Project CARS Build 499 (21/06/13, Team Member+) - Project CARS (ex C.A.R.S.) - DrivingItalia.NET simulatori di guida Jump to content

Project CARS Build 499 (21/06/13, Team Member+)


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Build 499 (21/06/13, Team Member+)

Physics:

* Unfreeze AI vehicles when moving from on grid to reacting to start of race

Replays:

* Update instant replay menu option regardless of state

GUI:

* Separated Calendar event data from the Seasons event data (new placeholder Calendar data added), so they're now loaded/handled independently, with ChampionshipManager load/unload made generic to handle both types. RaceCalendar extracted from ChampionshipManager and can now be accessed from app directly

* Fixed incorrect session name title for Time Trial games

* All manufacturer and track logos refined, missing ones added to splash screen

* Fort Felix track logo removed from splash screen

* Bannochbrae logo added to the game along with placeholder track map

* Save Replay button now has the correct 'Save Available' applink attached to it

Render:

* Re-wrote a block of debug string output to ensure that it doesn't produce spurious warnings with overly paranoid compilers

* Reduced angle that directional light has to move before the shadow projection direction gets updated - this gives much smoother updates, so that even at 240x real time the movement is smooth

Race Weekend:

* Return vehicle to garage on pressing (Return to Pit), and keep game unpaused

* Fixed no full-screen mouse when entering Race Overview screen for the first time

* Fixed session timer being reset upon clicking 'Drive'

* Tweaks to car into garage to set gearing, and freeze the pose of the vehicle

Career:

* Separated Calendar event data from the Seasons event data (new placeholder Calendar data added), so they're now loaded/handled independently, with ChampionshipManager load/unload made generic to handle both types. RaceCalendar extracted from ChampionshipManager and can now be accessed from app directly

* Updated the career calendar gui data with more applinks/appfuncs

* Calendar menus changed to List format in preparation for data to be auto-entered into it

Driver Liveries:

* Driver liveries GT 2010: Added material to export and MAT file

* Driver character liveries: Updated selection set

* Drivers RCF outfits: Fixed bug for outfit index

* Fixed number of livery options in driver replacement files, to prevent AI from selecting custom livery

Tracks:

* Derby: Fixed cameras, fixed csm issue in pit with tyrestacks, fixed draw distance issue, color adjusted kerbs

* Northampton Classic: New tyrebridge mesh and materials, new fences textures and position fixes, stiching and mapping fixes

* Bathurst: Fixed further small gaps and uvstretching on walls and terrain. Fixed small gaps in wall and fixed collision issue at last chicane on the right wall

Vehicles:

* Mercedes SLS: Assigned the default car paint to the car

* Pagani Huayra: revised, but not final, brake heating/cooling and other small changes to improve handling issues

WiiU:

* Set SDK to 2.08.13

* Fixed up all vsprops includes

* wip updates to link paths/libs

* Fixed PCH usage for majority of projects

* WiiU RenderTarget Implementation

* WiiU fix m_RTTI link errors in Driver/Team/Track/Vehicle lists

* Added stubbed version of WiiU Input module

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