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R3E Patchnotes 4-12-2013


VELOCIPEDE

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Game & Code:

- Fixed Steam error appearing when launching the game via an external browser while the game is already running.

- Fixed a startup failure when the game is installed in a folder with special characters in its name.

- Fixed an inconsistency between HUD data display and the cockpit data display.

- Fixed an issue where Hud wouldn't return when pausing and resuming during free cam mode.

- Fixed an issue where tail lights would stop rendering when switching to an AI in Instant Replay.

- Various fixes to issues when using gamepad to control the mouse cursor.

- Fixed an issue where the shifting would stop working if the player changes profile during a game session.

- Fixed a data display issue where default values were random.

- Various improvements and optimizations to the sound engine.

- Fixed an issue where restart button was sometimes not functioning in Track Test.

- Fixed various issues where users damage settings would change after doing a Leaderboard Challenge.

- Tweaked collision feelers.

- Optimized collision detection.

- Optimized the core engine and rendering code to improve performance.

- Improved overall Force Feedback.

- Optimized memory allocation. Fixed various memory leaks.

- Optimized memory in rendering.

- Optimized CPU usage.

- Fixes and tweaks to various localization issues.

- Fixed an issue that would sometimes occur when trying to save a screenshot.

- Optimized Physics code.

- Improved control device recognition and added a “Detect Controllers” button in Controller - Profiles menu.

- Optimized loading.

- Optimized the camera system.

- Various fixes and improvements to the gearbox logic.

- Various fixes and improvements to the in-game video player.

- Fixed issues where Media Hub would not show replays that contained special characters in their name.

-Fixed an issue where screenshot upload was not working if the screenshot name contained special characters.

- Fixed an issue where “Toggle Driver Names” and “Brake Bias Rear” were using the same keybind.

- Fixed an issue where a car could lose its wheel and stop working if Visual Damage was ON, even though Mechanical Damage was OFF.

- Optimized Screenshot sharing, upload/download system.

- Fixed an issue where pressing Alt+F4 while loadingwas causing graphical issues.

- Fixed an issue when returning from Pause Menu the “Paused” message would appear.

- Fixed an issue where camera settings were sometimes not getting saved.

- Fixed crash that would occur if the game is left on on a track for 4+ hours.

- Added toggle to turn on/off the overlays on replays.

- Improved the swingman camera.

Rendering:

- Added Reflection Type option in Video Settings. From simple to Full 1K resolution cubemaps. (Lower the reflection type if you are having performance issues).

- Added Track Texture Quality option in Video Settings.

- Added Car Texture Quality option in Video Settings.

- Changed the default settings for the low/med/high preset settings.

- Various improvements and optimizations to shaders.

- Improved and Optimized the rendering in rearview mirrors.

- Fixed an issue where yellow bars would appear on loading screens on some systems.

- Fixed a compression issue on some curb and ground detail material.

- Improved and Optimized tiremarks and tiremark generation.

- Optimized overall Rendering.

- Optimized Car Rendering.

- Optimized Car reflections.

- Improved rendering of race lines.

- Various fixes and tweaks to motion blur.

- Improved motion blur on edges of car body.

- Fixed an issue where changing lod detail would not update the game.

- Optimized split shadow rendering.

- Increased shadow resolution to minimize shadow flickering on cars.

- Disabled lens effect on tracking tv cameras.

- Added Occlusion culling for cars.

- Optimized shadow LOD settings.

- Various shadow lod fixes and improvements.

Art:

- Various art fixes to Koenigsegg CCGT.

- Various art fixes to BMW M1 Procar.

Physics, Camera, AI:

- Tweaked cut track rules in Indianapolis.

- Tweaked AI tyres on all cars.

- Improved AI in Hungaroring.

- Improved AI in Indianapolis.

- Tweaked wheeltemplate to work better without speed sensitive steering.

- Added throttle and brake vibe to Thrustmaster T500RS, Thrustmaster T500 Ferrari F1 default profiles.

Audio:

- Fixed Corvette C6R GT2 audio.

- Fixed McLaren SLR audio.

- Fixed a synchronization issue with Announcer sound triggers.

- Improved sound fading on replay cameras.

- Fixed an issue where broken gearbox sound for Aquila CR1 was different in Instant Replay.

- Fixed some sound trigger issues in Hungaroring.

- Tweaked and improved the color depth for realtime reflection.

- Fixed various graphical glitches on startup and when finishing a race.

Portal & In-game Browser & Online Protocol:

- Fixed an issue with dropdown list rendering in browser.

- Fixed issue with crashing if joining from external browser when restarting session.

- Added competition summary in the sidebar when clicking the competition banner.

- Various changes and improvements to the store pages.

- Added an icon next to User Name in the user profile to show the online status.

- In the Leaderboards, when you click in a user name the sidebar now displays information about the user.

- Fixed an issue with mail confirmation not getting received by the user.

- Temporarily disabled Gpos (global position) in Leaderboards.

- Various optimizations to the in-game Web Browser.

- Added ability to change e-mail in Account Settings.

- Added ability to delete account in Account Settings.

- Added ability to separate/de-associate your Steam account in Account Settings.

- Portal is now also available in French, Italian, German, Spanish.

- Added Brand Pages.

- Added redeem code system.

- Added Newsfeed.

- Improved the search functionality.

- Various fixes and improvements to the Leaderboard filtering.

- Revamped the User stats. The old basic stats are no longer available.

- Fixed an issue where Login was not functioning in Internet Explorer 10.

- Optimized Leaderboard stats caching.

- Fixed an issue where in the leaderboard side pane the top 10 avatars would not appear correctly.

 

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