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RaceRoom Racing Experience approda su Steam


VELOCIPEDE

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lo trovate a questo link http://store.steampo...com/app/211500/ con tanto di "first teaser release" (una specie di demo):

RaceRoom Racing Experience is a Free2Race™ game.

This first teaser release includes the fantastic Aquila CR1 Sports GT race car and the fictional racetrack RaceRoom Raceway as well as the Teaser edition Leaderboard Challenge game mode. RaceRoom Racing Experience is powered by ImmersiDrive™, SimBin’s latest physics evolution. The teaser uses the Amateur Driving Model and is set to deliver the most accessible racing experience possible.

Download the RaceRoom Racing Experience Teaser for an early taste of our world of racing.

Key Features

Free2Race™

  • The SimBin interpretation of a skill based Free To Play racing game.

ImmersiDrive™ Physics

  • SimBin’s latest iteration of their award winning physics methodology and technology.

RendR™ graphics engine

  • Dynamic Lighting System, Motion Blur, Physics based Particle system, Light Shafts, improved scalability.

Plug’n Race™

  • Automatically detects and pre-loads the needed profiles and assets for supported peripherals such as wheels and Joy Pads.

Brand New Sound Engine

  • Supporting 7.1 surround sound, multi layered audio playback and enhanced trigger system.

Leaderboard Challenge Teaser Edition

  • What was originally a solo play game mode is now a global real time challenge about being fastest in the world.

Game Navigator™

  • The key to all the action in RaceRoom Racing Experience. From impulse to racing you are only 40 seconds away. Never before has it been faster to strap into your favorite race car.

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http://insider.simbin.com/raceroom-racing-experience-teaser-released-today/

SIMBIN STUDIOS RELEASES A PLAYABLE TEASER FOR THE FREE 2 RACE™ GAME – RACEROOM RACING EXPERIENCE™

Together with publisher RaceRoom Entertainment AG, SimBin Studios is excited to announce that the teaser for RaceRoom Racing Experience™ is available today through Steam.

SWEDEN, LIDKÖPING, Sep 06, 2012 – RaceRoom Racing Experience was presented for the first time this year at GamesCom in Cologne, Europe’s largest annual game show. The exhibition was visited by more than 275.000 people and SimBin had thousands of visitors trying out the new RaceRoom Racing Experience.

Today’s teaser release includes the fantastic Danish Aquila CR1 Sports GT race car, and the fictional racetrack RaceRoom Raceway.

The introduction of SimBin´s Immersidrive™ Technology is the foundation of the driving physics and in this teaser release, drivers are able to drive using the Amateur Driving Model. This means fixed car setup for equality, ease of use and of course a ton of fun and excitement. A second and more demanding driving model called Get Real™ will be available in a later release.

In the Leaderboard Challenge Teaser Edition game mode, the game compares your performance to all other RaceRoom Racing Experience players. What was originally a solo play game mode is now a global real time challenge about being fastest in the world.

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Grafica potenzialmente buona, 60 fps fissi con vsync e tre monitor.

Peccato il buco in mezzo al volante e il fatto che non riconosca i 900°. Per guidare ho dovuto abbassare dal pannello logitech fino a 400°.

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Non male, anche se non mi convince del tutto.. Grafica carina, anche se sul mio pc ogni tanto subisce brutti cali di fps (va bé, è un po vecchiotto lo ammetto), ottimo engine audio e migliorato il ffb, anche se confermo il buco al centro, almeno sul dfgt (finalmente riconosciuto e supportato in pieno). Per il resto non so, è alla guida non mi convince molto, bloccare in frenata o farla girare in accelerazione sembrava un'impresa, ma forse sono attivi degli aiuti di default che si potranno disattivare nella versione finale.

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Non male, anche se non mi convince del tutto.. Grafica carina, anche se sul mio pc ogni tanto subisce brutti cali di fps (va bé, è un po vecchiotto lo ammetto), ottimo engine audio e migliorato il ffb, anche se confermo il buco al centro, almeno sul dfgt (finalmente riconosciuto e supportato in pieno). Per il resto non so, è alla guida non mi convince molto, bloccare in frenata o farla girare in accelerazione sembrava un'impresa, ma forse sono attivi degli aiuti di default che si potranno disattivare nella versione finale.

quoto tutto, le stesse identiche sensazioni, sembra piuttosto facile ora, vedremo!

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Beh, avendolo esclusivamente provato con la tastiera (eheh) posso dire poco sul fronte force feedback e motore fisico.

Per ora con la tastiera un un personale di 1.27.585

Nei prossimi giorni monto la playseat...aspettando il modello di guida avanzato.

Graficamente è un passo in avanti rispetto a Race07 e sul mio PC va che è una meraviglia. Certo è che non è una grafica da farti crollare la mascella e lo si evince anche dal fatto che pure su PC non potenti va a palla.

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