VELOCIPEDE Posted November 16, 2012 Posted November 16, 2012 Build 351 (16/11/12, Team Member+) Online: * Added support for password-protected sessions. All application-side code is ready except for GUI (nearly there guys) * Updated Dedicated Server protocol definitions from latest Java sources * Sector crossed events for local participants are sent to all nodes in MP * Participant finished events for local participants areare sent to all nodes in MP * Disqualified events for local participants will be sent to all nodes in MP * Disqualified events for non-local participants will not be generated * Increased protocol version Render: * Default GSI off as it looks worse after emap fix * Fixes on dx11 to allow us to be able to correctly lock textures to read cpu side * Added new routines to hdr to allow us to create the postprocessing texture for memory Enviroment: * Added controls so that we can generate the postprocessing colour cube based on the weather condition and time of day Tracks: * Wisconsin Raceway: New crowds * Sakitto: New crowds * Monterey: New crowds * Eifelwald GP: New crowds * Bathurst crowds: New crowds * Badenring crowds: New crowds * Wisconsin Raceway: Added LOD distances definition for crowds * Eifelwald GP: Added LOD distances definition for crowds * Bathurst crowds: Added LOD distances definition for crowds * Heudsen: New textures * Azure Circuit: Improved casino textures * Azure Circuit: Tweaked casino textures Vehicles: * BMW M1: Alpha 2 animations * BMW Z4: Alpha 2 animations Build 350 (16/11/12, Team Member+) Render: * Fix for emap rendering not using the correct render targets * Safe decrement of m_numParticles. I think problem was with RemoveParticleBegin/End methods on separate thread and ClearAllParticles called from main thread, but I changed other decrements of m_numParticles too Physics: * Added debug visuals for terrain grip * New tires for GT and road cars * Applying some new default setups entries from the competition thread. Alphabetical through Caterham Classic Tools: * Fixed dating issue affecting exe's post-injection not being copied * Fix for exe modified date not being changed on injection Leaderboards/Ghost: * Fix for Time Trial empty leaderboards / ghost listing after changing track Online: * Removed server overrides from Sabre headers, changed the Login call to take a single argument with all relevant connection details. These can now include server overrides specified App-side Tracks: * Azure Coast Stage 3: Increased grid size to max of 36 * Azure Coast Stage 2: Increased grid size to max of 32 * Moravia: Added missing Moravia textures * Azure Coast Stage1: Increased grid size to max of 32 * Azure Coast Reverse: Increased grid size to max of 34 * Azure Coast: Increased grid size to 32. Max of current geometry * Azure Circuit: Improve textures (higher resolution) * Azure Circuit: First quick pass of azure circuit trees and bushes instances * Milan Short: Add new tribunes around the track and fix trees * Milan GP: Add new tribunes around the track and fix trees Vehicles: * BMW Z4: Corrected rear tyre diameter * BMW Z4: Updated graphical offset * BMW Z4: Added LODX option * BMW Z4: Added LODA,B,C,D
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