VELOCIPEDE Posted August 28, 2012 Posted August 28, 2012 http://insider.simbi...ence-qa-part-1/ Last week, we asked you guys to post your questions about RaceRoom Racing Experience. To put it mildly, we got loads of questions and we will try to answer as many as possible in the coming weeks. Today we dragged SimBins Creative Director, Diego Sartori, out of the office, so he could answer some of the community questions. Enjoy the first part of this Q&A. What changes in the driving experience can we expect? For the most part, the changes we have made will come across as subtle, small refinements where needed but also with the aim to keep the SimBin DNA intact. For now we have announced the availability of two difficulty levels and matching driving models, Amateur and Get Real™... The Get Real™ driving model feels and drives much like you would expect a SimBin game to drive, it is immersive, dramatic and challenging.... A new aspect of the Get Real™ driving model is that we do not treat traction control as a driving aid, we simply treat it as part of setting up the car, just as any team would if they are racing in a series that allows the use of traction control, and those there are plenty of.... This post has been promoted to an article
VELOCIPEDE Posted August 30, 2012 Author Posted August 30, 2012 RaceRoom Racing Experience – Q&A Part 2 http://insider.simbin.com/raceroom-racing-experience-qa-part-2/ Do you support different times of day? Weather? The game engine does support different times of day and it has native support for rain. For RaceRoom Racing Experience we start off with races during daylight hours and no rain. The game has a feature we call Driving Moods and what this does is provide the player the option of changing the light settings of the game on the fly, in any game mode. A Driving Mood can be a change in time of day, between morning and late afternoon, but it can also be a change between an overly saturated look and a more natural look, it can be a super bloom look or even a black and white theme. So the player has great control over the look of the game, but not the weather – for now we stick to a dry setting and no night racing. It is important to note though that we start off like this – what is in store for later we will communicate at a later date.
VELOCIPEDE Posted September 5, 2012 Author Posted September 5, 2012 parte 3 http://insider.simbin.com/qa-part-3-raceroom-racing-experience/ Have you done anything to prevent cheating in contests? Yes, a lot is done to prevent cheating, and it is the key for us to try and keep the cheaters in check. Sadly we also know that this is a never ending battle and our measures will be exploited, new measures introduced, new exploits and so on and so on, we will work hard to keep the integrity of the Leaderboards, competitions and of course multiplayer races. Detailing exactly what we are doing however is not going to happen, we believe those details are best kept to ourselves.
VELOCIPEDE Posted October 3, 2012 Author Posted October 3, 2012 parte 4 http://insider.simbin.com/qa-part-4-raceroom-racing-experience-2/ Do you have plans to release some legends or classic cars?Your age more than often determine how old a car needs to be in order to qualify as a classic and your geographical location may have its own car legends, this we know to be true and therefore we have tried to collect cars from interesting car manufacturers from several different decades and several different classes.... Will there be car setup adjustments? If so, will they be freely shareable like in previous SimBin titles? Yes, Get Real comes with a fully featured car setup interface much as you would expect from a SimBin game and car setups can be saved and loaded from within the car setup interface... When can we play the “Get Real” version? Get Real will be available from day 1 of the RaceRoom Racing Experience Release. Is RaceRoom Racing Experience a test platform for GTR3? No. Will any complete racing series like the WTCC be available? It is the aim for RaceRoom Racing Experience to feature complete themed packs of content to reflect a given series. Exactly what series and how these packs are presented is too early for us to communicate about at this stage though. This post has been promoted to an article
VELOCIPEDE Posted October 12, 2012 Author Posted October 12, 2012 parte 5 http://insider.simbin.com/qa-part-5-raceroom-racing-experience-beta-new-content/ Why aren’t you showing the Get Real™ driving model with the extra car?The reason for that is that game and infrastructure design simply does not allow the Teaser to carry and take proper advantage of the Get Real™ difficulty setting as there is more to this setting than just the driving model itself. I hope you guys will enjoy the Saleen S7R, see you on the other side of the Bridge.
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