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problems to create a track :(


Guest Daniel_Knecht

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Guest Daniel_Knecht

Hi,

i have a problem to creat my own Track.

First...

I make my Track and Modells with "Cinema 4D" and import this in 3ds Max 2009 but here i dont have my texture i define in Cinema 4d.

Then when i export my Track from 3ds Max to .ASE with this settings and i want to load my ASE in KOFLite then comes this Message:

unbenannt-3ej9b.jpg

but the Texture are correctly in the textures folder but the grass texture is not AC_grass.png but AC_grass1.png.

unbenannt-4zkwk.jpg unbenannt-5ijxe.jpg

I hope any can help me Please :(

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Guest Daniel_Knecht

i have no make a texture named "AC_grass.png". i have only 1 grass and this is "AC_grass1.png".

When i rename the "AC_grass1.png" to "AC_grass.png" then say me the KOFLite he cant find "AC_grass1.png"... idk what i make wrong!

Edit:

I ahve make a second grass Texture named "AC_grass" beside the "AC_grass1" and it works.

Now.. gives a Tutorial for the KOFLite in English or German? I become ever a error when i want load my Track InGame.

Edited by Daniel_Knecht
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that's why the message box was there in the first place. :jump:

After so many years in computer I learn that if a computer is saying something, it's usually right :D:shifty:

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Guest Daniel_Knecht

Yes :D

Now i can play my track but 1 question...

I Make a Track that have more Sectors (Variants) what i need or how i name my kto´s for more track variants?

This is my .ini for the Track:

[uI]

NAME=MyTrack

LOCATION=

TYPE=MyTrack

ORIGINAL=

AUTHOR=

CONFIGURATIONS=4

[MARKS]

LOAD=0

EDIT=0

[CONF0]

NAME=Variant1

[CONF1]

NAME=Variant2

[CONF2]

NAME=Variant3

[CONF3]

NAME=Variant4

But i need to name the kto "MyTrack" for 100% work. When i name it "Variant1.kto" or "MyTrack_Variant1.kto" then doesn´t work :(

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