VELOCIPEDE Posted January 11, 2013 Posted January 11, 2013 Build 382 (11/1/13, Team Member+)Tracks:Derby: Repositioned objects so as not to intersect with fencesDerby: Repositioned red bins so as not to intersect with fencesDerby: New export containing wirefences and fence polesDerby: New fence texturesSolitude Rennstrecke: Added track to the gameSolitude Rennstrecke: Renamed Solitude to correct nameSolitude Rennstrecke: Tracklist name updatedSolitude Rennstrecke: Track logos updatedSolitude Rennstrecke: Changed the trd track nameSolitude Rennstrecke: Deleted wrongly named trackSolitude Rennstrecke: New baisc AIW with main path, corridors, and 15 start spotsSolitude Rennstrecke: Updated TRD to fix naming and menu position. Also increased the Max AI to 15 to go with the new temp AIW from DougAzure Circuit: Duplicate object deletedAzure Circuit: New textures additionAzure Circuit: Added some more things to the nibox stuff, rails, gates and some more minor stuff+fix mapping where needed and added new textures. Started to create road markings, using as ref latest 2012 gp. Created needed textures, splines, lofting, mapping and conforming to the road surfaceAzure Circuit: Added some more road markings, added latest MichalB works, tunnelMilan: Add latest assets from JanP, add latest assets from TomT, fix tribunes positionMilan: Fix levitate treesMilan: Add new textures for stands00_lodaNorthampton: Some materials adjustedVehicles:Ford Capri Group 5: AI audio fixFord Capri Group 5: Fixed clipping doorsFord Capri Group 5: Exported with chassis textures, fixed various issuesBMW M1: Fixed RCF typoBMW M1: Added wheel variationsBMW M1: Added contest winning livery PSD filesBMW M1: Added contest winning liveries to the gameAsano LM11: Partial fix for broken suspension animation/floating tire bug
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