F1 2011 - Page 2 - F1 2011 by Codemasters - DrivingItalia.NET simulatori di guida Jump to content

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Posted

Grass on tyres, in fact any pick-up on tyres damages performance now - in the 2011 game... Tyre Temps are almost complete for slicks too.

Guest Alekart
Posted

Ci sono alcuni aspetti riguardanti il realismo della guida che spero verranno risolti. Per esempio l'assenza dell'effetto scia o il comportamento assurdo dell'ai quando procede lentamente.

In sostanza, da quello che si dice sar

Posted

In sostanza, da quello che si dice sar

  • 3 weeks later...
Guest Uff
Posted

As far as I'm concerned people are likely talking about the disconnect between the apparent (visual) conditions and those the car actually experiences. It took too long for the track to become wet in 2010, so even when it was visually raining you still had plenty of track/tyre grip. We'll be looking to balance that better, we've got all the tools we need - just got to work on it a little longer this time.

As for track grip when it is actually wet, we've already done a bit on this and I love how the car feels like it floats over some sections, grabbing for grip, you're always desperate to lean on the throttle but have to treat it carefully - it's ace!

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