Project CARS Build 316 (5/10/12 - Junior Member+) - Project CARS (ex C.A.R.S.) - DrivingItalia.NET simulatori di guida Jump to content

Project CARS Build 316 (5/10/12 - Junior Member+)


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Build 316 (5/10/12, Junior Member+)

Online sessions:

* Messages about state changes in the loading sequence contain a serial number. There are a few cases where a client can send two state changes without intervention from the host in between, and these messages can arrive out of order

* Certain getters can be called when leaving the session

* Added sequence numbers to logs of lobby setup messaging

* Single user setup sequence number has been split into two: request sequence, and update sequence. This fixes a problem when a vehicle setup change has been ignored if a vehicle validation on host resulted in a change

* Added a flag to user setup specifying whether or not it's a default setup assigned by host, used until the client requests their own setup

* Requesting an invalid livery when there's no valid livery will not cause an update sequence increase anymore

* Fixed handling of a message requesting preferred user's setup from an admin; this fixes setup sync after host migration and during join in certain scenarios

* Added missing user setup change callbacks on the host in certain situations

* Admin's own USER_SETUP and USER_VARIABLES callback will fire after the GAME_CONNECT callback

* Session callback signature has been changed to take a reference to a structure instead of the generic numeric argument. This will make it much easier to add more information to each callback

* Split the SERVER_CONNECT and GAME_CONNECT callbacks into two each - one for connect and one for disconnect

Add MP-specific racing rules

Fixed chat text content and colours

Disabled reparsing of track waypoints for slower corners

Added support for tool builds, where memory allocations are from the system allocator

Added TrackDetails method to set date for Championships

Improvements to MP connection error handling and reporting

Re-enabled ping indicator for lobby entries

Extended browse list to full size

Changed GameSessionMember to share a common Base class across all platforms, with a platform specific class above this

Chat handling improvements for the lobby

Online UI:

* Fixed format string specifiers for chat lines from %s to %ls, and prevented the string from being passed by value

* Added User Leaving callback, called just before wiping information about the user from the session

* Fixed PS3 string formatting when handling callbacks for user joined/left, admin changed, and track changed

Remote chats now include the remote user's name

Adding chat and system messages to MP Lobby

Fixes MP location update and logo

GUIList functionality improvements, adding colour

Increased Events screen leaderboard page size from 8 entries to 14

Integration of Championships tech along with some test data, with Aries-specific patching where necessary. Not hooked into UI yet

Throttle behaviour (blips etc) and adding chasis effects

Pagani Zonda R: Accurate gear ratios applied. Deduced from video reference

Adding for chassis noise effect

Adding bodyflap sound for high speed car creak/rattle effect

Wisconsin Raceway - add new txt for wood wall

Player name now shows again rather than placeholder vehicle on Lobby screen

Lobby chat now bigger and scrolls the correct way

Season selection images moved to async folder

Season info and settings pages added

Derby - add new textures

Eifelwald - adjusted trees placement, fixed were levitaing

Eifelwald - tweaked terrain/grass textures

Eifelwald - ground cover texture tweaked (color and saturation)

Eifelwald - grass exclusion map updated

Rebalance for updated tech. Switched gear change sounds and tranny

Interior sounds updated with the latest tech. Exterior still being worked on

Updated levels and pitch curve for GT_Race1 tranny

14th row on Event leaderboard now shows correctly

Wisconsin Raceway - update emmisive texture for tent

New Textures for WR media center and L gantry/first revision wip

Updated balance for latest filter, eq and curves tech

Major update - latest filter, eq and load curve tech

Updated compression curves

Caterham SP300R: Ultra detail setup

Vehicles: testing zero shift delay on a few cars with H-pattern gearboxes

Events screen updated with new improved layout

Volumen boost for 'Race' box

Updated with the latest filtering, EQ and dsp load tech; external volume adjusted

Updated with the latest filtering load tech; fresh balance

Switching new engine set on; balancing changes

Tweaks for player labels display

Adding Huayra fdp

Adding Huayra sounds

Adding exhaust res for new Huayra sounds

Wisconsin Raceway - add new txt for GlassMarquee

Derby - improve lightmap for garages floor

Derby - textures update - higher resolution and reworked

Derby - texture addition

New Belgian Forest export

New Derby exports

New Eifelwald export

New Wisconsin Raceway export

Posted

Non trovo la modalità online sessions...

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