iRacing: Release Notes 2013 Season 2 - Page 2 - iRacing Motorsport Simulations - DrivingItalia.NET simulatori di guida Jump to content

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Posted (edited)

Un comportamento "plausibile" della vettura in rapporto alla controparte reale .... ti accontenti

Ti assicuro che anch'io vorrei la "Luna" ma, come scrisse nel manuale di Falcon4 uno dei creatori del più famoso simulatore aereo per PC, anche nei simulatori da molti milioni di dollari si devono fare compromessi .....

Come ho detto, se potesse bastare la fisica dell'auto e la resa del FFB, non avrei dubbi: simulerei tranquillamente all'infinito con nKP.

Putroppo o per fortuna esiste anche la divertente competizione con umani.

A quel punto, siccome non credo che avremo mai la Luna di un sim da dieci e lode in tutti i punti di cui sopra e siccome a me interessa INNANZITUTTO l'aspetto RACE è ovvio che se c'è da sacrificare qualcosa sacrifico la parte CAR e quindi i punti 1-2-6.

Occhio che "sacrificare" per me significa che piuttosto di un sim con un 10 e lode nei punti 1-2-6 ed un 8 o meno .... nei punti 3-4-5, preferisco un sim con un bel 10 e lode nei punti 3-4-5 ed un 9 negli altri.

P.S. Ahò! Una trentina (minimo) di giocatori in Multy che gareggiano senza problemi di connessione con un motore fisico, con una grafica ed un FFB a-la-nKP?! :dribble: .... La Luna? :doubt:

P.P.S. Un momento! Onde evitare equivoci devo dire che il mio RCS preferito è La Mod GPT del mitico NR2003 ( ovviamente non ci gioca più nessuno. Penso sia perchè non si riesce a distinguere in HD la popò delle mosche sul parabrezza, dettaglio fondamentale per un pilota .... problema risolto, penso, dalle attuali/future tecnologie .... )

Edited by Vaillant
Posted
The 2013 Season 2 build is here! Headlining the new build is the cool new 350 bhp, front wheel drive KIA Optima, along with dramatically enhanced engine sounds on a host of existing cars, an array of improved graphic features including dynamic shadow mapping and an overhaul of the car-driver-suit customization pages. The build also includes the new Race Guide, which makes it even easier to find your favorite series, the latest advances in the tire model (improved tire carcass yaw motion), a new on-car gyro camera and the first phase of the crew chief mode for teams.


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  • 2 weeks later...
Posted

nuovo aggiornamento disponibile, con vari fix e updates

Dynamic Shadow Mapping

- Fixed a problem causing the new dynamic shadows to not render past the rear of the driver's car in the mirrors, even when "high detail in mirrors" is enabled.

- Fixed a bug where selecting "low detail" cockpit mirrors with dynamic shadow mapping enabled on an SLI graphics card configuration would cause very bad frame rate.

Sound

- Fixed a bug where having over 40 cars that have the new engine sounds could overflow how many sounds the sim could allocate and crash the sim.

Sponsors

- Added Fanatec as a sponsor.

Chevrolet Impala Class B

- Updated richmond_fixed setup.

Chevrolet Monte Carlo SS

- Updated irwindale_basic, lanier_basic setups.

Chevrolet SS-Gen6

- Updated bristol_fixed, charlotte_fixed, darlington_fixed, lasvegas_fixed, sonoma_fixed, watkinsglen_fixed setups.

Dallara IndyCar

- Updated to the new painting system to correctly show all license and car texture details properly.

- Updated charlotte_night_fixed, homestead_road_fixed, homestead_oval_fixed, indy_oval_fixed, iowa_night_fixed, kentucky_night_fixed, lasvegas_fixed, milwaukee_fixed setups.

Ford Falcon V8 Supercar

- Updated to the new painting system to correctly show all license and car texture details properly.

- Updated baseline setup.

Ford Fusion-Gen6

- Updated bristol_fixed, charlotte_fixed, darlington_fixed, lasvegas_fixed, sonoma_fixed, watkinsglen_fixed setups.

Ford GT

- Stronger wheels to make the car less susceptible to wheel damage.

HPD ARX-01c

- Fixed a bug where the car's shadow casting onto itself could flicker.

Kia Optima

- Can now reduce black box fuel add to 0.0.

- Updated to the new painting system to correctly show all license and car texture details properly.

Lotus 79

- Updated to the new painting system to correctly show all license and car texture details properly.

Mazda MX-5 Cup and Roadster

- Updated to the new painting system to correctly show all license and car texture details properly.

McLaren MP4-12C GT3

- Updated high_downforce setup.

Silver Crown

- Fixed a visual problem with the left-front suspension.

Sprint Car

- Updated to the new painting system to correctly show all license and car texture details properly.

- Cameras adjusted so rollbar and gyro cam aren't looking at the back of the drivers head.

- Updated concord_advanced, iowa_advanced, irwindale_advanced, langley_advanced, lanier_advanced, martinsville_advanced, newsmyrna_advanced, nhms_advanced, nhms_basic, oxford_advanced, phoenix_advanced, richmond_advanced, richmond_basic setups.

Street Stock

- Updated to the new painting system to correctly show all license and car texture details properly.

- Updated lasvegas_legends_fixed setup.

Williams-Toyota FW31

- Updated to the new painting system to correctly show all license and car texture details properly.

Sonoma Raceway

- Fix infield tree problems.

Texas Motor Speedway

- Tunnel sign misspelled Nationwide Insurance.

USA International Speedway

- Updated sky to go along with the rest of the track's recent texture upgrades.

Mazda Raceway Laguna Seca

- Updated sky to go along with the rest of the track's recent texture upgrades.

- Fixed tree shadows.

- Cutting into the pit exit lane from the main race track will now trigger a gained time penalty.

  • 3 weeks later...
Posted

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