VELOCIPEDE Posted November 23, 2012 Posted November 23, 2012 Build 355 (23/11/12, Team Member+) Bug Fixes: * Fix for array out of bounds crash. GUI: * Quick fixes for dialog cleanup * Close dialogs in key assign screen * Added 'CloseAllDialogs' to dialog manager * Do not add dialogs from the add list if they are already set to close * New GUIDialog and GUIDialogManager system Physics: * Clamp the index of app ID applied to physics participant to prevent participant being spawned with invalid info / id * Disable dynamic track element updates in track overview (not required currently and in old AI codebase) * Added missing trackOverview cleanup code from reinstated AI systems * Added rolling start driver mode fix to old AI system * Default setup changes and small tire updates based on 350+351 feedback. Affects Ariel Atoms, Asano X4 & LM11, Z4 GT3, Gumpert, Caterham Classic Tracks: * Azure Circuit: Added latest works from MJ, refixed tunnel near the rascasse, deleted some objects around the MJ area and added a temp wall along a sec road * Azure Circuit: Common art/new texture for azure circuit * Azure Circuit: Added latest works from MJ,DavidB,DavidR. Some more works from my side round the tobac saintdevote, harbour/docks, seabed/sea, materials, textures * Wisconsin: XML files crowds and trees * Milan : Add new textures for Bridge01 * Milan: Add some little detail on textures for the toilets * Heusden: Added new assets * Heudsen: New texture map, 1st commit * Moravia: New textures for garage interior Vehicles: * RCF files and build script updated with "autoskin" naming * Modified glass shader so that extra wiper layer is optional, this fixes an issue with headlights not lighting up correctly on certain car models due to conflicting UV channel usage * Fixed shader compile error which occurred when there was rain but no crumple damage * Added alphatest support to vehicles_basic_translucent.fx runtime shader * BMW M1 Procar: Cockpit2(alpha) DDS texture. All new texture * BMW M1 Procar: Cockpit2(alpha) DDS texture. Resaved with correct(DXT5) format * BMW M1 Procar: Steering wheel PSD textures. All new textures to replace placeholder ones * BMW M1 Procar: Cockpit DDS texture. All new glow textur * GUMPERT apollo: Fixed rain windscreen (added wiper flag to material) Build 354 (22/11/12, Senior Manager) Physics: * Reintegrated previous driver AI system Enviroment: * Code to set enviroment system project folder * Code to allow being able to save each condition on its own * File saved out now save to project specific folder * Fixed bad naming of medium cloud in UI and removed sunshower as it was an old setup This post has been promoted to an article
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