Guest iRacer Posted March 7, 2011 Share Posted March 7, 2011 Does nK have support for triple monitors? Can you render the three screens separately? Does nK have support for Eyefinity? Thanks, Bobby Link to comment Share on other sites More sharing options...
BoNI Posted March 8, 2011 Share Posted March 8, 2011 (edited) yes, nkpro have support for eyefinity, i use it... this is a video that i made few days ago. http://vimeo.com/20509469 the problem is that nkpro does a one render for three screens, so to have a corrects view you have to use your monitors almost parallel... Edited March 8, 2011 by BoNI Link to comment Share on other sites More sharing options...
Guest iRacer Posted March 8, 2011 Share Posted March 8, 2011 great video! Do you know if nK has support for TrackIR 5? Link to comment Share on other sites More sharing options...
Guest iRacer Posted March 8, 2011 Share Posted March 8, 2011 (edited) Downloaded the 1.3 beta demo. Few questions... Whats with all the track-side objects blinking on and off? Thanks, Bobby Edited March 9, 2011 by iRacer Link to comment Share on other sites More sharing options...
BoNI Posted March 9, 2011 Share Posted March 9, 2011 trackir was supported from the older versions of nkpro, i think even in this... for the blinking object i don't know why.. have you tried to put max detail and max view in graphic options?! Link to comment Share on other sites More sharing options...
Guest CAR Posted March 9, 2011 Share Posted March 9, 2011 Was chatting to someone the other day who just brought TrackIR 5, here's a vid' http://www.youtube.com/watch?v=r6QIjeT3CBs He said it even has a default profile in the software you install for it for netkar. As for the graphics issue I've had a similar one since v1.2. What card do you have... ATi also? Link to comment Share on other sites More sharing options...
Velo Wringer Posted March 14, 2011 Share Posted March 14, 2011 Downloaded the 1.3 beta demo. Few questions... Whats with all the track-side objects blinking on and off? Thanks, Bobby hi iRacer , try setting FOV lower, to 45 for instance. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now