Alessandro Pollini Posted February 7, 2012 Posted February 7, 2012 File Name: AI Mod File Submitter: Alessandro Pollini File Submitted: 07 Feb 2012 File Updated: 14 Apr 2012 File Category: Patch & addons Author : kristiannn Changelog: Increased overall AI aggression. - GREATLY UPGRADED Increased pilot-based AI aggression. - Minor changes. Increased AI mistakes. - UPGRADED Lotus/HRT/Virgin teams made faster (You won't be bored if you race for them anymore). - UPGRADED Increased Safety Car Chance. - Minor change. Max Safety Cars per race: 2 (on some races like Monaco - 4). Safety Car speed slightly increased. - Minor change. Every AI has 2% chance to stall at race start. Every driver has a different chance of making a mistake. (Lower grade drivers make more mistakes). 50 flashbacks on all difficulties. Autosave fixed! Out of Sight bug fixed! - UPGRADED. Rebalanced all drivers to match their in-real performance. - Upgraded. Breaking points & faster cornering for the AI! - THE MAIN NEW FEATURE! AI Technical Retirements Fixed. Now the top drivers won't get retired every race because of technical problems. The backmarkers have a lot bigger chance to get a technical problem and the top teams have the lowest chance. Technical Retirements Upgrade: Limited to only 3 retired cars per session & minor changes to the retirements. I changed a few more things to driver/team performance so they match their real life performance. As Force India finished 6th after Renault the teams are now: McLaren, RedBull, Ferrari - Tier 1 Mercedes, Renault - Tier 2 Force India, Sauber - Tier 3 Toro Rosso, Williams - Tier 4 Lotus, HRT, Virgin - Tier 5 Realistic tyre change times in pits. (The time for that they change your tyres.). 1) Red Bull: 2.9 - 4.0 2) Ferrari: 3.0 - 4.2 3) McLaren: 3.2 - 4.1 4) Mercedes: 3.2 - 4.1 5) Renault: 3.5 - 3.9 6) Force India: 3.7 - 4.4 7) Williams: 4.0 - 4.5 8) BMW Sauber: 4.2 - 4.5 9) Toro Rosso: 4.3 - 4.4 10) Lotus: 3.7 - 4.7 11) Virgin: 3.7 - 4.7 12) HRT: 3.7 - 4.7 Other Features: Realistic tyre change times in pits. (The time for that they change your tyres.). - DONE Team/Driver based technical issues. - DONE More balanced team performance. (Almost done) - DONE I'm trying to fix Massa's performance but he's still fighting for a win even when I made him 0,75 performance. - DONE Out of Sight bug. - DONE There may be some things which I've forgotten! The things in RED are the "UPDATED" things. Things changed since V1.0: Later breaking points & faster cornering for the AI. Faster acceleration of the AI cars. AI overtakes a LOT more than in V1.0. Slightly decreased Safety Car speed since V1.0. Technical Retirements limited to 3 per session. The teams are better balanced. You start with more fuel so you can finish the race without using MIX 1 and you can use MIX 3 from time to time. The AI's are driving a lot smoother and they don't panic when overtaking and etc (compared to V1.0). A little change to mistakes during overtaking. I highly recommend you to: Start a new career. Don't overwrite any files from this mod because you may activate out of sight bug and etc. Use default car setup because with a personal setup you'll get a lot more grip than the AI's. I would be very happy if you: Give me feedback (Pluses and Minuses) for the mod. Give me suggestions on what should I change. Enjoy the mod! Installation: Go to your F1 2011 folder. Backup your original AI and Database folders. Extract everything from my .rar file. Enjoy & Comment. A LITTLE UPDATE! Please Re-download the mod! Click here to download this file
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