight
    - Glass panels look like glass when on the main straight (still 100% transparent in the pit lane)
    - Propers map.png and outline.png (provided by SandroX)
    - New ui previews images
    - 2 versions of ai fast lane for prato short layout (provided by Stepy)

     

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    To do list:
    - Improve shaders settings
    - Make the glass on the pit wall look like glass
    - Trying to add more pit boxes

    Missing stuff that requires external help (somebody else will have to do them lol)
    - AI
    - map.png and outline.png
    - camera file

     

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    v1.10
    - Improved various shaders settings
    - More vivid texture colors for the kerbs
    - Green traffic lights looks like they're on
    - New texture for the first "TV" on the main straight
    - Glass panels look like glass when on the main straight (still 100% transparent in the pit lane)
    - Propers map.png and outline.png (provided by SandroX)
    - New ui previews images
    - 2 versions of ai fast lane for prato short layout (provided by Stepy)

     

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    v1.20
    - Better ui preview image for prato long
    - 21 pit boxes
    - Added tracks lenght in the ui info
    - Ai for both tracks, new ai for short layout (provided by Stepy)
    - A bunch of new textures
    - Adjusted a few shaders settings that i missed last time
    - Fixed bumpy white lines
    - Corrected start spawn positions
    - Working traffic lights
    - Fixed some invisible walls
    - Removed windows on the pit wall

    Regarding the windows on the pit wall: i tried a lot of different settings and i just can't make the glass look realistic, since i never liked them from the beginning i decided to just remove them. If you disagree and want them back let me know lol.

     

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    • 3 years later...
    On 2/19/2018 at 9:48 PM, Patrik PAT said:

    Un paio di immagini dalla versione 2.0 di Prato_cirquit 2.0

    nsq9.jpg
    nsqi.jpg

    Wow this looks stunning. I love the work in your others tracks and this will be another must have mod. You have a release date please?

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