duciopastesty Posted July 30, 2011 Posted July 30, 2011 (edited) http://rfactor.net/w...g-a-tire-model/ rFactor 2, in-development and due for initial release later this year, will introduce a number of major features. Among the greatest is the newly written tire model, which accurately models the heat, wear, deformation and performance changes a tire undergoes in a racing situation. The videos below demonstrate the basics and shows you some of the damage done to the tire with both normal usage and when mistreated. Watch the surface of the tire nearest the camera. For the purpose of this first demonstration we have increased the effects by 100x so that you can see it within a single lap. When the brakes are locked and a single area of the tire touches the track while the car continues to move, this grinds away the rubber from the surface of the tire and creates a flatter edge, this is called ‘flatspotting’. With rFactor 2 you will directly affect the surface of the tire, you will both see and feel (through force-feedback especially) how this changed the tire surface. Recorded heat for the surface of the tire is visible in the video on the readout (within the black box) at the top-left of the screen. Also visible at the end of the video is the associated tire wear from doing the equivalent of 100 laps at the slow-ish pace seen, and if you look very closely in the final frames one of our fully animated track workers can be spotted. Edited July 31, 2011 by Uff
Taranta Posted July 31, 2011 Posted July 31, 2011 Sempre meglio; avremo due sim quindi: iRacing2 & rFactor2
Guest Uff Posted July 31, 2011 Posted July 31, 2011 Watch the sides of the tire near where it contacts the track surface. In this second video you can see a demo of the tire deformation. The tire will form itself to the track surface, kerbing or will catch the weight of the car upon landing and this is all visible in it’s shape adjustments. Featuring immersive animations, changes to the racing line including rubber build-up and marbles, day-night-day transitions, wet-dry transitions and this truly dynamic tire model on all it’s cars, rFactor 2 will bring a truly dynamic experience to your racing…
Go!tta Posted July 31, 2011 Posted July 31, 2011 se veramente manterrà le promesse sarà un sim con i contro, sopratuttto perchè introduce quei fattori che attualmente quasi nessun simulatore simula, soprattutto per quanto concerne la gestione delle superfici del tracciato e dei pneumatici!!
Biso Corsa Posted July 31, 2011 Posted July 31, 2011 Sempre meglio; avremo due sim quindi: iRacing2 & rFactor2 con la differenza che il secondo costera' un po' meno
Guest mc0676 Posted July 31, 2011 Posted July 31, 2011 LFS simula afflosciamento (visibile) e spiattellamento (non visibile ma presente e percepibile alla guida e visibile dallo stato gomme) a seconda del circuito e degli avallamenti ed è uscito 5 anni fa. Sarebbe quasi il colmo se rf2 non l'avesse. Più che una novità mi sembra un'adeguarsi ai tempi (vedi iracing).
emifisa Posted July 31, 2011 Posted July 31, 2011 Sempre meglio; avremo due sim quindi: iRacing2 & rFactor2 E GTR3 che ancora non se ne parla..ma secondo me sarà un'altro importante concorrente
Extreme77 Posted August 1, 2011 Posted August 1, 2011 (edited) Sempre meglio; avremo due sim quindi: iRacing2 & rFactor2 E GTR3 che ancora non se ne parla..ma secondo me sarà un'altro importante concorrente Ma dalle notizie che ci danno dubito che il Lizard engine sia pronto a breve....e cmq essendo un motore multipiattaforma, dubito ancora di più sulla sua accuratezza fisica. Extreme Edited August 1, 2011 by Extreme77
Go!tta Posted August 1, 2011 Posted August 1, 2011 LFS simula afflosciamento (visibile) e spiattellamento (non visibile ma presente e percepibile alla guida e visibile dallo stato gomme) a seconda del circuito e degli avallamenti ed è uscito 5 anni fa. Sarebbe quasi il colmo se rf2 non l'avesse. Più che una novità mi sembra un'adeguarsi ai tempi (vedi iracing). se è per quello anche in netkar c'è la simulazione dello spiattellamento, almeno dal punto di vista del ffb!!
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